Player Matchup

Bacchus
Bacchus
DrStinkbomb
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,328 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inutinanimegirls
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,536 SR
Queue Stats
61W - 55L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mefito0
Tsukuyomi
Level 18
God Stats
2W - 5L
1,447 SR
Queue Stats
12W - 16L
1,497 Elo+
Solo
Artemis
Artemis
Ryanosaur
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,417 Elo+
Solo
Sol
Sol
Vovkfjgh
Sol
Level 8
God Stats
1W - 2L
1,465 SR
Queue Stats
5W - 10L
1,386 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,433 Elo+

VS

Team Averages
Level 20
1,475 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Devbae
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,508 Elo+
Solo
Agni
Agni
Gop1in
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HacheMex
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,368 Elo+
Solo
Ganesha
Ganesha
jpalexander1999
Ganesha
Level 21
God Stats
8W - 12L
1,375 SR
Queue Stats
205W - 238L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrStinkbomb
Bacchus
11
4 / 7 / 3
7,964
442
6,475
14,319
19,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Inutinanimegirls
Ah Muzen Cab
7
2 / 1 / 0
6,694
372
1,172
2,463
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Mefito0
Tsukuyomi
15
6 / 6 / 3
9,614
534
7,761
15,673
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Ryanosaur
Artemis
12
4 / 7 / 7
8,228
457
10,016
17,989
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 7 / 8
7,334
407
9,309
10,238
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
13 / 2 / 11
11,832
657
24,487
14,080
6,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Devbae
Ao Kuang
18
14 / 1 / 7
11,662
648
14,160
17,796
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Gop1in
Agni
13
0 / 5 / 8
8,150
453
1,626
6,980
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
HacheMex
Ah Muzen Cab
11
0 / 5 / 3
7,894
439
1,575
8,042
2,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 15
9,082
505
1,991
15,525
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
18
Kills
28
28
Deaths
19
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
2
11
9.25
W
Ao Kuang
Devbae
Ao Kuang
14
1
7
17.5
L
Bacchus
DrStinkbomb
Bacchus
4
7
3
0.79
W
Agni
Gop1in
Agni
0
5
8
0.8
W
Ah Muzen Cab
HacheMex
Ah Muzen Cab
0
5
3
0.3
L
Ah Muzen Cab
Inutinanimegirls
Ah Muzen Cab
2
1
0
2
L
Tsukuyomi
Mefito0
Tsukuyomi
6
6
3
1.25
L
Artemis
Ryanosaur
Artemis
4
7
7
1.07
L
2
7
8
0.86
W
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
43,839
60,682
Taken
62,423
34,975
Mitigated
32,779
14,540
Healing
28,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,487
10,996
0
9,143
14,080
6,515
5,973
3,331
10,679
93,760
0
W
Ao Kuang
Devbae
Ao Kuang
14,160
5,668
0
13,080
17,796
8,670
914
3,497
14,107
68,415
15,324
L
Bacchus
DrStinkbomb
Bacchus
6,475
1,323
247
1,223
14,319
19,525
0
11,341
2,978
22,100
0
W
Agni
Gop1in
Agni
1,626
311
0
410
6,980
2,941
919
2,331
4,561
34,496
0
W
Ah Muzen Cab
HacheMex
Ah Muzen Cab
1,575
365
356
2,740
8,042
2,281
355
565
7,371
0
39,571
L
Ah Muzen Cab
Inutinanimegirls
Ah Muzen Cab
1,172
324
0
1,194
2,463
719
571
1,546
917
0
16,725
L
Tsukuyomi
Mefito0
Tsukuyomi
7,761
2,010
0
5,870
15,673
6,462
1,548
8,248
7,425
0
59,431
L
Artemis
Ryanosaur
Artemis
10,016
6,255
358
4,174
17,989
5,207
794
12,737
5,252
0
36,788
L
9,309
1,409
0
1,474
10,238
3,062
175
7,024
3,214
32,951
0
W
1,991
481
0
2,732
15,525
12,372
701
5,155
9,921
7,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
48,620
314
Minions Killed
430
0
Camps Cleared
0
1,324,506
Distance Traveled
1,621,175
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,832
657
162
9
0
336,769
1
W
Ao Kuang
11,662
648
129
7
0
391,659
4
L
Bacchus
7,964
442
31
2
0
317,707
1
W
Agni
8,150
453
74
4
0
328,094
2
W
Ah Muzen Cab
7,894
439
64
4
0
229,445
3
L
Ah Muzen Cab
6,694
372
42
2
0
120,250
2
L
Tsukuyomi
9,614
534
124
7
0
292,592
1
L
Artemis
8,228
457
67
4
0
298,605
0
L
Sol
7,334
407
50
3
0
295,352
0
W
Ganesha
9,082
505
1
0
0
335,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role