Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FOkingGOD
Sobek
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,434 Elo+
Party 2
Neith
Neith
LukasPol28
Neith
Level 9
God Stats
10W - 7L
1,594 SR
Queue Stats
19W - 20L
1,523 Elo+
Solo
Tiamat
Tiamat
Saldainiux
Tiamat
Level 28
God Stats
1W - 0L
1,306 SR
Queue Stats
37W - 38L
1,468 Elo+
Party 2
Ravana
Ravana
claudon
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 243L
1,374 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,460 Elo+

VS

Team Averages
Level 20
1,444 SR
1,376 Elo+
Eset
Eset
AnSuNg
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,404 Elo+
Solo
Cernunnos
Cernunnos
LxDangrywarrior
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
MetehanTHE
Guan Yu
Level 7
God Stats
0W - 3L
1,218 SR
Queue Stats
5W - 10L
1,329 Elo+
Solo
Arachne
Arachne
Zifirka1
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Jormungandr
Jormungandr
bhagwan69
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 4 / 8
15,112
560
20,159
18,590
10,179
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
FOkingGOD
Sobek
19
6 / 1 / 13
14,316
530
11,646
29,084
39,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
20
4 / 1 / 9
15,348
568
16,254
21,184
9,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Saldainiux
Tiamat
20
9 / 2 / 7
14,869
551
29,642
18,949
15,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
claudon
Ravana
20
4 / 5 / 7
13,929
516
7,346
15,854
9,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AnSuNg
Eset
5
0 / 1 / 0
7,425
275
542
2,079
681
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LxDangrywarrior
Cernunnos
20
7 / 9 / 2
13,010
482
30,132
33,217
10,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
MetehanTHE
Guan Yu
18
2 / 6 / 0
11,405
422
4,384
21,492
17,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Zifirka1
Arachne
16
3 / 12 / 1
11,228
416
10,334
25,020
10,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
bhagwan69
Jormungandr
16
0 / 3 / 4
10,459
387
10,731
21,112
22,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
31
Kills
12
13
Deaths
31
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
8
3
L
Eset
AnSuNg
Eset
0
1
0
0
W
Sobek
FOkingGOD
Sobek
6
1
13
12.5
W
Neith
4
1
9
8.5
L
Cernunnos
LxDangrywarrior
Cernunnos
7
9
2
0.89
L
Guan Yu
MetehanTHE
Guan Yu
2
6
0
0.33
W
Tiamat
Saldainiux
Tiamat
9
2
7
6.25
L
Arachne
Zifirka1
Arachne
3
12
1
0.29
L
Jormungandr
bhagwan69
Jormungandr
0
3
4
0.67
W
Ravana
claudon
Ravana
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,047
Damage
56,123
103,661
Taken
102,920
84,051
Mitigated
60,886
43,676
Healing
29,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,159
7,167
0
9,285
18,590
10,179
4,929
3,400
15,038
112,888
0
L
Eset
AnSuNg
Eset
542
41
0
450
2,079
681
0
1,625
454
8,129
0
W
Sobek
FOkingGOD
Sobek
11,646
1,445
0
11,351
29,084
39,733
339
7,603
21,471
36,979
0
W
Neith
16,254
10,825
0
12,143
21,184
9,498
835
4,140
17,044
0
156,911
L
Cernunnos
LxDangrywarrior
Cernunnos
30,132
17,131
0
14,044
33,217
10,576
1,454
23,152
9,604
0
107,895
L
Guan Yu
MetehanTHE
Guan Yu
4,384
892
650
6,403
21,492
17,110
798
10,184
11,204
0
55,244
W
Tiamat
Saldainiux
Tiamat
29,642
2,116
500
8,978
18,949
15,032
1,440
3,152
15,797
107,049
0
L
Arachne
Zifirka1
Arachne
10,334
6,469
0
3,663
25,020
10,130
528
14,588
10,136
0
72,513
L
Jormungandr
bhagwan69
Jormungandr
10,731
2,915
0
3,933
21,112
22,389
260
11,158
9,456
41,089
0
W
Ravana
claudon
Ravana
7,346
1,687
0
1,419
15,854
9,609
174
2,566
13,144
0
96,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,574
Gold Earned
53,527
708
Minions Killed
430
0
Camps Cleared
0
2,550,717
Distance Traveled
1,924,183
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,112
560
173
6
0
464,811
5
L
Eset
7,425
275
18
1
0
82,394
1
W
Sobek
14,316
530
53
2
0
533,226
12
W
Neith
15,348
568
197
7
0
507,484
1
L
Cernunnos
13,010
482
150
6
0
416,222
0
L
Guan Yu
11,405
422
108
4
0
424,288
1
W
Tiamat
14,869
551
153
6
0
528,931
0
L
Arachne
11,228
416
103
4
0
530,510
4
L
Jormungandr
10,459
387
51
2
0
470,769
5
W
Ravana
13,929
516
132
5
0
516,265
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role