Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Agentlols
Chaac
Level 124
God Stats
10W - 15L
1,355 SR
Queue Stats
691W - 818L
1,479 Elo+
Solo
Hachiman
Hachiman
NofxYoda
Hachiman
Level 120
God Stats
14W - 18L
1,425 SR
Queue Stats
379W - 504L
1,394 Elo+
Solo
Team Averages
Level 122
1,427 SR
1,458 Elo+

VS

Team Averages
Level 31
1,664 SR
1,482 Elo+
Ymir
Ymir
KidBeans
Ymir
Level 60
God Stats
12W - 10L
1,660 SR
Queue Stats
190W - 173L
1,580 Elo+
Solo
Anubis
Anubis
Kryao
Anubis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
rakowL
Izanami
Level 27
God Stats
1W - 2L
1,832 SR
Queue Stats
29W - 14L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 0 / 3
5,803
829
4,064
2,859
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Agentlols
Chaac
7
1 / 2 / 1
4,999
714
1,732
4,042
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
NofxYoda
Hachiman
8
2 / 1 / 2
5,255
751
4,876
4,410
940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 3
4,901
700
96
5,307
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Kryao
Anubis
5
0 / 5 / 2
4,485
641
333
3,573
1,172
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rakowL
Izanami
7
3 / 1 / 0
5,344
763
1,846
4,089
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
3
3
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
3
4.5
W
Chaac
Agentlols
Chaac
1
2
1
0.75
L
Ymir
0
0
3
1.5
L
Anubis
Kryao
Anubis
0
5
2
0.2
W
Hachiman
NofxYoda
Hachiman
2
1
2
3
L
Izanami
rakowL
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,672
Damage
2,275
11,311
Taken
12,969
5,127
Mitigated
5,141
2,959
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,064
106
0
680
2,859
1,195
689
0
2,859
22,428
0
W
Chaac
Agentlols
Chaac
1,732
35
0
828
4,042
2,992
208
714
3,328
1,168
7,546
L
Ymir
96
28
0
730
5,307
2,667
0
1,938
3,207
2,281
0
L
Anubis
Kryao
Anubis
333
0
0
241
3,573
1,172
0
1,274
2,299
4,886
0
W
Hachiman
NofxYoda
Hachiman
4,876
2,267
0
1,451
4,410
940
973
399
4,011
0
14,357
L
Izanami
rakowL
Izanami
1,846
1,126
0
1,136
4,089
1,302
0
1,037
2,857
0
7,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,057
Gold Earned
14,730
79
Minions Killed
21
5
Camps Cleared
1
355,587
Distance Traveled
188,428
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,803
829
31
4
1
122,162
1
W
Chaac
4,999
714
13
2
2
114,418
1
L
Ymir
4,901
700
3
0
0
114,939
1
L
Anubis
4,485
641
5
1
0
18,346
1
W
Hachiman
5,255
751
35
5
2
119,007
2
L
Izanami
5,344
763
13
2
1
55,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role