Player Matchup

Tyr
Tyr
PK_Per04
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 2
Charybdis
Charybdis
Sionpodes
Charybdis
Level 69
God Stats
3W - 6L
1,383 SR
Queue Stats
274W - 319L
1,407 Elo+
Solo
Achilles
Achilles
Swandogg67
Achilles
Level 69
God Stats
53W - 57L
1,468 SR
Queue Stats
438W - 562L
1,369 Elo+
Solo
Artio
Artio
woetjoe_16
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
xStenKlok
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,439 Elo+
Party 2
Team Averages
Level 53
1,470 SR
1,413 Elo+

VS

Team Averages
Level 47
1,492 SR
1,406 Elo+
Medusa
Medusa
SK_2778
Medusa
Level 39
God Stats
10W - 13L
1,415 SR
Queue Stats
121W - 126L
1,399 Elo+
Solo
Agni
Agni
Strong_elong
Agni
Level 27
God Stats
16W - 10L
1,540 SR
Queue Stats
37W - 49L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLambFamily21
Gilgamesh
Level 53
God Stats
7W - 5L
1,502 SR
Queue Stats
36W - 66L
1,280 Elo+
Party 1
Hel
Hel
josevecal
Hel
Level 49
God Stats
9W - 7L
1,466 SR
Queue Stats
30W - 41L
1,381 Elo+
Solo
Khepri
Khepri
leyendax8x
Khepri
Level 68
God Stats
1W - 0L
1,536 SR
Queue Stats
10W - 2L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,224
475
2,299
6,018
2,356
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Sionpodes
Charybdis
9
0 / 4 / 0
5,331
485
2,394
6,210
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Swandogg67
Achilles
7
0 / 1 / 0
4,821
438
1,494
4,977
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
5
0 / 5 / 0
4,275
389
361
7,120
4,020
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
10
0 / 2 / 0
5,503
500
2,781
4,508
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SK_2778
Medusa
10
7 / 0 / 2
6,309
574
5,685
3,205
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 0
6,855
623
3,341
6,713
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TheLambFamily21
Gilgamesh
10
1 / 0 / 3
5,772
525
2,813
5,432
2,829
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 0
6,404
582
3,132
4,576
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
leyendax8x
Khepri
9
2 / 0 / 4
5,440
495
1,580
3,107
1,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
SK_2778
Medusa
7
0
2
8
L
Charybdis
Sionpodes
Charybdis
0
4
0
0
W
2
0
0
2
L
Achilles
Swandogg67
Achilles
0
1
0
0
W
Gilgamesh
TheLambFamily21
Gilgamesh
1
0
3
2.5
W
0
0
0
0
W
Khepri
leyendax8x
Khepri
2
0
4
4
L
Artio
0
5
0
0
L
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,329
Damage
16,551
28,833
Taken
23,033
12,340
Mitigated
9,458
9,279
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,299
148
0
3,047
6,018
2,356
0
3,132
2,886
0
23,173
W
Medusa
SK_2778
Medusa
5,685
3,165
0
1,427
3,205
987
0
166
3,039
0
30,583
L
Charybdis
Sionpodes
Charybdis
2,394
1,310
0
941
6,210
2,160
0
872
5,338
0
29,487
W
3,341
141
0
4,643
6,713
2,794
742
1,527
5,046
44,152
0
L
Achilles
Swandogg67
Achilles
1,494
757
0
2,262
4,977
2,411
0
1,497
3,480
0
16,394
W
Gilgamesh
TheLambFamily21
Gilgamesh
2,813
1,055
0
1,563
5,432
2,829
0
831
4,521
0
33,121
W
3,132
319
184
2,657
4,576
1,750
222
380
4,196
39,427
0
W
Khepri
leyendax8x
Khepri
1,580
104
0
6
3,107
1,098
0
18
3,089
10,540
0
L
Artio
361
9
0
1,279
7,120
4,020
0
536
6,584
7,927
0
L
Hera
2,781
641
0
1,750
4,508
1,393
0
2,016
2,492
29,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
30,780
223
Minions Killed
304
0
Camps Cleared
0
1,002,843
Distance Traveled
1,085,693
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,224
475
34
3
0
216,519
2
W
Medusa
6,309
574
51
5
0
210,407
2
L
Charybdis
5,331
485
59
5
0
184,475
0
W
Agni
6,855
623
89
8
0
205,704
1
L
Achilles
4,821
438
47
4
0
199,604
1
W
Gilgamesh
5,772
525
64
6
0
241,647
2
W
Hel
6,404
582
88
8
0
205,351
2
W
Khepri
5,440
495
12
1
0
222,584
1
L
Artio
4,275
389
13
1
0
186,026
0
L
Hera
5,503
500
70
6
0
216,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role