Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AzazellGugaga228
Gilgamesh
Level 40
God Stats
6W - 2L
1,731 SR
Queue Stats
16W - 13L
1,547 Elo+
Party 2
Janus
Janus
Danniz92
Janus
Level 106
God Stats
18W - 25L
1,452 SR
Queue Stats
292W - 326L
1,395 Elo+
Solo
Sylvanus
Sylvanus
PipeRock
Sylvanus
Level 66
God Stats
2W - 1L
1,555 SR
Queue Stats
29W - 33L
1,452 Elo+
Party 1
Fenrir
Fenrir
SweetKazel
Fenrir
Level 146
God Stats
4W - 2L
1,769 SR
Queue Stats
280W - 203L
1,645 Elo+
Party 2
Team Averages
Level 100
1,601 SR
1,508 Elo+

VS

Team Averages
Level 71
1,547 SR
1,495 Elo+
Mercury
Mercury
 
Mercury
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CptGuiLty
Odin
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Horus
Horus
JohnnyGeb
Horus
Level 46
God Stats
177W - 137L
1,562 SR
Queue Stats
284W - 269L
1,552 Elo+
Solo
Sol
Sol
lupusalbiciosus
Sol
Level 75
God Stats
30W - 11L
1,673 SR
Queue Stats
106W - 105L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 1
5,693
569
3,146
3,994
1,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
11
2 / 2 / 2
6,223
622
4,236
6,471
4,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Danniz92
Janus
11
0 / 1 / 2
6,165
617
968
4,338
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PipeRock
Sylvanus
9
0 / 2 / 1
5,158
516
1,741
5,165
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
SweetKazel
Fenrir
11
7 / 1 / 1
6,787
679
7,057
6,378
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 2
5,976
598
3,052
7,908
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
 
Zeus
9
3 / 3 / 0
5,372
537
6,574
4,383
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
8
2 / 3 / 0
4,854
485
2,891
6,313
4,053
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
JohnnyGeb
Horus
8
0 / 1 / 3
4,716
472
1,422
6,954
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,450
345
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
6
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Mercury
 
Mercury
1
3
2
0.67
L
Zeus
 
Zeus
3
3
0
1
W
Gilgamesh
2
2
2
1.5
L
Odin
2
3
0
0.67
W
Janus
Danniz92
Janus
0
1
2
1
L
Horus
JohnnyGeb
Horus
0
1
3
1.5
W
Sylvanus
PipeRock
Sylvanus
0
2
1
0.25
W
Fenrir
SweetKazel
Fenrir
7
1
1
7.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,148
Damage
13,939
26,346
Taken
25,558
12,212
Mitigated
10,808
8,530
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,146
1,745
0
1,825
3,994
1,192
0
1,216
2,778
0
37,018
L
Mercury
 
Mercury
3,052
1,811
0
457
7,908
2,817
0
702
7,161
0
32,622
L
Zeus
 
Zeus
6,574
800
0
802
4,383
861
0
657
3,666
28,958
0
W
Gilgamesh
4,236
983
0
1,996
6,471
4,204
341
0
6,471
2,863
21,906
L
Odin
2,891
1,046
0
810
6,313
4,053
0
332
5,804
0
9,304
W
Janus
Danniz92
Janus
968
57
0
1,120
4,338
1,369
0
1,735
2,603
33,538
0
L
Horus
JohnnyGeb
Horus
1,422
375
190
2,783
6,954
3,077
0
1,477
5,425
0
6,709
W
Sylvanus
PipeRock
Sylvanus
1,741
415
420
1,397
5,165
2,766
0
3,128
2,037
15,172
7,102
W
Fenrir
SweetKazel
Fenrir
7,057
2,297
0
1,772
6,378
2,681
46
495
5,883
0
33,216
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
24,368
318
Minions Killed
166
0
Camps Cleared
0
962,621
Distance Traveled
739,581
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,693
569
77
8
0
202,109
1
L
Mercury
5,976
598
73
7
0
186,851
1
L
Zeus
5,372
537
60
6
0
180,544
5
W
Gilgamesh
6,223
622
57
6
0
174,078
4
L
Odin
4,854
485
15
2
0
145,920
3
W
Janus
6,165
617
74
7
0
206,100
1
L
Horus
4,716
472
18
2
0
212,114
6
W
Sylvanus
5,158
516
49
5
0
172,222
4
W
Fenrir
6,787
679
61
6
0
208,112
3
L
Sol
3,450
345
0
0
0
14,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role