Player Matchup

Gilgamesh
Gilgamesh
FatalBanana1
Gilgamesh
Level 17
God Stats
3W - 4L
1,732 SR
Queue Stats
12W - 8L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jaeden10
Morgan Le Fay
Level 23
God Stats
5W - 2L
1,680 SR
Queue Stats
199W - 237L
1,468 Elo+
Solo
Cupid
Cupid
JungWN
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo
Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 29
God Stats
152W - 152L
1,486 SR
Queue Stats
214W - 230L
1,413 Elo+
Solo
Yemoja
Yemoja
Runabyte
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,496 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,474 Elo+

VS

Team Averages
Level 13
1,473 SR
1,523 Elo+
Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Damingo54
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 1
Chaac
Chaac
ImStyxx
Chaac
Level 26
God Stats
17W - 29L
1,422 SR
Queue Stats
106W - 130L
1,340 Elo+
Solo
Sol
Sol
ToiletInTheAttic
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 1
Amaterasu
Amaterasu
jinxs
Amaterasu
Level 22
God Stats
7W - 17L
1,441 SR
Queue Stats
54W - 67L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatalBanana1
Gilgamesh
9
1 / 1 / 6
6,111
509
2,743
5,786
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Jaeden10
Morgan Le Fay
14
6 / 0 / 1
8,111
676
5,300
5,441
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
JungWN
Cupid
12
6 / 2 / 2
7,087
591
4,291
6,479
1,618
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 2 / 0
7,566
631
6,671
8,904
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Runabyte
Yemoja
9
1 / 0 / 5
5,746
479
1,806
5,846
2,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 4 / 2
5,460
455
2,133
6,051
1,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Damingo54
Bellona
9
1 / 5 / 0
5,915
493
5,952
9,181
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
ImStyxx
Chaac
9
2 / 2 / 1
5,589
466
3,857
5,311
2,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
5,262
439
2,400
7,175
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
jinxs
Amaterasu
10
1 / 2 / 0
6,092
508
2,562
8,829
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
20
Kills
5
5
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
L
Bellona
Damingo54
Bellona
1
5
0
0.2
W
Gilgamesh
FatalBanana1
Gilgamesh
1
1
6
4
L
Chaac
ImStyxx
Chaac
2
2
1
1.25
W
Morgan Le Fay
Jaeden10
Morgan Le Fay
6
0
1
6.5
W
Cupid
JungWN
Cupid
6
2
2
3.5
W
6
2
0
3
W
Yemoja
Runabyte
Yemoja
1
0
5
3.5
L
0
7
1
0.07
L
Amaterasu
jinxs
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
16,904
32,456
Taken
36,547
12,767
Mitigated
17,347
11,985
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,133
675
0
1,936
6,051
1,595
554
812
5,239
0
21,996
L
Bellona
Damingo54
Bellona
5,952
2,443
0
1,643
9,181
6,662
0
385
8,796
0
20,348
W
Gilgamesh
FatalBanana1
Gilgamesh
2,743
662
0
224
5,786
2,299
0
0
5,701
0
33,699
L
Chaac
ImStyxx
Chaac
3,857
68
0
1,847
5,311
2,850
448
1,105
4,206
0
21,903
W
Morgan Le Fay
Jaeden10
Morgan Le Fay
5,300
301
0
2,469
5,441
1,958
704
1,274
3,885
53,714
0
W
Cupid
JungWN
Cupid
4,291
2,610
80
3,189
6,479
1,618
1,014
658
5,582
0
30,698
W
6,671
4,115
0
4,730
8,904
4,591
810
0
8,860
0
33,181
W
Yemoja
Runabyte
Yemoja
1,806
0
628
665
5,846
2,301
46
148
5,498
12,650
0
L
2,400
641
0
808
7,175
2,066
1,228
4,359
2,816
18,164
0
L
Amaterasu
jinxs
Amaterasu
2,562
943
0
4,036
8,829
4,174
22
445
8,384
0
38,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
28,318
289
Minions Killed
217
0
Camps Cleared
0
1,124,356
Distance Traveled
1,078,344
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,460
455
42
4
0
177,508
2
L
Bellona
5,915
493
32
3
0
213,992
1
W
Gilgamesh
6,111
509
59
5
0
258,274
0
L
Chaac
5,589
466
36
3
0
249,091
3
W
Morgan Le Fay
8,111
676
107
9
0
219,942
3
W
Cupid
7,087
591
55
5
0
200,543
1
W
Fenrir
7,566
631
55
5
0
207,373
0
W
Yemoja
5,746
479
13
1
0
238,224
0
L
Sol
5,262
439
34
3
0
203,449
0
L
Amaterasu
6,092
508
73
6
0
234,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role