Player Matchup

Anubis
Anubis
Bobsth
Anubis
Level 48
God Stats
14W - 3L
1,704 SR
Queue Stats
140W - 145L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
FabujbaraF
Tsukuyomi
Level 108
God Stats
11W - 13L
1,561 SR
Queue Stats
819W - 915L
1,556 Elo+
Party 1
Fenrir
Fenrir
Golden98BOY
Fenrir
Level 84
God Stats
34W - 44L
1,528 SR
Queue Stats
398W - 483L
1,532 Elo+
Party 1
Artemis
Artemis
RASHEDALHAWAMDEH
Artemis
Level 125
God Stats
13W - 15L
1,474 SR
Queue Stats
748W - 867L
1,496 Elo+
Party 1
Osiris
Osiris
chema8301
Osiris
Level 67
God Stats
3W - 1L
1,732 SR
Queue Stats
196W - 181L
1,485 Elo+
Solo
Team Averages
Level 86
1,600 SR
1,513 Elo+

VS

Team Averages
Level 63
1,486 SR
1,503 Elo+
Gilgamesh
Gilgamesh
DBIC
Gilgamesh
Level 18
God Stats
3W - 2L
1,539 SR
Queue Stats
15W - 15L
1,471 Elo+
Party 2
Thanatos
Thanatos
Emortex
Thanatos
Level 95
God Stats
8W - 6L
1,608 SR
Queue Stats
210W - 200L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Kayert
Aphrodite
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 31L
1,482 Elo+
Party 2
Olorun
Olorun
legonalas
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,460 Elo+
Party 2
Rama
Rama
诺言Rrara
Rama
Level 125
God Stats
1W - 4L
1,283 SR
Queue Stats
198W - 161L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bobsth
Anubis
12
1 / 0 / 3
6,827
683
2,027
2,304
1,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
FabujbaraF
Tsukuyomi
10
3 / 1 / 5
6,292
629
3,772
4,765
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
7
2 / 1 / 4
5,455
546
2,889
6,169
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 3
6,156
616
4,076
4,937
1,194
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
chema8301
Osiris
12
5 / 0 / 0
7,234
723
4,557
4,190
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DBIC
Gilgamesh
8
1 / 3 / 0
4,804
480
2,285
6,048
3,036
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thanatos
Emortex
Thanatos
9
2 / 3 / 0
5,608
561
3,922
9,323
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Kayert
Aphrodite
7
0 / 2 / 1
4,505
451
1,085
4,153
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
legonalas
Olorun
8
0 / 4 / 2
4,611
461
1,575
5,453
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,623
362
0
287
34
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bobsth
Anubis
1
0
3
2.5
L
Gilgamesh
DBIC
Gilgamesh
1
3
0
0.33
L
Thanatos
Emortex
Thanatos
2
3
0
0.67
W
Tsukuyomi
FabujbaraF
Tsukuyomi
3
1
5
5.5
W
Fenrir
2
1
4
4
L
Aphrodite
Kayert
Aphrodite
0
2
1
0.25
W
1
1
3
2.5
W
Osiris
chema8301
Osiris
5
0
0
5
L
Olorun
legonalas
Olorun
0
4
2
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
8,867
22,365
Taken
25,264
11,890
Mitigated
10,178
6,497
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bobsth
Anubis
2,027
118
0
1,943
2,304
1,294
178
466
1,838
42,417
0
L
Gilgamesh
DBIC
Gilgamesh
2,285
593
0
1,735
6,048
3,036
0
0
6,048
0
11,284
L
Thanatos
Emortex
Thanatos
3,922
774
0
7,210
9,323
2,658
0
716
8,607
0
27,771
W
Tsukuyomi
FabujbaraF
Tsukuyomi
3,772
793
0
1,247
4,765
1,718
0
708
4,057
0
33,400
W
Fenrir
2,889
452
0
894
6,169
3,836
173
1,034
5,135
0
11,177
L
Aphrodite
Kayert
Aphrodite
1,085
238
354
706
4,153
2,844
0
293
3,860
9,317
0
W
4,076
1,566
0
1,334
4,937
1,194
745
452
4,485
0
38,185
W
Osiris
chema8301
Osiris
4,557
1,197
0
1,079
4,190
3,848
0
0
4,190
0
36,956
L
Olorun
legonalas
Olorun
1,575
530
0
411
5,453
1,606
0
1,018
4,435
20,424
0
L
0
0
0
231
287
34
0
0
287
0
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
23,151
331
Minions Killed
149
0
Camps Cleared
0
1,057,919
Distance Traveled
748,406
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,827
683
94
9
0
193,714
0
L
Gilgamesh
4,804
480
29
3
0
173,940
0
L
Thanatos
5,608
561
67
7
0
213,326
4
W
Tsukuyomi
6,292
629
63
6
0
244,208
1
W
Fenrir
5,455
546
18
2
0
212,108
1
L
Aphrodite
4,505
451
11
1
0
182,480
2
W
Artemis
6,156
616
74
7
0
189,117
4
W
Osiris
7,234
723
82
8
0
218,772
3
L
Olorun
4,611
461
39
4
0
139,247
1
L
Rama
3,623
362
3
0
0
39,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role