Player Matchup

Nemesis
Nemesis
Azuyaa
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FriSterr
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THClSypa
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 1
Ao Kuang
Ao Kuang
inferno189
Ao Kuang
Level 22
God Stats
5W - 1L
1,848 SR
Queue Stats
25W - 25L
1,530 Elo+
Solo
Bacchus
Bacchus
t1psyy
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 1
Team Averages
Level 8
1,570 SR
1,585 Elo+

VS

Team Averages
Level 14
1,475 SR
1,502 Elo+
Nox
Nox
 
Nox
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Roshanx
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
jkrules1234
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,375 Elo+
Solo
Ganesha
Ganesha
pdpKAWAII
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,590 Elo+
Solo
Set
Set
ppbey
Set
Level 28
God Stats
11W - 15L
1,373 SR
Queue Stats
203W - 231L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azuyaa
Nemesis
19
4 / 8 / 12
11,973
921
7,613
13,491
5,061
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
FriSterr
Guan Yu
20
3 / 2 / 20
13,074
1,006
11,918
15,903
21,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
THClSypa
Ah Muzen Cab
20
18 / 2 / 10
14,818
1,140
42,150
14,297
6,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
inferno189
Ao Kuang
19
4 / 5 / 12
12,880
991
6,502
10,977
4,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
t1psyy
Bacchus
19
2 / 1 / 14
11,464
882
8,417
16,462
24,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
11 / 6 / 5
14,999
1,154
18,024
20,383
9,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Roshanx
Artemis
15
0 / 0 / 0
7,890
607
0
0
0
18
1 / 19 / 9
11,458
881
9,806
26,145
9,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
pdpKAWAII
Ganesha
20
0 / 3 / 17
12,076
929
15,085
23,786
30,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
ppbey
Set
18
6 / 3 / 9
12,631
972
15,531
15,076
10,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
31
Kills
18
18
Deaths
31
68
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
11
6
5
2.25
W
Nemesis
Azuyaa
Nemesis
4
8
12
1.25
W
Guan Yu
FriSterr
Guan Yu
3
2
20
6.5
L
Artemis
Roshanx
Artemis
0
0
0
0
W
Ah Muzen Cab
THClSypa
Ah Muzen Cab
18
2
10
11.5
W
Ao Kuang
inferno189
Ao Kuang
4
5
12
2
L
1
19
9
0.29
L
Ganesha
pdpKAWAII
Ganesha
0
3
17
2.83
L
Set
ppbey
Set
6
3
9
3.5
W
Bacchus
t1psyy
Bacchus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,600
Damage
58,446
71,130
Taken
85,390
61,674
Mitigated
60,896
16,350
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
18,024
979
0
564
20,383
9,362
0
3,078
17,305
59,441
0
W
Nemesis
Azuyaa
Nemesis
7,613
1,918
0
543
13,491
5,061
0
7,282
6,209
0
19,806
W
Guan Yu
FriSterr
Guan Yu
11,918
2,436
3,694
3,399
15,903
21,993
0
10,105
5,798
0
43,485
L
Artemis
Roshanx
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
THClSypa
Ah Muzen Cab
42,150
28,173
0
6,428
14,297
6,017
0
7,830
6,467
0
76,345
W
Ao Kuang
inferno189
Ao Kuang
6,502
1,387
0
2,170
10,977
4,107
0
7,096
3,881
22,619
0
L
9,806
1,874
0
938
26,145
9,626
0
4,571
21,574
27,148
0
L
Ganesha
pdpKAWAII
Ganesha
15,085
1,973
0
0
23,786
30,926
0
4,537
19,249
25,986
0
L
Set
ppbey
Set
15,531
4,360
0
1,201
15,076
10,982
0
2,733
12,343
0
24,979
W
Bacchus
t1psyy
Bacchus
8,417
2,251
0
116
16,462
24,496
0
10,602
5,646
17,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,209
Gold Earned
59,054
234
Minions Killed
219
12
Camps Cleared
3
1,104,488
Distance Traveled
925,286
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,999
1,154
142
11
1
246,376
1
W
Nemesis
11,973
921
21
2
0
210,866
1
W
Guan Yu
13,074
1,006
74
6
4
259,394
0
L
Artemis
7,890
607
0
0
0
0
0
W
Ah Muzen Cab
14,818
1,140
82
6
2
209,708
0
W
Ao Kuang
12,880
991
33
3
6
214,217
0
L
He Bo
11,458
881
48
4
1
182,090
1
L
Ganesha
12,076
929
4
0
0
242,399
0
L
Set
12,631
972
25
2
1
254,421
3
W
Bacchus
11,464
882
24
2
0
210,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role