Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CJuice893
Charybdis
Level 21
God Stats
5W - 0L
1,760 SR
Queue Stats
32W - 9L
1,675 Elo+
Party 1
Chang'e
Chang'e
Scummybear7
Chang'e
Level 98
God Stats
1W - 0L
1,733 SR
Queue Stats
84W - 69L
1,602 Elo+
Party 1
Team Averages
Level 88
1,664 SR
1,592 Elo+

VS

Team Averages
Level 10
1,364 SR
996 Elo+
Fenrir
Fenrir
Scxr_HolyYT
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
951 Elo+
Party 2
King Arthur
King Arthur
Yo-Bait
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
951 Elo+
Party 2
Agni
Agni
waterFused24
Agni
Level 20
God Stats
1W - 5L
1,093 SR
Queue Stats
10W - 29L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
19 / 1 / 10
8,439
1,206
8,984
6,806
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
CJuice893
Charybdis
11
8 / 1 / 18
7,622
1,089
7,540
4,770
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
Scummybear7
Chang'e
10
3 / 0 / 26
6,828
975
6,279
5,610
2,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 10 / 0
5,064
723
3,705
9,852
3,213
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Yo-Bait
King Arthur
7
0 / 10 / 1
4,411
630
3,562
9,522
3,116
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
1 / 10 / 1
4,805
686
1,555
7,961
1,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
30
Kills
2
2
Deaths
30
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
19
1
10
24
W
Charybdis
CJuice893
Charybdis
8
1
18
17
W
Chang'e
Scummybear7
Chang'e
3
0
26
16
L
Fenrir
1
10
0
0.1
L
King Arthur
Yo-Bait
King Arthur
0
10
1
0.05
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
8,822
17,186
Taken
27,335
6,702
Mitigated
7,934
12,210
Healing
186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,984
3,005
0
6,592
6,806
2,946
651
513
6,293
0
16,363
W
Charybdis
CJuice893
Charybdis
7,540
5,092
0
750
4,770
1,456
1,509
570
4,200
0
32,169
W
Chang'e
Scummybear7
Chang'e
6,279
821
1,888
2,980
5,610
2,300
300
695
4,915
14,625
0
L
Fenrir
3,705
815
0
186
9,852
3,213
0
2,010
7,842
0
6,141
L
King Arthur
Yo-Bait
King Arthur
3,562
618
0
0
9,522
3,116
0
2,197
7,325
0
7,483
L
1,555
193
0
0
7,961
1,605
0
2,072
5,889
8,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
14,280
82
Minions Killed
17
5
Camps Cleared
0
396,125
Distance Traveled
323,425
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,439
1,206
12
2
1
144,153
0
W
Charybdis
7,622
1,089
56
8
3
123,299
0
W
Chang'e
6,828
975
14
2
1
128,673
0
L
Fenrir
5,064
723
1
0
0
118,323
1
L
King Arthur
4,411
630
5
1
0
111,950
1
L
Agni
4,805
686
11
2
0
93,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role