Player Matchup

Danzaburou
Danzaburou
FENERBAHCE67
Danzaburou
Level 26
God Stats
7W - 10L
1,564 SR
Queue Stats
56W - 68L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
PeeentaKiller
Baron Samedi
Level 27
God Stats
2W - 2L
1,528 SR
Queue Stats
20W - 28L
1,410 Elo+
Solo
Olorun
Olorun
stanislas78480
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Solo
Pele
Pele
xBuckFoy
Pele
Level 14
God Stats
5W - 6L
1,681 SR
Queue Stats
12W - 13L
1,661 Elo+
Solo
Horus
Horus
zepo55
Horus
Level 25
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 12L
1,591 Elo+
Solo
Team Averages
Level 19
1,598 SR
1,568 Elo+

VS

Team Averages
Level 24
1,535 SR
1,585 Elo+
Morgan Le Fay
Morgan Le Fay
BanasV2
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,599 SR
Queue Stats
11W - 7L
1,604 Elo+
Party 2
Artemis
Artemis
FragBarcin
Artemis
Level 27
God Stats
5W - 1L
1,784 SR
Queue Stats
59W - 51L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
Gostomsiu00
Sylvanus
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
62W - 66L
1,569 Elo+
Party 1
Susano
Susano
Palajczyk
Susano
Level 13
God Stats
2W - 1L
1,299 SR
Queue Stats
7W - 6L
1,502 Elo+
Party 2
Cerberus
Cerberus
TboVC01
Cerberus
Level 28
God Stats
3W - 0L
1,695 SR
Queue Stats
142W - 87L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FENERBAHCE67
Danzaburou
8
1 / 3 / 0
5,037
504
2,574
5,699
1,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PeeentaKiller
Baron Samedi
5
0 / 4 / 0
3,944
394
2,707
5,188
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 0
4,387
439
1,338
5,101
1,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
1
0 / 0 / 0
3,336
334
0
0
0
Horus
zepo55
Horus
8
0 / 2 / 1
4,311
431
852
5,339
3,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BanasV2
Morgan Le Fay
11
4 / 0 / 1
6,439
644
3,421
4,391
1,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FragBarcin
Artemis
9
5 / 0 / 0
5,834
583
3,454
2,833
976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Gostomsiu00
Sylvanus
9
0 / 1 / 3
5,091
509
1,950
3,387
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Palajczyk
Susano
9
2 / 0 / 2
5,589
559
1,640
5,987
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
TboVC01
Cerberus
13
3 / 0 / 2
7,414
741
4,030
6,512
4,196
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
15
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BanasV2
Morgan Le Fay
4
0
1
4.5
L
Danzaburou
FENERBAHCE67
Danzaburou
1
3
0
0.33
W
Artemis
FragBarcin
Artemis
5
0
0
5
W
Sylvanus
Gostomsiu00
Sylvanus
0
1
3
1.5
W
Susano
Palajczyk
Susano
2
0
2
3
L
Baron Samedi
PeeentaKiller
Baron Samedi
0
4
0
0
W
Cerberus
TboVC01
Cerberus
3
0
2
4
L
0
6
0
0
L
Pele
0
0
0
0
L
Horus
zepo55
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,471
Damage
14,495
21,327
Taken
23,110
7,486
Mitigated
11,049
4,421
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BanasV2
Morgan Le Fay
3,421
278
0
1,810
4,391
1,486
631
1,054
3,337
30,052
0
L
Danzaburou
FENERBAHCE67
Danzaburou
2,574
842
0
1,191
5,699
1,522
0
661
5,038
0
29,208
W
Artemis
FragBarcin
Artemis
3,454
1,387
0
1,241
2,833
976
448
0
2,833
0
24,176
W
Sylvanus
Gostomsiu00
Sylvanus
1,950
798
126
644
3,387
2,726
81
0
3,387
12,578
4,457
W
Susano
Palajczyk
Susano
1,640
388
0
3,102
5,987
1,665
319
108
5,879
0
26,261
L
Baron Samedi
PeeentaKiller
Baron Samedi
2,707
1,147
0
2,351
5,188
1,271
0
3,430
1,758
11,999
0
W
Cerberus
TboVC01
Cerberus
4,030
467
0
3,452
6,512
4,196
0
2,636
3,876
51,909
0
L
1,338
651
0
268
5,101
1,175
0
4,021
1,080
13,783
1,221
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Horus
zepo55
Horus
852
514
85
526
5,339
3,518
0
949
4,390
0
8,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,015
Gold Earned
30,367
127
Minions Killed
378
0
Camps Cleared
0
593,451
Distance Traveled
875,785
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,439
644
83
8
0
173,798
0
L
Danzaburou
5,037
504
60
6
0
158,511
2
W
Artemis
5,834
583
58
6
0
158,092
2
W
Sylvanus
5,091
509
28
3
0
175,862
1
W
Susano
5,589
559
63
6
0
176,551
2
L
Baron Samedi
3,944
394
14
1
0
80,472
0
W
Cerberus
7,414
741
146
15
0
191,482
1
L
Olorun
4,387
439
31
3
0
168,362
0
L
Pele
3,336
334
0
0
0
0
0
L
Horus
4,311
431
22
2
0
186,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role