Player Matchup

Danzaburou
Danzaburou
Baumschinken
Danzaburou
Level 19
God Stats
1W - 2L
1,364 SR
Queue Stats
15W - 9L
1,209 Elo+
Party 2
Bakasura
Bakasura
Chrizbee
Bakasura
Level 8
God Stats
6W - 5L
1,359 SR
Queue Stats
8W - 6L
1,355 Elo+
Party 2
Achilles
Achilles
GriazniySanches
Achilles
Level 24
God Stats
3W - 3L
1,523 SR
Queue Stats
45W - 47L
1,462 Elo+
Solo
Khepri
Khepri
Krenas
Khepri
Level 26
God Stats
6W - 5L
1,241 SR
Queue Stats
95W - 80L
1,457 Elo+
Party 2
Vulcan
Vulcan
Moffis
Vulcan
Level 17
God Stats
7W - 8L
1,303 SR
Queue Stats
88W - 87L
1,440 Elo+
Party 2
Team Averages
Level 19
1,358 SR
1,385 Elo+

VS

Team Averages
Level 18
1,494 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
BanasV2
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,555 SR
Queue Stats
11W - 7L
1,579 Elo+
Party 1
Osiris
Osiris
Palajczyk
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 1
Izanami
Izanami
STsauveur
Izanami
Level 29
God Stats
4W - 6L
1,414 SR
Queue Stats
75W - 80L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Skorpionx1
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,248 Elo+
Solo
Bellona
Bellona
seducingu
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baumschinken
Danzaburou
11
1 / 6 / 3
7,522
442
8,073
10,795
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Chrizbee
Bakasura
12
1 / 7 / 2
7,534
443
3,815
13,407
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
12
1 / 6 / 2
7,544
444
3,470
10,961
7,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
Krenas
Khepri
11
3 / 4 / 0
7,710
454
4,409
15,097
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Moffis
Vulcan
12
2 / 6 / 1
7,846
462
7,115
10,915
4,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BanasV2
Morgan Le Fay
16
5 / 2 / 4
10,089
593
8,818
8,751
3,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Palajczyk
Osiris
16
9 / 0 / 4
10,418
613
7,934
11,505
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
STsauveur
Izanami
14
3 / 1 / 5
9,471
557
11,069
10,946
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Skorpionx1
Cthulhu
13
3 / 4 / 6
8,372
492
6,266
12,425
9,700
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
seducingu
Bellona
18
9 / 1 / 5
11,826
696
14,239
11,695
11,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
29
29
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BanasV2
Morgan Le Fay
5
2
4
3.5
L
Danzaburou
Baumschinken
Danzaburou
1
6
3
0.42
L
Bakasura
Chrizbee
Bakasura
1
7
2
0.29
L
Achilles
1
6
2
0.33
L
Khepri
Krenas
Khepri
3
4
0
0.75
L
Vulcan
Moffis
Vulcan
2
6
1
0.42
W
Osiris
Palajczyk
Osiris
9
0
4
11
W
Izanami
STsauveur
Izanami
3
1
5
5.5
W
Cthulhu
Skorpionx1
Cthulhu
3
4
6
1.5
W
Bellona
seducingu
Bellona
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,882
Damage
48,326
61,175
Taken
55,322
35,600
Mitigated
36,318
9,723
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BanasV2
Morgan Le Fay
8,818
883
0
2,219
8,751
3,068
1,392
4,980
3,751
52,562
0
L
Danzaburou
Baumschinken
Danzaburou
8,073
4,039
0
2,171
10,795
3,184
255
4,300
6,495
0
36,442
L
Bakasura
Chrizbee
Bakasura
3,815
2,731
0
3,917
13,407
5,453
111
542
12,865
0
39,633
L
Achilles
3,470
931
0
1,564
10,961
7,307
582
2,180
8,781
0
35,795
L
Khepri
Krenas
Khepri
4,409
666
0
746
15,097
15,485
0
4,123
10,974
17,113
0
L
Vulcan
Moffis
Vulcan
7,115
1,548
0
1,325
10,915
4,171
0
3,939
6,976
46,484
0
W
Osiris
Palajczyk
Osiris
7,934
3,735
0
4,087
11,505
8,628
0
693
10,791
0
81,436
W
Izanami
STsauveur
Izanami
11,069
8,883
0
5,380
10,946
3,918
2,785
1,507
9,329
0
75,256
W
Cthulhu
Skorpionx1
Cthulhu
6,266
795
123
1,123
12,425
9,700
425
1,351
10,988
22,368
0
W
Bellona
seducingu
Bellona
14,239
6,869
0
3,220
11,695
11,004
1,947
2,993
8,672
0
86,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
50,176
312
Minions Killed
541
0
Camps Cleared
0
1,514,627
Distance Traveled
1,607,722
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,089
593
111
7
0
291,771
0
L
Danzaburou
7,522
442
70
4
0
278,382
1
L
Bakasura
7,534
443
89
5
0
352,037
0
L
Achilles
7,544
444
64
4
0
279,770
0
L
Khepri
7,710
454
17
1
0
295,787
2
L
Vulcan
7,846
462
72
4
0
308,651
1
W
Osiris
10,418
613
114
7
0
350,730
1
W
Izanami
9,471
557
135
8
0
270,846
0
W
Cthulhu
8,372
492
23
1
0
330,715
3
W
Bellona
11,826
696
158
9
0
363,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role