Player Matchup

Nemesis
Nemesis
Firestromyadav
Nemesis
Level 12
God Stats
1W - 6L
1,293 SR
Queue Stats
8W - 14L
1,498 Elo+
Solo
Susano
Susano
Sormzom
Susano
Level 3
God Stats
1W - 3L
1,325 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Thor
Thor
ninjawizard345
Thor
Level 6
God Stats
0W - 3L
1,192 SR
Queue Stats
3W - 11L
1,523 Elo+
Solo
Nike
Nike
xulaodiaodiao
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
yourmamasfat
Cu Chulainn
Level 8
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 16L
1,376 Elo+
Solo
Team Averages
Level 8
1,402 SR
1,451 Elo+

VS

Team Averages
Level 16
1,441 SR
1,460 Elo+
Bellona
Bellona
DamianBelmondo
Bellona
Level 12
God Stats
5W - 10L
1,226 SR
Queue Stats
19W - 29L
1,070 Elo+
Solo
Yemoja
Yemoja
Nicksphe
Yemoja
Level 8
God Stats
2W - 1L
1,511 SR
Queue Stats
6W - 5L
1,516 Elo+
Solo
Loki
Loki
Ryanosaur
Loki
Level 24
God Stats
5W - 6L
1,282 SR
Queue Stats
31W - 31L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
W4ney
Ah Muzen Cab
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 32L
1,540 Elo+
Solo
Ra
Ra
skyxh1234
Ra
Level 25
God Stats
3W - 2L
1,684 SR
Queue Stats
9W - 7L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,512
501
9,128
13,843
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Sormzom
Susano
5
0 / 1 / 1
5,678
299
704
2,339
857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 9 / 1
7,729
407
2,599
14,768
3,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 6
8,505
448
9,459
18,244
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
yourmamasfat
Cu Chulainn
14
5 / 5 / 4
9,316
490
4,744
17,443
8,354
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
8,329
438
3,424
20,161
19,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Nicksphe
Yemoja
13
2 / 2 / 9
8,981
473
3,367
9,588
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
8 / 2 / 5
9,885
520
11,725
12,629
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
W4ney
Ah Muzen Cab
14
3 / 2 / 4
9,007
474
6,724
10,792
4,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 2 / 8
11,498
605
19,279
14,909
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
22
22
Deaths
17
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
9
2
0.22
L
4
2
3
2.75
W
Yemoja
Nicksphe
Yemoja
2
2
9
3.25
W
Loki
8
2
5
5.25
L
Susano
Sormzom
Susano
0
1
1
0.5
W
Ah Muzen Cab
W4ney
Ah Muzen Cab
3
2
4
2.5
L
2
9
1
0.28
W
8
2
8
6
L
2
5
6
1
L
Cu Chulainn
yourmamasfat
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
44,519
66,637
Taken
68,079
28,736
Mitigated
45,060
9,446
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,424
1,583
0
3,771
20,161
19,197
2,584
0
19,969
0
49,383
L
9,128
4,333
0
1,787
13,843
5,568
423
3,708
10,135
0
55,190
W
Yemoja
Nicksphe
Yemoja
3,367
1,570
4,075
2,951
9,588
7,900
1,292
0
9,064
13,656
0
W
Loki
11,725
5,061
75
5,197
12,629
5,406
0
0
12,467
0
52,563
L
Susano
Sormzom
Susano
704
94
0
1,056
2,339
857
0
925
1,414
0
3,946
W
Ah Muzen Cab
W4ney
Ah Muzen Cab
6,724
3,000
0
3,134
10,792
4,896
1,441
0
10,792
0
47,821
L
2,599
1,222
0
750
14,768
3,969
0
5,664
9,104
0
29,689
W
19,279
2,692
3,991
6,387
14,909
7,661
1,947
0
14,577
103,639
0
L
9,459
1,312
0
4,979
18,244
9,988
345
6,280
11,964
0
46,999
L
Cu Chulainn
yourmamasfat
Cu Chulainn
4,744
1,494
0
874
17,443
8,354
196
6,236
11,207
0
22,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
47,700
266
Minions Killed
425
0
Camps Cleared
0
1,281,369
Distance Traveled
1,559,668
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,329
438
76
4
0
256,454
7
L
Nemesis
9,512
501
107
6
0
369,792
5
W
Yemoja
8,981
473
23
1
0
288,623
9
W
Loki
9,885
520
73
4
0
355,347
0
L
Susano
5,678
299
8
0
0
74,885
1
W
Ah Muzen Cab
9,007
474
78
4
0
281,194
0
L
Thor
7,729
407
45
2
0
226,925
0
W
Ra
11,498
605
175
9
0
378,050
1
L
Nike
8,505
448
71
4
0
274,026
1
L
Cu Chulainn
9,316
490
35
2
0
335,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role