Player Matchup

Neith
Neith
HocusPlocus
Neith
Level 16
God Stats
7W - 8L
1,385 SR
Queue Stats
45W - 58L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
MRM0RGAN69
Cthulhu
Level 13
God Stats
1W - 9L
1,500 SR
Queue Stats
13W - 36L
1,284 Elo+
Solo
Ra
Ra
Mespall
Ra
Level 29
God Stats
1W - 2L
1,323 SR
Queue Stats
20W - 21L
1,548 Elo+
Solo
Discordia
Discordia
TallLady
Discordia
Level 24
God Stats
4W - 0L
1,651 SR
Queue Stats
111W - 110L
1,400 Elo+
Party 1
Fenrir
Fenrir
VzSirius
Fenrir
Level 27
God Stats
23W - 10L
1,770 SR
Queue Stats
421W - 438L
1,535 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,423 Elo+

VS

Team Averages
Level 20
1,526 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
Aazimatt
Kumbhakarna
Level 29
God Stats
5W - 6L
1,446 SR
Queue Stats
173W - 168L
1,561 Elo+
Solo
Set
Set
DrFeelgood051
Set
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Etoak
Ah Muzen Cab
Level 25
God Stats
28W - 22L
1,595 SR
Queue Stats
49W - 63L
1,424 Elo+
Solo
Merlin
Merlin
Skorne3
Merlin
Level 22
God Stats
16W - 22L
1,361 SR
Queue Stats
53W - 63L
1,398 Elo+
Solo
Chernobog
Chernobog
TallgeesePJ
Chernobog
Level 16
God Stats
4W - 8L
1,730 SR
Queue Stats
89W - 92L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 17
13,175
941
9,954
15,025
5,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MRM0RGAN69
Cthulhu
20
1 / 9 / 20
13,116
937
7,755
28,948
29,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 2 / 19
16,230
1,159
37,548
16,860
7,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
TallLady
Discordia
20
7 / 9 / 16
14,074
1,005
24,115
17,376
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
VzSirius
Fenrir
20
17 / 2 / 14
16,063
1,147
22,948
24,143
27,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aazimatt
Kumbhakarna
20
2 / 3 / 17
13,891
992
10,202
20,644
29,331
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 18 / 9
11,989
856
9,212
28,285
12,244
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Etoak
Ah Muzen Cab
20
2 / 6 / 15
13,818
987
24,461
18,607
6,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Skorne3
Merlin
20
5 / 7 / 16
14,353
1,025
23,390
23,953
10,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
TallgeesePJ
Chernobog
20
15 / 5 / 9
16,700
1,193
30,115
20,465
8,948
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
91
39
Kills
25
25
Deaths
39
86
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aazimatt
Kumbhakarna
2
3
17
3.5
L
1
18
9
0.31
L
Ah Muzen Cab
Etoak
Ah Muzen Cab
2
6
15
1.58
W
3
3
17
3.83
W
Cthulhu
MRM0RGAN69
Cthulhu
1
9
20
1.22
W
11
2
19
10.25
L
Merlin
Skorne3
Merlin
5
7
16
1.86
W
Discordia
TallLady
Discordia
7
9
16
1.67
L
Chernobog
TallgeesePJ
Chernobog
15
5
9
3.9
W
Fenrir
VzSirius
Fenrir
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,320
Damage
97,380
102,352
Taken
111,954
76,599
Mitigated
68,262
17,025
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aazimatt
Kumbhakarna
10,202
790
0
0
20,644
29,331
0
10,945
9,699
31,021
0
L
9,212
4,166
0
314
28,285
12,244
0
19,047
8,798
0
20,714
L
Ah Muzen Cab
Etoak
Ah Muzen Cab
24,461
10,310
0
4,180
18,607
6,769
0
14,979
3,628
0
79,157
W
9,954
5,214
0
736
15,025
5,685
0
6,105
8,920
0
21,144
W
Cthulhu
MRM0RGAN69
Cthulhu
7,755
303
0
0
28,948
29,590
0
8,200
20,748
17,292
0
W
37,548
1,970
3,194
5,030
16,860
7,632
0
4,862
11,998
93,263
0
L
Merlin
Skorne3
Merlin
23,390
1,408
710
5,404
23,953
10,970
0
14,510
9,443
44,744
0
W
Discordia
TallLady
Discordia
24,115
1,604
279
3,370
17,376
6,192
0
5,327
12,049
48,240
0
L
Chernobog
TallgeesePJ
Chernobog
30,115
23,900
0
0
20,465
8,948
0
15,428
5,037
0
53,602
W
Fenrir
VzSirius
Fenrir
22,948
5,540
0
4,416
24,143
27,500
0
9,098
15,045
10,718
22,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,658
Gold Earned
70,751
290
Minions Killed
287
4
Camps Cleared
5
1,246,165
Distance Traveled
1,290,702
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,891
992
37
3
3
236,776
0
L
Set
11,989
856
23
2
0
263,762
2
L
Ah Muzen Cab
13,818
987
126
9
1
266,520
1
W
Neith
13,175
941
29
2
1
227,335
0
W
Cthulhu
13,116
937
28
2
1
234,165
1
W
Ra
16,230
1,159
142
10
1
281,300
0
L
Merlin
14,353
1,025
48
3
0
265,278
0
W
Discordia
14,074
1,005
67
5
0
211,655
0
L
Chernobog
16,700
1,193
53
4
1
258,366
0
W
Fenrir
16,063
1,147
24
2
1
291,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role