Player Matchup

Bacchus
Bacchus
NoVa-_-Milka
Bacchus
Level 128
God Stats
5W - 9L
1,636 SR
Queue Stats
527W - 521L
1,397 Elo+
Party 1
Vamana
Vamana
ShoX_Killerboom
Vamana
Level 24
God Stats
29W - 23L
1,421 SR
Queue Stats
148W - 195L
1,320 Elo+
Party 3
Charybdis
Charybdis
Viron404
Charybdis
Level 107
God Stats
8W - 8L
1,394 SR
Queue Stats
401W - 470L
1,385 Elo+
Party 3
Neith
Neith
cecegaga
Neith
Level 25
God Stats
37W - 41L
1,479 SR
Queue Stats
40W - 46L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
gagagleizes
Ao Kuang
Level 126
God Stats
5W - 3L
1,680 SR
Queue Stats
777W - 766L
1,424 Elo+
Party 1
Team Averages
Level 82
1,522 SR
1,389 Elo+

VS

Team Averages
Level 77
1,440 SR
1,437 Elo+
Anubis
Anubis
FordyX10
Anubis
Level 47
God Stats
13W - 7L
1,643 SR
Queue Stats
49W - 45L
1,513 Elo+
Solo
Artemis
Artemis
ReKe188
Artemis
Level 43
God Stats
26W - 24L
1,489 SR
Queue Stats
163W - 203L
1,396 Elo+
Solo
Nike
Nike
lucasbolita
Nike
Level 107
God Stats
8W - 11L
1,524 SR
Queue Stats
393W - 391L
1,403 Elo+
Solo
Poseidon
Poseidon
lucaselpirata122
Poseidon
Level 100
God Stats
2W - 10L
1,229 SR
Queue Stats
483W - 501L
1,437 Elo+
Party 2
Mercury
Mercury
whito_19
Mercury
Level 87
God Stats
9W - 10L
1,315 SR
Queue Stats
609W - 625L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NoVa-_-Milka
Bacchus
10
2 / 3 / 6
5,928
494
7,402
6,948
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,527
461
2,540
7,468
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Viron404
Charybdis
10
3 / 2 / 2
6,090
508
4,800
5,539
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
cecegaga
Neith
10
1 / 1 / 1
5,746
479
2,278
5,769
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
gagagleizes
Ao Kuang
11
4 / 3 / 1
6,485
540
3,473
6,985
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FordyX10
Anubis
12
2 / 0 / 2
7,384
615
4,855
5,039
2,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ReKe188
Artemis
10
1 / 4 / 4
6,023
502
3,502
6,619
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 4 / 1
6,074
506
2,706
11,737
3,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 2 / 1
7,301
608
4,067
5,393
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
whito_19
Mercury
13
4 / 0 / 4
7,323
610
4,158
5,929
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
12
12
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
FordyX10
Anubis
2
0
2
3
L
Bacchus
NoVa-_-Milka
Bacchus
2
3
6
1.67
W
Artemis
ReKe188
Artemis
1
4
4
0.75
L
0
3
0
0
L
Charybdis
Viron404
Charybdis
3
2
2
2
L
Neith
cecegaga
Neith
1
1
1
1.5
L
Ao Kuang
gagagleizes
Ao Kuang
4
3
1
1.5
W
3
4
1
0.88
W
2
2
1
1.25
W
Mercury
whito_19
Mercury
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
19,288
32,709
Taken
34,717
16,799
Mitigated
11,680
9,062
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FordyX10
Anubis
4,855
979
0
3,499
5,039
2,804
0
85
4,954
42,261
0
L
Bacchus
NoVa-_-Milka
Bacchus
7,402
685
0
1,970
6,948
7,499
30
0
6,948
22,483
0
W
Artemis
ReKe188
Artemis
3,502
1,226
0
1,708
6,619
1,931
493
3,587
2,644
0
27,812
L
2,540
962
0
1,688
7,468
2,735
0
3,868
3,600
0
23,342
L
Charybdis
Viron404
Charybdis
4,800
2,224
0
550
5,539
2,357
153
0
5,539
0
32,274
L
Neith
cecegaga
Neith
2,278
709
0
2,567
5,769
1,731
132
2,537
2,920
0
22,552
L
Ao Kuang
gagagleizes
Ao Kuang
3,473
1,018
0
2,287
6,985
2,477
0
2,131
4,780
26,567
7,971
W
2,706
217
0
3,786
11,737
3,681
294
4,747
6,678
0
18,909
W
4,067
391
0
1,236
5,393
1,491
116
757
4,636
42,563
0
W
Mercury
whito_19
Mercury
4,158
2,047
0
500
5,929
1,773
0
580
5,301
0
43,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
34,105
262
Minions Killed
358
0
Camps Cleared
0
1,026,044
Distance Traveled
1,154,549
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,384
615
95
8
0
205,744
2
L
Bacchus
5,928
494
37
3
0
211,452
3
W
Artemis
6,023
502
57
5
0
200,903
0
L
Vamana
5,527
461
49
4
0
210,249
1
L
Charybdis
6,090
508
59
5
0
192,686
2
L
Neith
5,746
479
49
4
0
186,250
2
L
Ao Kuang
6,485
540
68
6
0
225,407
0
W
Nike
6,074
506
32
3
0
235,005
0
W
Poseidon
7,301
608
91
8
0
231,149
0
W
Mercury
7,323
610
83
7
0
281,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role