Player Matchup

Achilles
Achilles
BARTOnPITOn
Achilles
Level 17
God Stats
1W - 2L
1,789 SR
Queue Stats
5W - 8L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Evil Bodgie
Danzaburou
Level 24
God Stats
1W - 2L
1,419 SR
Queue Stats
57W - 40L
1,392 Elo+
Solo
Thor
Thor
KDM_000555
Thor
Level 20
God Stats
3W - 3L
1,405 SR
Queue Stats
23W - 56L
1,311 Elo+
Solo
Ymir
Ymir
MrKompoto999
Ymir
Level 18
God Stats
2W - 4L
1,607 SR
Queue Stats
7W - 13L
1,306 Elo+
Solo
Ares
Ares
dziczek098
Ares
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 74L
1,347 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,340 Elo+

VS

Team Averages
Level 14
1,437 SR
1,299 Elo+
Bellona
Bellona
Denied_Lumi
Bellona
Level 24
God Stats
3W - 4L
1,329 SR
Queue Stats
83W - 81L
1,416 Elo+
Party 1
Loki
Loki
Lucajda007
Loki
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 10L
1,191 Elo+
Solo
Danzaburou
Danzaburou
ReckLessWolf_69
Danzaburou
Level 29
God Stats
5W - 3L
1,531 SR
Queue Stats
19W - 21L
1,336 Elo+
Party 2
Sol
Sol
Sushi_Bosak
Sol
Level 7
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 2L
1,055 Elo+
Party 1
Nemesis
Nemesis
sl081177
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BARTOnPITOn
Achilles
16
7 / 6 / 6
10,649
484
8,532
15,010
17,185
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Evil Bodgie
Danzaburou
15
5 / 8 / 4
10,586
481
13,938
18,664
5,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 11 / 3
8,881
404
3,792
18,339
7,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 11
9,482
431
9,743
17,728
13,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 2 / 4
10,302
468
13,470
21,592
24,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Denied_Lumi
Bellona
17
2 / 5 / 8
11,228
510
13,800
16,625
16,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 2 / 7
11,607
528
11,348
14,061
5,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
ReckLessWolf_69
Danzaburou
18
8 / 2 / 6
12,349
561
16,099
13,453
5,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 4 / 5
11,839
538
19,958
19,168
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
sl081177
Nemesis
14
3 / 11 / 6
9,608
437
7,167
15,177
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
22
Kills
31
31
Deaths
24
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
BARTOnPITOn
Achilles
7
6
6
1.67
W
Bellona
Denied_Lumi
Bellona
2
5
8
1.2
L
Danzaburou
Evil Bodgie
Danzaburou
5
8
4
0.88
L
2
11
3
0.32
W
8
2
7
5.75
L
2
4
11
1.88
W
Danzaburou
ReckLessWolf_69
Danzaburou
8
2
6
5.5
W
10
4
5
3.13
L
6
2
4
4
W
Nemesis
sl081177
Nemesis
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
68,372
91,333
Taken
78,484
68,827
Mitigated
41,770
11,779
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BARTOnPITOn
Achilles
8,532
1,614
0
642
15,010
17,185
468
3,881
10,813
0
24,461
W
Bellona
Denied_Lumi
Bellona
13,800
3,785
0
4,340
16,625
16,701
542
8,125
8,408
0
63,942
L
Danzaburou
Evil Bodgie
Danzaburou
13,938
7,481
0
5,938
18,664
5,812
1,399
3,193
15,315
0
61,563
L
3,792
632
0
35
18,339
7,806
0
3,929
14,164
0
42,850
W
11,348
4,218
0
5,264
14,061
5,234
0
1,911
12,150
0
83,770
L
9,743
1,842
0
250
17,728
13,700
499
4,699
12,765
31,525
0
W
Danzaburou
ReckLessWolf_69
Danzaburou
16,099
7,459
81
4,343
13,453
5,669
6,487
3,254
10,199
0
84,734
W
19,958
9,160
0
10,687
19,168
7,153
3,994
5,537
13,631
62,295
0
L
13,470
1,250
0
4,914
21,592
24,324
231
3,277
18,077
51,831
0
W
Nemesis
sl081177
Nemesis
7,167
2,838
0
482
15,177
7,013
1,245
4,294
10,883
0
23,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
56,631
329
Minions Killed
528
0
Camps Cleared
0
1,767,010
Distance Traveled
1,876,182
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,649
484
31
1
0
397,098
0
W
Bellona
11,228
510
123
6
0
422,265
8
L
Danzaburou
10,586
481
109
5
0
335,826
1
L
Thor
8,881
404
70
3
0
282,583
0
W
Loki
11,607
528
113
5
0
400,361
0
L
Ymir
9,482
431
50
2
0
391,117
0
W
Danzaburou
12,349
561
148
7
0
359,800
1
W
Sol
11,839
538
104
5
0
327,116
0
L
Ares
10,302
468
69
3
0
360,386
1
W
Nemesis
9,608
437
40
2
0
366,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role