Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TemTems
Charybdis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,165 Elo+
Solo
Anubis
Anubis
popsiclemaniac
Anubis
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,640 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,435 Elo+

VS

Team Averages
Level 23
1,434 SR
1,428 Elo+
Nemesis
Nemesis
BigTiddyyGothGF6
Nemesis
Level 13
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 5L
1,342 Elo+
Solo
Vamana
Vamana
Drizziix
Vamana
Level 15
God Stats
3W - 2L
1,441 SR
Queue Stats
5W - 7L
1,478 Elo+
Solo
Sol
Sol
dayrat
Sol
Level 42
God Stats
2W - 6L
1,558 SR
Queue Stats
35W - 46L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 2 / 16
8,149
741
5,677
9,666
10,379
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
TemTems
Charybdis
12
7 / 2 / 11
8,913
810
9,656
7,732
2,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
12 / 0 / 9
10,096
918
17,585
8,987
4,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
7,607
692
5,394
11,566
3,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
Drizziix
Vamana
10
0 / 7 / 2
6,795
618
4,761
15,722
4,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
dayrat
Sol
11
2 / 6 / 1
7,509
683
10,269
9,604
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
4
4
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
16
5
L
2
8
1
0.31
L
Vamana
Drizziix
Vamana
0
7
2
0.14
W
Charybdis
TemTems
Charybdis
7
2
11
6.25
L
Sol
dayrat
Sol
2
6
1
0.42
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,918
Damage
20,424
26,385
Taken
36,892
17,337
Mitigated
11,517
10,469
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,677
1,215
0
2,883
9,666
10,379
249
3,618
6,048
11,246
0
L
5,394
1,653
0
1,142
11,566
3,435
0
7,992
3,574
0
16,514
L
Vamana
Drizziix
Vamana
4,761
2,098
0
2,963
15,722
4,998
0
11,141
4,581
2,100
13,159
W
Charybdis
TemTems
Charybdis
9,656
5,675
0
1,184
7,732
2,475
0
3,428
4,304
0
22,425
L
Sol
dayrat
Sol
10,269
3,822
0
1,787
9,604
3,084
0
4,492
5,112
29,135
2,587
W
17,585
810
0
6,402
8,987
4,483
714
3,791
5,196
48,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
21,911
117
Minions Killed
99
6
Camps Cleared
6
585,175
Distance Traveled
567,150
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,149
741
9
1
1
187,638
4
L
Nemesis
7,607
692
28
3
2
203,248
1
L
Vamana
6,795
618
21
2
0
184,960
1
W
Charybdis
8,913
810
31
3
0
197,019
2
L
Sol
7,509
683
50
5
4
178,942
2
W
Anubis
10,096
918
77
7
5
200,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role