Player Matchup

Jormungandr
Jormungandr
CrummyRapier40
Jormungandr
Level 145
God Stats
1W - 1L
1,287 SR
Queue Stats
288W - 257L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohnRambo282103
Morgan Le Fay
Level 126
God Stats
21W - 17L
1,583 SR
Queue Stats
107W - 142L
1,418 Elo+
Solo
Neith
Neith
Toigan
Neith
Level 148
God Stats
4W - 4L
1,470 SR
Queue Stats
574W - 590L
1,489 Elo+
Solo
Arachne
Arachne
aitorr280
Arachne
Level 81
God Stats
26W - 22L
1,500 SR
Queue Stats
309W - 401L
1,315 Elo+
Solo
Chiron
Chiron
robertino29
Chiron
Level 104
God Stats
9W - 6L
1,576 SR
Queue Stats
39W - 62L
1,340 Elo+
Solo
Team Averages
Level 121
1,483 SR
1,426 Elo+

VS

Team Averages
Level 99
1,480 SR
1,405 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EmirDem664
Heimdallr
Level 105
God Stats
28W - 27L
1,529 SR
Queue Stats
152W - 153L
1,428 Elo+
Party 1
Scylla
Scylla
Pro__Titan__
Scylla
Level 113
God Stats
3W - 6L
1,473 SR
Queue Stats
280W - 287L
1,478 Elo+
Party 1
Tyr
Tyr
chpoker2233
Tyr
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 109L
1,307 Elo+
Party 2
Susano
Susano
peppa2233
Susano
Level 60
God Stats
6W - 6L
1,400 SR
Queue Stats
50W - 72L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrummyRapier40
Jormungandr
11
2 / 0 / 0
6,282
628
6,567
3,955
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
JohnRambo282103
Morgan Le Fay
9
0 / 1 / 1
5,116
512
1,784
3,715
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Toigan
Neith
10
4 / 1 / 2
5,566
557
5,101
6,296
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
aitorr280
Arachne
10
3 / 0 / 1
5,867
587
2,191
6,571
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
10
2 / 1 / 4
5,418
542
3,793
5,806
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 0
4,835
484
1,589
7,125
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
EmirDem664
Heimdallr
8
1 / 3 / 1
5,038
504
5,198
5,699
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
0 / 2 / 0
5,468
547
3,168
3,803
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,539
454
1,541
10,251
4,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
peppa2233
Susano
8
1 / 1 / 0
4,947
495
2,249
4,920
2,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Jormungandr
CrummyRapier40
Jormungandr
2
0
0
2
L
Heimdallr
EmirDem664
Heimdallr
1
3
1
0.5
W
Morgan Le Fay
JohnRambo282103
Morgan Le Fay
0
1
1
0.5
L
Scylla
0
2
0
0
W
Neith
Toigan
Neith
4
1
2
5
W
Arachne
aitorr280
Arachne
3
0
1
3.5
L
0
2
0
0
L
Susano
peppa2233
Susano
1
1
0
1
W
Chiron
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
13,745
26,343
Taken
31,798
9,430
Mitigated
11,875
11,251
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,589
33
271
1,550
7,125
2,989
0
0
7,125
16,649
0
W
Jormungandr
CrummyRapier40
Jormungandr
6,567
3,683
0
960
3,955
2,761
0
0
3,758
37,656
0
L
Heimdallr
EmirDem664
Heimdallr
5,198
2,591
0
1,334
5,699
1,542
0
0
5,699
0
23,924
W
Morgan Le Fay
JohnRambo282103
Morgan Le Fay
1,784
224
0
547
3,715
1,434
0
1,492
2,041
28,774
1,797
L
Scylla
3,168
384
0
1,240
3,803
1,086
0
1,720
2,083
27,871
0
W
Neith
Toigan
Neith
5,101
1,719
0
2,250
6,296
1,623
0
654
5,601
0
27,784
W
Arachne
aitorr280
Arachne
2,191
1,239
0
3,478
6,571
2,255
22
1,522
4,929
0
20,620
L
1,541
153
0
3,362
10,251
4,205
0
5,484
4,767
0
18,098
L
Susano
peppa2233
Susano
2,249
73
0
401
4,920
2,053
0
1,083
3,837
0
20,534
W
Chiron
3,793
1,958
494
3,522
5,806
1,357
0
787
4,978
0
20,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
24,827
288
Minions Killed
199
0
Camps Cleared
0
951,001
Distance Traveled
892,338
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,835
484
28
3
0
202,522
4
W
Jormungandr
6,282
628
77
8
0
176,418
1
L
Heimdallr
5,038
504
45
5
0
167,908
2
W
Morgan Le Fay
5,116
512
61
6
0
166,028
4
L
Scylla
5,468
547
64
6
0
171,346
3
W
Neith
5,566
557
43
4
0
174,149
0
W
Arachne
5,867
587
61
6
0
227,823
0
L
Tyr
4,539
454
31
3
0
178,894
0
L
Susano
4,947
495
31
3
0
171,668
3
W
Chiron
5,418
542
46
5
0
206,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role