Player Matchup

Apollo
Apollo
DANCEBOT
Apollo
Level 119
God Stats
41W - 31L
1,678 SR
Queue Stats
117W - 115L
1,628 Elo+
Solo
Sylvanus
Sylvanus
X_Savv05
Sylvanus
Level 27
God Stats
5W - 3L
1,814 SR
Queue Stats
14W - 14L
1,382 Elo+
Solo
Ra
Ra
bisgandu
Ra
Level 66
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
i--TROLL-x
Horus
Level 149
God Stats
19W - 23L
1,524 SR
Queue Stats
315W - 347L
1,571 Elo+
Solo
Team Averages
Level 90
1,574 SR
1,520 Elo+

VS

Team Averages
Level 62
1,653 SR
1,404 Elo+
Fenrir
Fenrir
BonkerHonker
Fenrir
Level 62
God Stats
4W - 0L
1,727 SR
Queue Stats
8W - 8L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
GandalfDaCooked
Gilgamesh
Level 84
God Stats
1W - 0L
1,505 SR
Queue Stats
7W - 4L
1,495 Elo+
Party 1
Chiron
Chiron
afallingwaifu
Chiron
Level 18
God Stats
1W - 0L
1,536 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sol
Sol
zZHorrorQueenZz
Sol
Level 82
God Stats
3W - 0L
1,845 SR
Queue Stats
13W - 16L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DANCEBOT
Apollo
14
2 / 1 / 4
8,041
804
3,777
8,313
3,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
X_Savv05
Sylvanus
14
1 / 0 / 1
7,742
774
3,690
4,837
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 4 / 0
6,340
634
201
3,583
1,036
Horus
14
3 / 1 / 3
7,955
796
8,162
8,806
8,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 1 / 1
7,443
744
4,599
6,417
6,391
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
GandalfDaCooked
Gilgamesh
13
3 / 2 / 1
8,035
804
6,339
8,469
8,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,510
751
3,834
7,344
1,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 0
7,462
746
4,193
4,891
1,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
6
6
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
1
2.5
L
Apollo
DANCEBOT
Apollo
2
1
4
4
W
Gilgamesh
GandalfDaCooked
Gilgamesh
3
2
1
1.75
L
Sylvanus
X_Savv05
Sylvanus
1
0
1
1.5
W
1
3
1
0.5
L
0
4
0
0
L
Horus
3
1
3
4.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
18,965
25,539
Taken
27,121
18,359
Mitigated
19,146
9,379
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,599
851
0
1,967
6,417
6,391
34
948
5,469
0
13,929
L
Apollo
DANCEBOT
Apollo
3,777
2,756
0
2,931
8,313
3,952
639
2,385
5,838
0
26,555
W
Gilgamesh
GandalfDaCooked
Gilgamesh
6,339
1,827
0
2,650
8,469
8,988
792
665
7,804
0
30,759
L
Sylvanus
X_Savv05
Sylvanus
3,690
891
1,036
2,653
4,837
5,110
406
1,148
3,646
20,428
3,976
W
3,834
1,286
165
1,247
7,344
1,885
162
802
6,542
0
18,748
L
201
63
0
103
3,583
1,036
0
0
3,491
3,867
0
L
Horus
8,162
2,723
264
2,392
8,806
8,261
17
1,178
7,443
0
27,341
W
4,193
646
0
2,309
4,891
1,882
498
1,768
3,123
33,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
30,450
151
Minions Killed
172
7
Camps Cleared
9
628,146
Distance Traveled
803,546
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,443
744
20
2
3
202,246
1
L
Apollo
8,041
804
55
6
2
201,738
2
W
Gilgamesh
8,035
804
36
4
5
211,532
0
L
Sylvanus
7,742
774
50
5
1
188,790
4
W
Chiron
7,510
751
41
4
1
203,322
3
L
Ra
6,340
634
6
1
0
68,393
0
L
Horus
7,955
796
40
4
4
169,225
1
W
Sol
7,462
746
75
8
0
186,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role