Player Matchup

Jormungandr
Jormungandr
Jeyue
Jormungandr
Level 16
God Stats
126W - 101L
1,657 SR
Queue Stats
148W - 133L
1,253 Elo+
Party 2
Janus
Janus
gamerlord69
Janus
Level 105
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 7L
1,394 Elo+
Solo
Chernobog
Chernobog
l Peniaphobia l
Chernobog
Level 151
God Stats
10W - 7L
1,697 SR
Queue Stats
390W - 339L
1,546 Elo+
Party 2
Team Averages
Level 91
1,540 SR
1,398 Elo+

VS

Team Averages
Level 74
1,450 SR
1,408 Elo+
Janus
Janus
Ezakiel THE Cat
Janus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 71L
1,476 Elo+
Solo
King Arthur
King Arthur
nepenthe1105
King Arthur
Level 131
God Stats
5W - 7L
1,397 SR
Queue Stats
189W - 190L
1,385 Elo+
Party 1
Neith
Neith
nepenthe2001
Neith
Level 24
God Stats
6W - 9L
1,452 SR
Queue Stats
29W - 42L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jeyue
Jormungandr
15
4 / 2 / 11
11,556
642
8,835
19,089
17,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 6 / 8
12,333
685
13,417
11,205
4,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
l Peniaphobia l
Chernobog
16
8 / 1 / 8
12,636
702
26,014
14,566
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
11,425
635
11,004
13,357
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
nepenthe1105
King Arthur
12
2 / 5 / 3
10,084
560
12,139
32,137
24,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 7 / 5
10,975
610
7,276
15,895
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
8
9
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Jormungandr
Jeyue
Jormungandr
4
2
11
4.75
W
6
6
8
1.67
W
Chernobog
l Peniaphobia l
Chernobog
8
1
8
12
L
King Arthur
nepenthe1105
King Arthur
2
5
3
0.7
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,266
Damage
30,419
44,860
Taken
61,389
28,904
Mitigated
35,334
9,688
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,004
551
0
1,888
13,357
4,913
96
5,804
7,553
59,987
0
W
Jormungandr
Jeyue
Jormungandr
8,835
2,816
0
1,740
19,089
17,699
232
2,757
16,332
22,986
0
W
13,417
322
894
1,095
11,205
4,501
995
3,569
7,636
42,628
0
W
Chernobog
l Peniaphobia l
Chernobog
26,014
15,799
0
5,959
14,566
6,704
1,520
5,155
9,411
0
76,906
L
King Arthur
nepenthe1105
King Arthur
12,139
2,520
150
6,450
32,137
24,000
0
8,404
23,733
0
27,568
L
7,276
2,803
0
1,541
15,895
6,421
119
8,830
7,065
0
21,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
32,484
192
Minions Killed
149
6
Camps Cleared
8
981,971
Distance Traveled
864,051
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,425
635
101
6
7
265,040
1
W
Jormungandr
11,556
642
18
1
3
333,784
0
W
Janus
12,333
685
68
4
0
305,688
1
W
Chernobog
12,636
702
106
6
3
342,499
2
L
King Arthur
10,084
560
16
1
0
341,259
0
L
Neith
10,975
610
32
2
1
257,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role