Player Matchup

Ra
Ra
Caiosilva1806
Ra
Level 8
God Stats
5W - 14L
1,396 SR
Queue Stats
51W - 58L
1,380 Elo+
Solo
Susano
Susano
GRS WestElm
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,417 Elo+
Party 1
Arachne
Arachne
GRS tony
Arachne
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 17L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Ranja-Danja
Sylvanus
Level 28
God Stats
8W - 4L
1,955 SR
Queue Stats
70W - 77L
1,402 Elo+
Solo
Neith
Neith
Vetnos
Neith
Level 6
God Stats
6W - 2L
1,661 SR
Queue Stats
6W - 3L
1,533 Elo+
Solo
Team Averages
Level 15
1,602 SR
1,430 Elo+

VS

Team Averages
Level 12
1,514 SR
1,469 Elo+
Hades
Hades
CHXZW
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,465 Elo+
Solo
Ra
Ra
GST_Slayer
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Starsczz
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,456 Elo+
Solo
Hera
Hera
dodo49
Hera
Level 8
God Stats
1W - 2L
1,555 SR
Queue Stats
7W - 7L
1,531 Elo+
Solo
Thor
Thor
uk_krauss
Thor
Level 22
God Stats
525W - 545L
1,514 SR
Queue Stats
533W - 560L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 19
14,055
1,004
20,463
13,666
6,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
20
12 / 4 / 14
14,627
1,045
25,397
16,136
6,903
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
GRS tony
Arachne
20
9 / 6 / 14
14,389
1,028
13,700
19,955
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Ranja-Danja
Sylvanus
20
6 / 1 / 19
14,957
1,068
10,335
11,111
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Vetnos
Neith
20
2 / 2 / 11
13,431
959
8,432
7,919
3,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CHXZW
Hades
19
2 / 5 / 6
12,331
881
8,872
21,199
9,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
0 / 9 / 6
11,847
846
3,611
14,734
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Starsczz
Bacchus
18
1 / 2 / 8
11,648
832
8,698
9,950
9,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
dodo49
Hera
20
9 / 10 / 5
15,234
1,088
27,339
21,062
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
19
6 / 10 / 6
13,326
952
12,447
19,170
5,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
36
Kills
18
18
Deaths
36
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
CHXZW
Hades
2
5
6
1
W
7
5
19
3.3
W
Susano
12
4
14
4.75
W
Arachne
GRS tony
Arachne
9
6
14
2.67
L
0
9
6
0.33
W
Sylvanus
Ranja-Danja
Sylvanus
6
1
19
15.5
L
Bacchus
Starsczz
Bacchus
1
2
8
2.5
W
Neith
Vetnos
Neith
2
2
11
3.75
L
Hera
dodo49
Hera
9
10
5
1.15
L
Thor
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,327
Damage
60,967
68,787
Taken
86,115
42,382
Mitigated
34,600
13,015
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CHXZW
Hades
8,872
2,768
151
2,940
21,199
9,724
0
6,141
15,058
28,329
0
W
20,463
865
2,005
3,390
13,666
6,465
0
10,580
3,086
41,141
0
W
Susano
25,397
7,210
0
456
16,136
6,903
0
11,243
4,893
0
51,600
W
Arachne
GRS tony
Arachne
13,700
11,099
0
653
19,955
8,811
0
14,159
5,796
0
21,052
L
3,611
1,228
514
584
14,734
4,322
0
4,916
9,818
18,550
0
W
Sylvanus
Ranja-Danja
Sylvanus
10,335
4,423
1,669
3,083
11,111
16,694
0
7,523
3,588
25,711
0
L
Bacchus
Starsczz
Bacchus
8,698
870
0
472
9,950
9,060
0
4,922
5,028
14,324
0
W
Neith
Vetnos
Neith
8,432
4,733
0
1,759
7,919
3,509
0
5,015
2,904
0
46,995
L
Hera
dodo49
Hera
27,339
7,674
0
742
21,062
5,628
0
7,181
13,881
72,172
0
L
Thor
12,447
1,398
0
25
19,170
5,866
0
7,638
11,532
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,459
Gold Earned
64,386
234
Minions Killed
234
7
Camps Cleared
6
1,193,600
Distance Traveled
1,015,067
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,331
881
40
3
1
199,996
1
W
Ra
14,055
1,004
42
3
1
264,955
0
W
Susano
14,627
1,045
58
4
2
246,876
0
W
Arachne
14,389
1,028
16
1
0
265,318
1
L
Ra
11,847
846
47
3
0
191,484
1
W
Sylvanus
14,957
1,068
35
3
3
204,725
0
L
Bacchus
11,648
832
13
1
1
132,763
0
W
Neith
13,431
959
83
6
1
211,726
2
L
Hera
15,234
1,088
101
7
2
250,382
0
L
Thor
13,326
952
33
2
2
240,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role