Player Matchup

Izanami
Izanami
MarcusY213
Izanami
Level 26
God Stats
44W - 36L
1,666 SR
Queue Stats
91W - 95L
1,504 Elo+
Party 1
Serqet
Serqet
Nova003ToXiC
Serqet
Level 44
God Stats
2W - 8L
1,500 SR
Queue Stats
139W - 115L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
SteelTxtan
The Morrigan
Level 25
God Stats
29W - 29L
1,484 SR
Queue Stats
147W - 148L
1,464 Elo+
Party 1
Sol
Sol
TheAllFather172
Sol
Level 27
God Stats
65W - 41L
1,689 SR
Queue Stats
158W - 164L
1,643 Elo+
Solo
Chang'e
Chang'e
feixsh
Chang'e
Level 12
God Stats
11W - 11L
1,285 SR
Queue Stats
25W - 24L
1,599 Elo+
Party 1
Team Averages
Level 27
1,525 SR
1,547 Elo+

VS

Team Averages
Level 23
1,547 SR
1,541 Elo+
Izanami
Izanami
HostileTwooze
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Urraca03
Set
Level 23
God Stats
0W - 13L
1,134 SR
Queue Stats
135W - 139L
1,447 Elo+
Solo
Olorun
Olorun
foxinthebox98
Olorun
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
105W - 82L
1,465 Elo+
Solo
Scylla
Scylla
maxysama
Scylla
Level 29
God Stats
28W - 21L
1,618 SR
Queue Stats
46W - 31L
1,677 Elo+
Solo
Odin
Odin
ubivermis
Odin
Level 29
God Stats
1W - 2L
1,749 SR
Queue Stats
19W - 16L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MarcusY213
Izanami
15
5 / 1 / 13
9,701
571
7,635
6,989
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
15
10 / 2 / 10
9,894
582
7,097
8,992
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
SteelTxtan
The Morrigan
14
6 / 3 / 8
9,158
539
10,681
8,208
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
13 / 1 / 7
11,013
648
19,533
15,977
7,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
feixsh
Chang'e
14
5 / 2 / 6
8,898
523
5,083
8,544
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 7 / 1
7,280
428
3,005
9,104
2,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 9 / 2
7,831
461
6,183
16,109
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 10 / 1
7,309
430
3,486
14,535
3,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
maxysama
Scylla
11
4 / 6 / 1
7,748
456
11,033
12,559
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
8
0 / 7 / 3
6,006
353
2,695
11,486
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
39
Kills
8
9
Deaths
39
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
7
1
0.21
W
Izanami
MarcusY213
Izanami
5
1
13
11.5
W
Serqet
10
2
10
7.5
W
The Morrigan
SteelTxtan
The Morrigan
6
3
8
3.33
W
13
1
7
16.5
L
2
9
2
0.33
W
Chang'e
feixsh
Chang'e
5
2
6
4
L
1
10
1
0.15
L
Scylla
maxysama
Scylla
4
6
1
0.75
L
Odin
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,029
Damage
26,402
48,710
Taken
63,793
19,405
Mitigated
22,956
20,176
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,005
2,029
0
660
9,104
2,426
0
3,978
4,775
0
34,949
W
Izanami
MarcusY213
Izanami
7,635
4,953
0
2,394
6,989
2,258
1,265
2,141
4,496
0
58,726
W
Serqet
7,097
2,248
0
714
8,992
3,320
0
1,457
7,421
0
44,499
W
The Morrigan
SteelTxtan
The Morrigan
10,681
2,520
0
2,681
8,208
2,657
1,698
2,474
5,572
40,880
2,327
W
19,533
5,715
0
10,526
15,977
7,352
3,202
5,917
9,720
77,839
0
L
6,183
2,852
0
1,900
16,109
5,452
0
8,869
6,937
0
43,017
W
Chang'e
feixsh
Chang'e
5,083
796
836
3,025
8,544
3,818
581
1,995
6,253
34,772
0
L
3,486
2,300
503
2,536
14,535
3,850
0
8,755
5,780
32,009
0
L
Scylla
maxysama
Scylla
11,033
1,399
0
1,925
12,559
3,409
0
6,397
5,926
43,029
0
L
Odin
2,695
313
17
1,064
11,486
7,819
0
5,268
5,894
697
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,664
Gold Earned
36,174
442
Minions Killed
306
0
Camps Cleared
0
1,615,244
Distance Traveled
1,396,424
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,280
428
68
4
0
254,195
1
W
Izanami
9,701
571
112
7
0
342,744
4
W
Serqet
9,894
582
78
5
0
375,114
2
W
The Morrigan
9,158
539
58
3
0
302,238
4
W
Sol
11,013
648
125
7
0
305,253
5
L
Set
7,831
461
75
4
0
312,148
2
W
Chang'e
8,898
523
69
4
0
289,895
4
L
Olorun
7,309
430
68
4
0
269,334
0
L
Scylla
7,748
456
72
4
0
287,060
3
L
Odin
6,006
353
23
1
0
273,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role