Player Matchup

Chaac
Chaac
Alucard_Arise
Chaac
Level 136
God Stats
4W - 3L
1,633 SR
Queue Stats
90W - 127L
1,401 Elo+
Party 1
Fenrir
Fenrir
Bookworm135
Fenrir
Level 94
God Stats
6W - 6L
1,609 SR
Queue Stats
68W - 90L
1,424 Elo+
Party 1
Scylla
Scylla
Gjaap21
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,399 Elo+
Party 3
Awilix
Awilix
RisseSF
Awilix
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
48W - 57L
1,447 Elo+
Party 3
Ganesha
Ganesha
oz_man_22
Ganesha
Level 152
God Stats
5W - 2L
1,658 SR
Queue Stats
58W - 82L
1,390 Elo+
Party 1
Team Averages
Level 88
1,536 SR
1,412 Elo+

VS

Team Averages
Level 85
1,431 SR
1,411 Elo+
Baron Samedi
Baron Samedi
AppleBeard93
Baron Samedi
Level 132
God Stats
3W - 2L
1,559 SR
Queue Stats
49W - 65L
1,335 Elo+
Party 2
Athena
Athena
Chief925x
Athena
Level 40
God Stats
1W - 2L
1,431 SR
Queue Stats
27W - 30L
1,472 Elo+
Party 2
Charybdis
Charybdis
Hydro Pikachu
Charybdis
Level 49
God Stats
7W - 7L
1,517 SR
Queue Stats
109W - 115L
1,456 Elo+
Solo
Sol
Sol
SolKiing
Sol
Level 119
God Stats
24W - 29L
1,527 SR
Queue Stats
107W - 116L
1,459 Elo+
Solo
Arachne
Arachne
ghosts of doom
Arachne
Level 87
God Stats
27W - 36L
1,123 SR
Queue Stats
27W - 42L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
8,725
873
8,169
9,440
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
6 / 2 / 5
9,019
902
8,602
9,754
7,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Gjaap21
Scylla
15
6 / 0 / 8
8,939
894
10,394
4,322
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
RisseSF
Awilix
16
4 / 0 / 10
8,834
883
9,510
6,292
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
oz_man_22
Ganesha
14
0 / 0 / 11
7,541
754
3,776
9,802
9,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AppleBeard93
Baron Samedi
13
0 / 3 / 1
6,436
644
8,476
8,602
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Chief925x
Athena
12
1 / 4 / 0
6,822
682
2,689
10,952
11,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Hydro Pikachu
Charybdis
12
0 / 6 / 1
6,300
630
4,308
11,293
3,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 1
7,130
713
5,795
6,975
2,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 1
6,377
638
3,670
11,333
4,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
19
Kills
2
2
Deaths
19
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Baron Samedi
AppleBeard93
Baron Samedi
0
3
1
0.17
W
Fenrir
6
2
5
4.25
L
Athena
Chief925x
Athena
1
4
0
0.25
W
Scylla
Gjaap21
Scylla
6
0
8
10
L
Charybdis
Hydro Pikachu
Charybdis
0
6
1
0.08
W
Awilix
RisseSF
Awilix
4
0
10
9
L
1
1
1
1.5
L
0
5
1
0.1
W
Ganesha
oz_man_22
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,451
Damage
24,938
39,610
Taken
49,155
30,425
Mitigated
25,374
11,155
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,169
515
0
5,245
9,440
9,219
1,079
5,118
4,322
1,534
29,355
L
Baron Samedi
AppleBeard93
Baron Samedi
8,476
575
1,809
2,350
8,602
3,671
0
3,007
5,464
29,579
0
W
Fenrir
8,602
430
0
2,288
9,754
7,126
103
3,142
6,612
7,365
20,036
L
Athena
Chief925x
Athena
2,689
1,027
0
1,193
10,952
11,089
0
4,580
6,098
6,692
0
W
Scylla
Gjaap21
Scylla
10,394
510
0
1,019
4,322
1,647
1,366
1,499
2,823
28,245
0
L
Charybdis
Hydro Pikachu
Charybdis
4,308
1,895
460
935
11,293
3,496
75
3,839
7,251
0
19,064
W
Awilix
RisseSF
Awilix
9,510
3,026
0
869
6,292
2,950
0
2,787
3,505
0
35,702
L
5,795
651
0
1,770
6,975
2,524
0
2,996
3,896
27,403
0
L
3,670
3,066
235
2,556
11,333
4,594
0
2,320
8,929
0
14,404
W
Ganesha
oz_man_22
Ganesha
3,776
234
476
1,258
9,802
9,483
185
4,831
4,971
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
33,065
270
Minions Killed
197
11
Camps Cleared
7
1,082,126
Distance Traveled
916,924
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,725
873
61
6
2
224,955
2
L
Baron Samedi
6,436
644
50
5
2
189,050
2
W
Fenrir
9,019
902
54
5
2
224,435
1
L
Athena
6,822
682
7
1
2
190,627
0
W
Scylla
8,939
894
63
6
0
203,262
0
L
Charybdis
6,300
630
43
4
1
167,113
2
W
Awilix
8,834
883
86
9
7
229,038
1
L
Sol
7,130
713
72
7
1
197,451
1
L
Arachne
6,377
638
25
3
1
172,683
0
W
Ganesha
7,541
754
6
1
0
200,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role