Player Matchup

Horus
Horus
JohnnyGeb
Horus
Level 46
God Stats
177W - 137L
1,574 SR
Queue Stats
284W - 269L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
Michu70
Zhong Kui
Level 29
God Stats
0W - 2L
1,727 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Camazotz
Camazotz
SaXoFrenzy
Camazotz
Level 108
God Stats
29W - 43L
1,348 SR
Queue Stats
391W - 408L
1,390 Elo+
Party 4
Medusa
Medusa
marusso
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
steviewievie
Kukulkan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 170L
1,232 Elo+
Party 4
Team Averages
Level 54
1,530 SR
1,437 Elo+

VS

Team Averages
Level 47
1,622 SR
1,465 Elo+
Bacchus
Bacchus
RosaMelano90
Bacchus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SebDudal
Artemis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
Sn0w3
Gilgamesh
Level 83
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 1
Anubis
Anubis
TILAIEL
Anubis
Level 28
God Stats
6W - 0L
1,928 SR
Queue Stats
10W - 3L
1,630 Elo+
Party 2
Set
Set
fistouille
Set
Level 19
God Stats
2W - 2L
1,571 SR
Queue Stats
4W - 4L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JohnnyGeb
Horus
10
2 / 3 / 7
7,652
450
4,431
14,896
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Michu70
Zhong Kui
13
3 / 6 / 3
8,160
480
11,740
14,350
8,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
SaXoFrenzy
Camazotz
14
3 / 5 / 2
8,332
490
6,886
16,627
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
marusso
Medusa
11
5 / 5 / 3
7,427
437
8,797
12,502
3,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
steviewievie
Kukulkan
1
0 / 0 / 0
4,597
270
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RosaMelano90
Bacchus
11
1 / 4 / 4
7,249
426
3,161
8,727
4,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SebDudal
Artemis
13
5 / 2 / 5
8,386
493
7,432
8,494
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sn0w3
Gilgamesh
15
4 / 3 / 3
8,798
518
9,221
12,859
10,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
TILAIEL
Anubis
15
5 / 1 / 7
9,270
545
16,061
7,338
4,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 5
8,591
505
6,225
13,509
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
19
19
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
JohnnyGeb
Horus
2
3
7
1.83
L
Zhong Kui
Michu70
Zhong Kui
3
6
3
0.75
W
Bacchus
RosaMelano90
Bacchus
1
4
4
0.75
L
Camazotz
SaXoFrenzy
Camazotz
3
5
2
0.8
W
Artemis
SebDudal
Artemis
5
2
5
3.75
W
Gilgamesh
Sn0w3
Gilgamesh
4
3
3
1.83
W
Anubis
TILAIEL
Anubis
5
1
7
8.5
W
4
3
5
2.17
L
Medusa
marusso
Medusa
5
5
3
1.3
L
Kukulkan
steviewievie
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
42,100
58,375
Taken
50,927
25,346
Mitigated
25,251
19,159
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
JohnnyGeb
Horus
4,431
2,017
1,995
4,162
14,896
9,069
0
5,902
8,994
0
15,413
L
Zhong Kui
Michu70
Zhong Kui
11,740
1,283
0
4,612
14,350
8,763
351
3,173
11,177
39,647
0
W
Bacchus
RosaMelano90
Bacchus
3,161
539
0
452
8,727
4,014
492
365
8,362
17,333
0
L
Camazotz
SaXoFrenzy
Camazotz
6,886
1,208
0
7,635
16,627
4,269
0
5,706
10,921
0
51,768
W
Artemis
SebDudal
Artemis
7,432
3,886
0
380
8,494
2,209
1,960
1,705
6,789
0
33,264
W
Gilgamesh
Sn0w3
Gilgamesh
9,221
2,185
0
2,325
12,859
10,764
752
6,532
6,327
0
47,422
W
Anubis
TILAIEL
Anubis
16,061
526
0
4,987
7,338
4,022
892
1,300
6,038
64,347
0
W
6,225
2,488
0
6,019
13,509
4,242
0
1,838
11,671
0
51,353
L
Medusa
marusso
Medusa
8,797
4,644
0
755
12,502
3,245
104
4,864
7,638
0
25,258
L
Kukulkan
steviewievie
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
42,294
225
Minions Killed
359
0
Camps Cleared
0
1,259,486
Distance Traveled
1,528,275
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,652
450
14
1
0
347,673
9
L
Zhong Kui
8,160
480
73
4
0
273,110
2
W
Bacchus
7,249
426
15
1
0
283,230
2
L
Camazotz
8,332
490
102
6
0
337,553
8
W
Artemis
8,386
493
57
3
0
289,752
0
W
Gilgamesh
8,798
518
97
6
0
296,652
3
W
Anubis
9,270
545
102
6
0
321,333
0
W
Set
8,591
505
88
5
0
337,308
0
L
Medusa
7,427
437
36
2
0
288,916
3
L
Kukulkan
4,597
270
0
0
0
12,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role