Player Matchup

Arachne
Arachne
Silver II
FortSpirit
Arachne
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,051 MMR
Solo
Ares
Ares
Silver III
MоrningStаr
Ares
Silver III
Level 158
God Stats
23W - 30L
1,464 SR
Queue Stats
336W - 375L
805 MMR
Solo
Bellona
Bellona
Silver II
Pandemoneus
Bellona
Silver II
Level 121
God Stats
12W - 21L
1,553 SR
Queue Stats
279W - 288L
985 MMR
Solo
Janus
Janus
Silver V
VictrMontero
Janus
Silver V
Level 126
God Stats
7W - 9L
1,492 SR
Queue Stats
407W - 434L
845 MMR
Solo
Apollo
Apollo
Silver III
asdfatlasfdsa
Apollo
Silver III
Level 89
God Stats
0W - 3L
1,340 SR
Queue Stats
77W - 88L
1,027 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,470 SR
943 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,544 SR
1,038 MMR
Vulcan
Vulcan
Silver II
 
Vulcan
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
MonsieurBÉ
Nemesis
Silver II
Level 116
God Stats
20W - 12L
1,551 SR
Queue Stats
160W - 153L
1,001 MMR
Solo
Izanami
Izanami
Silver IV
SergiTK
Izanami
Silver IV
Level 157
God Stats
197W - 167L
1,596 SR
Queue Stats
755W - 810L
764 MMR
Solo
Ymir
Ymir
Silver II
gogetayt
Ymir
Silver II
Level 104
God Stats
13W - 4L
1,812 SR
Queue Stats
109W - 116L
983 MMR
Solo
Hel
Hel
Silver II
triviaftw
Hel
Silver II
Level 104
God Stats
6W - 9L
1,259 SR
Queue Stats
77W - 87L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FortSpirit
Arachne
13
3 / 9 / 5
8,374
465
7,447
19,548
6,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 4 / 3
8,558
475
4,690
14,796
8,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Pandemoneus
Bellona
14
0 / 6 / 4
8,338
463
5,982
16,757
19,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 1
10,727
596
5,778
9,569
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 2
8,865
493
6,026
11,523
2,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GilgameshTsukuyomiPersephoneAthenaAnubis

VS

Bans
ZeusGuan YuCupidScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 3 / 3
10,163
565
7,338
7,125
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MonsieurBÉ
Nemesis
17
7 / 2 / 6
11,044
614
12,373
11,771
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SergiTK
Izanami
19
6 / 1 / 5
11,629
646
12,488
9,892
3,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
3 / 1 / 6
8,794
489
4,522
8,640
5,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 3 / 1
11,748
653
13,478
13,545
19,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
25
25
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
3
0.83
L
Arachne
FortSpirit
Arachne
3
9
5
0.61
W
Nemesis
MonsieurBÉ
Nemesis
7
2
6
5
L
3
4
3
1.13
L
Bellona
Pandemoneus
Bellona
0
6
4
0.33
W
Izanami
SergiTK
Izanami
6
1
5
8.5
L
4
2
1
2.25
L
0
4
2
0.25
W
Ymir
3
1
6
6
W
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
50,199
72,193
Taken
50,973
40,558
Mitigated
38,244
12,773
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,338
2,106
0
875
7,125
2,900
47
1,775
5,350
86,776
0
L
Arachne
FortSpirit
Arachne
7,447
5,384
0
4,939
19,548
6,204
0
6,170
13,378
0
33,212
W
Nemesis
MonsieurBÉ
Nemesis
12,373
6,859
0
3,683
11,771
6,639
0
2,169
9,602
0
90,383
L
4,690
109
0
1,040
14,796
8,675
0
4,324
10,472
23,760
0
L
Bellona
Pandemoneus
Bellona
5,982
1,911
0
1,137
16,757
19,927
16
9,293
7,464
0
55,601
W
Izanami
SergiTK
Izanami
12,488
7,865
0
4,915
9,892
3,553
2,900
1,365
8,527
0
104,751
L
5,778
1,465
258
2,661
9,569
2,921
0
4,446
5,123
79,828
0
L
6,026
2,962
0
2,738
11,523
2,831
0
1,105
10,418
0
68,275
W
Ymir
4,522
1,605
0
1,972
8,640
5,968
0
2,798
5,842
19,801
0
W
13,478
1,014
526
7,565
13,545
19,184
529
2,501
11,044
73,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
53,378
516
Minions Killed
679
0
Camps Cleared
0
1,727,568
Distance Traveled
1,782,321
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,163
565
174
10
0
353,750
2
L
Arachne
8,374
465
72
4
0
342,205
2
W
Nemesis
11,044
614
131
7
0
409,265
6
L
Ares
8,558
475
35
2
0
338,392
5
L
Bellona
8,338
463
110
6
0
337,300
0
W
Izanami
11,629
646
199
11
0
343,411
6
L
Janus
10,727
596
165
9
0
356,394
3
L
Apollo
8,865
493
134
7
0
353,277
4
W
Ymir
8,794
489
26
1
0
354,670
6
W
Hel
11,748
653
149
8
0
321,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role