Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DoubleDash927
Sylvanus
Level 160
God Stats
20W - 15L
1,576 SR
Queue Stats
1,054W - 1,097L
1,438 Elo+
Solo
Cthulhu
Cthulhu
DrescoDroTura
Cthulhu
Level 155
God Stats
6W - 8L
1,587 SR
Queue Stats
45W - 43L
1,527 Elo+
Party 2
Anubis
Anubis
TheOddworld
Anubis
Level 160
God Stats
8W - 9L
1,442 SR
Queue Stats
167W - 196L
1,414 Elo+
Party 2
Horus
Horus
sirbeck2
Horus
Level 125
God Stats
1W - 0L
1,281 SR
Queue Stats
90W - 112L
1,457 Elo+
Solo
Team Averages
Level 130
1,477 SR
1,467 Elo+

VS

Team Averages
Level 109
1,576 SR
1,487 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Alvaro7117
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,388 Elo+
Solo
Charybdis
Charybdis
GanX-130
Charybdis
Level 96
God Stats
4W - 7L
1,578 SR
Queue Stats
23W - 35L
1,416 Elo+
Solo
Sol
Sol
Nihilist_babe
Sol
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 87L
1,545 Elo+
Party 1
Hercules
Hercules
ivan20021017
Hercules
Level 101
God Stats
0W - 1L
1,804 SR
Queue Stats
57W - 39L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 0 / 1
3,930
786
996
1,071
210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
DoubleDash927
Sylvanus
6
2 / 0 / 0
3,786
757
448
2,701
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
7
0 / 1 / 0
3,885
777
2,153
3,108
1,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
6
0 / 0 / 1
3,491
698
734
1,204
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
sirbeck2
Horus
5
0 / 0 / 2
3,762
752
257
1,473
525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 2 / 0
3,395
679
270
2,787
449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Alvaro7117
Achilles
1
0 / 0 / 0
2,532
506
0
0
0
Charybdis
GanX-130
Charybdis
6
0 / 1 / 0
3,456
691
179
2,381
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,532
706
759
767
172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ivan20021017
Hercules
7
1 / 0 / 0
4,011
802
1,203
3,645
2,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
L
Loki
 
Loki
0
2
0
0
L
Achilles
Alvaro7117
Achilles
0
0
0
0
W
Sylvanus
DoubleDash927
Sylvanus
2
0
0
2
W
Cthulhu
0
1
0
0
L
Charybdis
GanX-130
Charybdis
0
1
0
0
L
0
0
0
0
W
Anubis
0
0
1
0.5
L
Hercules
ivan20021017
Hercules
1
0
0
1
W
Horus
sirbeck2
Horus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,588
Damage
2,411
9,557
Taken
9,580
3,521
Mitigated
3,275
3,654
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
996
474
0
634
1,071
210
0
0
1,071
0
19,486
L
Loki
 
Loki
270
0
0
0
2,787
449
0
817
1,970
0
10,016
L
Achilles
Alvaro7117
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
DoubleDash927
Sylvanus
448
59
124
720
2,701
844
0
453
2,248
14,526
0
W
Cthulhu
2,153
311
0
1,043
3,108
1,506
0
0
2,883
20,046
0
L
Charybdis
GanX-130
Charybdis
179
90
0
750
2,381
431
0
19
2,362
0
12,220
L
759
382
0
223
767
172
413
346
421
13,346
0
W
Anubis
734
88
0
432
1,204
436
0
258
946
14,478
0
L
Hercules
ivan20021017
Hercules
1,203
623
0
2,191
3,645
2,223
0
2,153
1,492
0
17,617
W
Horus
sirbeck2
Horus
257
157
35
666
1,473
525
0
48
1,425
0
5,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,854
Gold Earned
16,926
162
Minions Killed
143
0
Camps Cleared
0
529,524
Distance Traveled
416,254
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,930
786
40
8
0
97,642
1
L
Loki
3,395
679
32
6
0
102,199
0
L
Achilles
2,532
506
0
0
0
1,909
0
W
Sylvanus
3,786
757
39
8
0
112,332
1
W
Cthulhu
3,885
777
42
8
0
111,844
1
L
Charybdis
3,456
691
35
7
0
98,836
1
L
Sol
3,532
706
26
5
0
107,532
0
W
Anubis
3,491
698
33
7
0
96,235
1
L
Hercules
4,011
802
50
10
0
105,778
1
W
Horus
3,762
752
8
2
0
111,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role