Player Matchup

Achilles
Achilles
Jessstaa
Achilles
Level 29
God Stats
1W - 3L
1,686 SR
Queue Stats
48W - 76L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Jordy8here
Kukulkan
Level 76
God Stats
27W - 45L
1,334 SR
Queue Stats
87W - 174L
1,253 Elo+
Party 1
Heimdallr
Heimdallr
Voidlof
Heimdallr
Level 12
God Stats
1W - 2L
1,747 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 39
1,589 SR
1,356 Elo+

VS

Team Averages
Level 44
1,543 SR
1,400 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Alien_turk
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,276 Elo+
Solo
Gilgamesh
Gilgamesh
Tonatos1
Gilgamesh
Level 25
God Stats
8W - 6L
1,630 SR
Queue Stats
70W - 78L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jessstaa
Achilles
14
5 / 3 / 12
10,855
724
10,871
15,806
16,255
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Jordy8here
Kukulkan
15
9 / 2 / 8
11,459
764
14,219
7,361
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Voidlof
Heimdallr
14
5 / 4 / 13
10,830
722
10,849
11,239
4,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 8 / 3
8,764
584
5,579
14,288
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 8 / 4
9,404
627
10,324
13,898
4,947
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Tonatos1
Gilgamesh
14
5 / 4 / 3
9,946
663
9,030
15,295
22,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
19
Kills
9
9
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
8
3
0.31
L
3
8
4
0.63
W
Achilles
Jessstaa
Achilles
5
3
12
3.67
W
Kukulkan
Jordy8here
Kukulkan
9
2
8
6.5
L
Gilgamesh
Tonatos1
Gilgamesh
5
4
3
1.63
W
Heimdallr
Voidlof
Heimdallr
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
24,933
34,406
Taken
43,481
23,988
Mitigated
33,055
8,405
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,579
1,276
0
5,682
14,288
5,367
0
5,209
9,079
0
23,025
L
10,324
2,827
0
2,199
13,898
4,947
0
4,687
9,211
21,976
0
W
Achilles
Jessstaa
Achilles
10,871
3,248
0
4,525
15,806
16,255
81
6,393
9,413
0
31,669
W
Kukulkan
Jordy8here
Kukulkan
14,219
1,689
775
1,651
7,361
2,954
808
2,632
4,729
38,475
0
L
Gilgamesh
Tonatos1
Gilgamesh
9,030
960
0
517
15,295
22,741
0
4,863
10,432
0
26,763
W
Heimdallr
Voidlof
Heimdallr
10,849
5,117
0
1,454
11,239
4,779
1,121
2,785
8,454
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
28,114
155
Minions Killed
95
8
Camps Cleared
6
802,182
Distance Traveled
854,462
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,764
584
41
3
5
217,603
1
L
Sol
9,404
627
27
2
0
228,512
2
W
Achilles
10,855
724
38
3
5
277,255
2
W
Kukulkan
11,459
764
62
4
0
259,073
3
L
Gilgamesh
9,946
663
27
2
1
408,347
4
W
Heimdallr
10,830
722
55
4
3
265,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role