Player Matchup

Sol
Sol
Kamikaze-_Rogue
Sol
Level 48
God Stats
11W - 12L
1,210 SR
Queue Stats
281W - 437L
1,244 Elo+
Solo
Medusa
Medusa
KeePWishinG3
Medusa
Level 150
God Stats
54W - 38L
1,630 SR
Queue Stats
1,278W - 1,108L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Sunken_1000Sunny
Gilgamesh
Level 104
God Stats
8W - 12L
1,453 SR
Queue Stats
205W - 260L
1,391 Elo+
Solo
Team Averages
Level 101
1,431 SR
1,412 Elo+

VS

Team Averages
Level 92
1,506 SR
1,360 Elo+
Jormungandr
Jormungandr
AceASSASIN777
Jormungandr
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,072 Elo+
Solo
Kukulkan
Kukulkan
ChiffonDuke6
Kukulkan
Level 109
God Stats
27W - 26L
1,449 SR
Queue Stats
390W - 396L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Knightmare_Omen4
Heimdallr
Level 157
God Stats
4W - 1L
1,568 SR
Queue Stats
199W - 164L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
6,452
645
5,438
9,738
3,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
11
1 / 4 / 0
6,818
682
6,174
6,254
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
9
0 / 4 / 2
6,524
652
4,001
9,954
7,368
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceASSASIN777
Jormungandr
10
1 / 0 / 10
7,108
711
2,920
7,727
4,620
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ChiffonDuke6
Kukulkan
12
8 / 1 / 5
8,646
865
7,426
6,144
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
13
8 / 1 / 7
8,613
861
10,880
8,365
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
17
17
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AceASSASIN777
Jormungandr
1
0
10
6
W
Kukulkan
ChiffonDuke6
Kukulkan
8
1
5
10.5
L
1
9
0
0.11
L
Medusa
1
4
0
0.25
W
Heimdallr
8
1
7
11.5
L
Gilgamesh
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,613
Damage
21,226
25,946
Taken
22,236
13,899
Mitigated
10,254
1,598
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AceASSASIN777
Jormungandr
2,920
1,202
0
1,223
7,727
4,620
100
1,641
6,086
10,628
0
W
Kukulkan
ChiffonDuke6
Kukulkan
7,426
112
0
1,475
6,144
2,283
739
2,096
4,048
31,400
0
L
5,438
1,629
0
1,288
9,738
3,691
0
4,613
5,125
15,123
1,634
L
Medusa
6,174
2,596
0
195
6,254
2,840
0
2,222
4,032
0
18,996
W
Heimdallr
10,880
5,878
0
2,648
8,365
3,351
1,475
1,450
6,915
0
31,244
L
Gilgamesh
4,001
845
0
115
9,954
7,368
0
3,763
6,191
0
8,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,794
Gold Earned
24,367
64
Minions Killed
115
3
Camps Cleared
6
592,308
Distance Traveled
558,162
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,108
711
15
2
0
181,469
0
W
Kukulkan
8,646
865
58
6
3
191,144
2
L
Sol
6,452
645
17
2
0
147,819
0
L
Medusa
6,818
682
40
4
3
248,255
2
W
Heimdallr
8,613
861
42
4
3
185,549
0
L
Gilgamesh
6,524
652
7
1
0
196,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role