Player Matchup

Ra
Ra
EsquinaDeMesa32
Ra
Level 8
God Stats
2W - 0L
1,848 SR
Queue Stats
75W - 3L
1,877 Elo+
Party 1
Kuzenbo
Kuzenbo
KakiiSevilla
Kuzenbo
Level 155
God Stats
16W - 3L
1,858 SR
Queue Stats
1,672W - 171L
1,923 Elo+
Party 1
Neith
Neith
Srkiwi84
Neith
Level 16
God Stats
5W - 2L
1,652 SR
Queue Stats
13W - 18L
1,379 Elo+
Solo
Team Averages
Level 60
1,786 SR
1,727 Elo+

VS

Team Averages
Level 96
1,553 SR
1,544 Elo+
Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ThierryD69s
Scylla
Level 101
God Stats
21W - 14L
1,660 SR
Queue Stats
429W - 390L
1,605 Elo+
Party 2
Achilles
Achilles
shamalete14
Achilles
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 31L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
8,611
718
10,237
10,358
4,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KakiiSevilla
Kuzenbo
14
8 / 1 / 8
10,445
870
9,028
14,392
21,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Srkiwi84
Neith
13
6 / 0 / 10
9,688
807
13,076
7,732
2,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 5 / 4
7,096
591
5,737
11,448
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
2 / 6 / 2
7,947
662
8,166
13,208
4,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
shamalete14
Achilles
11
3 / 5 / 2
8,267
689
7,874
12,818
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
5
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
4
0.4
W
2
4
7
1.38
W
Kuzenbo
KakiiSevilla
Kuzenbo
8
1
8
12
W
Neith
Srkiwi84
Neith
6
0
10
11
L
Scylla
2
6
2
0.5
L
Achilles
shamalete14
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
21,777
32,482
Taken
37,474
28,957
Mitigated
16,744
10,371
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,737
3,083
0
1,016
11,448
4,030
0
6,514
4,774
0
24,139
W
10,237
1,171
1,340
2,613
10,358
4,625
635
3,499
6,859
33,505
0
W
Kuzenbo
KakiiSevilla
Kuzenbo
9,028
3,602
0
3,127
14,392
21,538
744
2,280
12,112
19,841
0
W
Neith
Srkiwi84
Neith
13,076
6,237
0
3,291
7,732
2,794
975
2,733
4,999
0
35,809
L
Scylla
8,166
819
0
2,243
13,208
4,540
0
7,598
5,543
31,917
0
L
Achilles
shamalete14
Achilles
7,874
1,982
0
1,434
12,818
8,174
0
5,111
7,685
0
19,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
23,310
115
Minions Killed
109
6
Camps Cleared
3
702,394
Distance Traveled
645,840
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,096
591
41
3
1
201,916
1
W
Ra
8,611
718
55
5
4
226,325
2
W
Kuzenbo
10,445
870
14
1
0
248,668
0
W
Neith
9,688
807
46
4
2
227,401
0
L
Scylla
7,947
662
43
4
1
209,437
3
L
Achilles
8,267
689
25
2
1
234,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role