Player Matchup

Zhong Kui
Zhong Kui
HeadyPetty
Zhong Kui
Level 137
God Stats
2W - 2L
1,772 SR
Queue Stats
378W - 339L
1,496 Elo+
Party 1
Odin
Odin
buckbuck96
Odin
Level 29
God Stats
17W - 22L
1,500 SR
Queue Stats
244W - 229L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
notasmurf1235
Cthulhu
Level 160
God Stats
3W - 2L
1,748 SR
Queue Stats
59W - 41L
1,645 Elo+
Party 1
Team Averages
Level 109
1,673 SR
1,563 Elo+

VS

Team Averages
Level 29
1,424 SR
1,179 Elo+
Charybdis
Charybdis
Brennanbi
Charybdis
Level 69
God Stats
2W - 4L
1,272 SR
Queue Stats
28W - 38L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Ja_Mammen
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 32L
1,169 Elo+
Solo
Merlin
Merlin
xMeRceLeSSx
Merlin
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 20L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeadyPetty
Zhong Kui
12
6 / 0 / 3
8,013
801
3,148
6,433
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
4 / 2 / 6
7,844
784
4,205
8,663
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
11
1 / 1 / 9
7,526
753
5,362
6,751
5,213
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brennanbi
Charybdis
10
1 / 3 / 2
6,663
666
4,884
6,363
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ja_Mammen
Kukulkan
11
2 / 3 / 1
7,019
702
5,385
4,160
1,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
5
0 / 5 / 1
5,649
565
348
3,394
878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Brennanbi
Charybdis
1
3
2
0.67
W
Zhong Kui
HeadyPetty
Zhong Kui
6
0
3
7.5
L
Kukulkan
Ja_Mammen
Kukulkan
2
3
1
0.83
W
4
2
6
3.5
W
Cthulhu
1
1
9
5.5
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
10,617
21,847
Taken
13,917
14,894
Mitigated
4,306
5,568
Healing
623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Brennanbi
Charybdis
4,884
2,296
119
184
6,363
2,080
0
4,557
1,582
0
10,042
W
Zhong Kui
HeadyPetty
Zhong Kui
3,148
143
0
3,079
6,433
4,435
1,746
2,217
4,216
23,661
0
L
Kukulkan
Ja_Mammen
Kukulkan
5,385
83
0
320
4,160
1,348
0
2,089
1,850
25,329
0
W
4,205
335
0
1,315
8,663
5,246
307
2,222
6,441
0
11,113
W
Cthulhu
5,362
156
65
1,109
6,751
5,213
480
2,601
4,150
26,822
0
L
Merlin
348
332
0
0
3,394
878
0
1,843
1,296
651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
19,331
109
Minions Killed
71
7
Camps Cleared
2
562,773
Distance Traveled
381,232
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,663
666
17
2
2
158,316
5
W
Zhong Kui
8,013
801
55
6
3
184,736
3
L
Kukulkan
7,019
702
52
5
0
173,643
2
W
Odin
7,844
784
20
2
2
186,364
0
W
Cthulhu
7,526
753
34
3
2
191,673
1
L
Merlin
5,649
565
2
0
0
49,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role