Player Matchup

Zhong Kui
Zhong Kui
Diamond I
Beast69er
Zhong Kui
Diamond I
Level 127
God Stats
5W - 4L
1,966 SR
Queue Stats
150W - 132L
2,521 MMR
Party 2
Artemis
Artemis
Masters
G_FlowPR
Artemis
Masters
Level 158
God Stats
1W - 1L
1,676 SR
Queue Stats
118W - 116L
3,003 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Hiq6
Gilgamesh
Masters
Level 160
God Stats
1W - 4L
1,727 SR
Queue Stats
178W - 158L
2,713 MMR
Party 2
Ares
Ares
Masters
NENE 4 UR MOM
Ares
Masters
Level 155
God Stats
9W - 9L
1,688 SR
Queue Stats
544W - 517L
2,587 MMR
Solo
Nemesis
Nemesis
Diamond II
PussKunntyxo
Nemesis
Diamond II
Level 158
God Stats
58W - 79L
1,508 SR
Queue Stats
1,733W - 1,766L
2,388 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,713 SR
2,642 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,775 SR
2,662 MMR
Geb
Geb
Masters
BessFrennOP
Geb
Masters
Level 157
God Stats
12W - 7L
1,677 SR
Queue Stats
786W - 793L
2,374 MMR
Solo
Cupid
Cupid
Masters
Hispiria
Cupid
Masters
Level 89
God Stats
27W - 15L
1,843 SR
Queue Stats
372W - 348L
2,965 MMR
Party 1
Osiris
Osiris
Masters
IAddRandys
Osiris
Masters
Level 150
God Stats
8W - 2L
1,743 SR
Queue Stats
179W - 106L
2,988 MMR
Solo
Anubis
Anubis
Diamond III
bigQoQ
Anubis
Diamond III
Level 105
God Stats
1W - 0L
1,843 SR
Queue Stats
123W - 108L
2,210 MMR
Solo
Sol
Sol
Masters
lilzarathustra
Sol
Masters
Level 157
God Stats
109W - 90L
1,769 SR
Queue Stats
553W - 525L
2,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beast69er
Zhong Kui
14
2 / 5 / 1
7,795
487
6,704
11,277
7,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
G_FlowPR
Artemis
13
1 / 5 / 0
7,753
485
7,263
9,408
3,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Hiq6
Gilgamesh
14
1 / 4 / 1
8,488
531
4,528
11,630
4,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 10 / 1
6,494
406
5,677
18,531
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
PussKunntyxo
Nemesis
11
0 / 6 / 0
6,955
435
1,306
10,421
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
PersephoneTiamatOdinMorgan Le FayKali

VS

Bans
AthenaRaijinErlang ShenJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
8,912
557
2,600
10,273
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Hispiria
Cupid
17
11 / 0 / 12
11,707
732
15,780
11,159
4,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
IAddRandys
Osiris
17
14 / 0 / 10
11,385
712
11,318
8,587
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
bigQoQ
Anubis
16
1 / 2 / 5
10,611
663
8,583
11,573
7,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 1 / 11
10,286
643
5,838
6,221
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
4
Kills
30
30
Deaths
4
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Beast69er
Zhong Kui
2
5
1
0.5
W
0
1
13
6.5
L
Artemis
G_FlowPR
Artemis
1
5
0
0.2
L
Gilgamesh
Hiq6
Gilgamesh
1
4
1
0.38
W
Cupid
Hispiria
Cupid
11
0
12
17
W
Osiris
IAddRandys
Osiris
14
0
10
19
L
0
10
1
0.05
L
Nemesis
PussKunntyxo
Nemesis
0
6
0
0
W
Anubis
bigQoQ
Anubis
1
2
5
1.75
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,478
Damage
44,119
61,267
Taken
47,813
38,919
Mitigated
29,375
10,103
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Beast69er
Zhong Kui
6,704
867
81
3,146
11,277
7,981
0
1,935
9,342
45,751
0
W
2,600
270
0
1,913
10,273
8,378
599
3,201
7,072
24,896
0
L
Artemis
G_FlowPR
Artemis
7,263
3,215
0
1,653
9,408
3,517
0
2,440
6,968
0
58,117
L
Gilgamesh
Hiq6
Gilgamesh
4,528
1,699
0
1,622
11,630
4,731
0
5,694
5,936
2,117
43,411
W
Cupid
Hispiria
Cupid
15,780
11,362
448
7,076
11,159
4,238
1,160
3,641
7,518
0
79,420
W
Osiris
IAddRandys
Osiris
11,318
4,705
0
3,857
8,587
6,900
481
2,212
6,375
0
79,680
L
5,677
552
0
1,333
18,531
18,914
0
3,715
14,816
21,976
0
L
Nemesis
PussKunntyxo
Nemesis
1,306
421
0
2,268
10,421
3,776
0
2,960
7,461
0
43,720
W
Anubis
bigQoQ
Anubis
8,583
762
0
7,002
11,573
7,529
682
3,265
8,308
67,918
0
W
5,838
2,036
0
4,011
6,221
2,330
4,502
852
5,369
67,426
8,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
52,901
412
Minions Killed
554
0
Camps Cleared
0
1,378,216
Distance Traveled
1,572,752
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,795
487
89
6
0
278,625
3
W
Geb
8,912
557
47
3
0
303,504
5
L
Artemis
7,753
485
111
7
0
262,700
4
L
Gilgamesh
8,488
531
105
7
0
290,321
1
W
Cupid
11,707
732
134
8
0
317,100
4
W
Osiris
11,385
712
114
7
0
376,516
1
L
Ares
6,494
406
18
1
0
263,021
1
L
Nemesis
6,955
435
89
6
0
283,549
0
W
Anubis
10,611
663
145
9
0
266,264
6
W
Sol
10,286
643
114
7
0
309,368
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role