Player Matchup

Ares
Ares
JackFire69
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,346 Elo+
Party 2
Izanami
Izanami
JustKavil
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
Uzuke555
Gilgamesh
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,537 Elo+
Party 2
Merlin
Merlin
asersone
Merlin
Level 16
God Stats
5W - 6L
1,419 SR
Queue Stats
15W - 26L
1,332 Elo+
Party 2
Thor
Thor
nikitaperchik
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 17
1,484 SR
1,408 Elo+

VS

Team Averages
Level 22
1,468 SR
1,407 Elo+
Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Christian19M
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,449 Elo+
Solo
Set
Set
Xihpas
Set
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,219 Elo+
Party 1
Rama
Rama
alfonpucela11
Rama
Level 27
God Stats
2W - 3L
1,341 SR
Queue Stats
98W - 106L
1,453 Elo+
Solo
Zeus
Zeus
zinzinboy
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 2
4,833
439
1,321
6,504
2,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
JustKavil
Izanami
7
2 / 4 / 0
5,069
461
3,398
5,577
1,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Uzuke555
Gilgamesh
10
3 / 5 / 0
6,140
558
4,453
11,423
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
asersone
Merlin
7
0 / 5 / 2
4,691
426
5,148
6,610
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
1 / 8 / 1
4,354
396
912
7,294
1,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 1 / 10
6,695
609
2,761
6,402
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 4
6,926
630
6,649
7,627
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Set
Xihpas
Set
11
5 / 0 / 1
6,776
616
2,631
5,632
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
10 / 1 / 1
6,948
632
8,242
6,105
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
12
6 / 3 / 3
7,084
644
7,745
4,789
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
26
26
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
10
6
W
4
2
4
3
L
1
4
2
0.5
L
Izanami
JustKavil
Izanami
2
4
0
0.5
L
Gilgamesh
Uzuke555
Gilgamesh
3
5
0
0.6
W
Set
Xihpas
Set
5
0
1
5.5
W
10
1
1
10.5
L
Merlin
asersone
Merlin
0
5
2
0.2
L
1
8
1
0.19
W
Zeus
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
28,028
37,408
Taken
30,555
13,277
Mitigated
14,383
5,388
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,761
383
0
1,858
6,402
5,328
0
2,245
4,157
10,079
0
W
6,649
3,202
0
2,104
7,627
3,387
310
186
6,954
3,308
25,354
L
1,321
167
0
0
6,504
2,892
78
2,729
3,715
4,485
0
L
Izanami
JustKavil
Izanami
3,398
2,534
0
1,458
5,577
1,345
164
1,111
4,466
0
20,299
L
Gilgamesh
Uzuke555
Gilgamesh
4,453
1,223
0
2,919
11,423
5,736
0
1,295
10,094
0
15,729
W
Set
Xihpas
Set
2,631
1,252
0
2,046
5,632
1,950
0
0
5,632
0
37,657
W
8,242
7,209
0
1,650
6,105
2,342
0
2,407
3,698
0
48,242
L
Merlin
asersone
Merlin
5,148
586
0
761
6,610
1,564
0
2,464
4,032
20,500
0
L
912
732
0
250
7,294
1,740
0
3,211
3,907
0
8,141
W
Zeus
7,745
1,815
0
643
4,789
1,376
814
1,729
3,016
39,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
34,429
143
Minions Killed
310
0
Camps Cleared
0
951,110
Distance Traveled
1,024,790
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,695
609
11
1
0
209,727
0
W
Odin
6,926
630
75
7
0
193,412
1
L
Ares
4,833
439
9
1
0
209,977
8
L
Izanami
5,069
461
45
4
0
176,375
2
L
Gilgamesh
6,140
558
36
3
0
195,625
2
W
Set
6,776
616
76
7
0
244,077
0
W
Rama
6,948
632
74
7
0
194,212
0
L
Merlin
4,691
426
37
3
0
187,240
0
L
Thor
4,354
396
16
1
0
181,893
1
W
Zeus
7,084
644
74
7
0
183,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role