Player Matchup

Danzaburou
Danzaburou
IronChimp64
Danzaburou
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 20L
1,363 Elo+
Solo
Rama
Rama
KoalaBandido
Rama
Level 81
God Stats
7W - 7L
1,463 SR
Queue Stats
43W - 57L
1,444 Elo+
Party 1
Hera
Hera
bazprice1974
Hera
Level 29
God Stats
3W - 5L
1,734 SR
Queue Stats
168W - 196L
1,382 Elo+
Solo
Jormungandr
Jormungandr
plush-princess87
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 130L
1,175 Elo+
Party 1
Loki
Loki
srebhack
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,324 Elo+
Solo
Team Averages
Level 35
1,539 SR
1,338 Elo+

VS

Team Averages
Level 21
1,523 SR
1,376 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Schizuro
Yemoja
Level 21
God Stats
77W - 77L
1,471 SR
Queue Stats
84W - 87L
1,437 Elo+
Solo
Amaterasu
Amaterasu
Tzakol_JR
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,369 Elo+
Solo
Ra
Ra
coolfiredragon4
Ra
Level 7
God Stats
1W - 2L
1,476 SR
Queue Stats
43W - 62L
1,331 Elo+
Solo
Arachne
Arachne
glazed454
Arachne
Level 19
God Stats
6W - 10L
1,671 SR
Queue Stats
116W - 137L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IronChimp64
Danzaburou
20
4 / 1 / 21
12,935
995
17,201
14,682
6,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
20 / 0 / 12
15,957
1,227
45,974
11,029
4,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 19
13,266
1,020
20,717
9,197
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
plush-princess87
Jormungandr
20
2 / 3 / 18
11,836
910
2,906
12,506
6,970
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
20
6 / 1 / 20
12,969
998
11,928
8,566
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 7 / 0
10,705
823
13,126
17,445
9,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Schizuro
Yemoja
19
0 / 0 / 6
12,200
938
11,948
20,892
28,472
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Tzakol_JR
Amaterasu
18
1 / 4 / 3
11,061
851
3,647
20,776
18,231
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 15 / 1
11,774
906
14,295
24,311
11,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
glazed454
Arachne
18
2 / 13 / 3
11,579
891
9,254
25,402
14,973
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
20
39
Kills
7
7
Deaths
39
90
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
0
0.14
W
Danzaburou
IronChimp64
Danzaburou
4
1
21
14.5
W
20
0
12
26
L
Yemoja
Schizuro
Yemoja
0
0
6
3
L
Amaterasu
Tzakol_JR
Amaterasu
1
4
3
0.63
W
7
2
19
8.25
L
3
15
1
0.23
L
Arachne
glazed454
Arachne
2
13
3
0.27
W
Jormungandr
plush-princess87
Jormungandr
2
3
18
3.67
W
Loki
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,726
Damage
52,270
55,980
Taken
108,826
24,909
Mitigated
82,887
7,351
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,126
8,766
0
1,987
17,445
9,247
0
2,387
15,058
0
43,262
W
Danzaburou
IronChimp64
Danzaburou
17,201
8,082
0
3,224
14,682
6,245
0
7,134
7,548
0
44,771
W
45,974
33,711
0
3,454
11,029
4,409
0
5,366
5,663
0
92,865
L
Yemoja
Schizuro
Yemoja
11,948
2,588
4,814
192
20,892
28,472
0
5,789
15,103
40,372
0
L
Amaterasu
Tzakol_JR
Amaterasu
3,647
1,301
0
1,536
20,776
18,231
0
6,337
14,439
0
20,394
W
20,717
3,956
0
0
9,197
3,639
0
3,560
5,637
40,657
0
L
14,295
1,103
549
620
24,311
11,964
0
5,210
19,101
44,551
0
L
Arachne
glazed454
Arachne
9,254
5,850
0
1,946
25,402
14,973
0
3,900
21,502
0
19,924
W
Jormungandr
plush-princess87
Jormungandr
2,906
1,328
0
0
12,506
6,970
0
5,663
6,843
12,727
0
W
Loki
11,928
3,350
0
673
8,566
3,646
0
4,520
4,046
0
18,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,963
Gold Earned
57,319
285
Minions Killed
232
4
Camps Cleared
6
1,159,894
Distance Traveled
1,099,857
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,705
823
68
5
3
176,103
1
W
Danzaburou
12,935
995
63
5
0
219,273
0
W
Rama
15,957
1,227
133
10
3
230,350
0
L
Yemoja
12,200
938
51
4
0
229,990
1
L
Amaterasu
11,061
851
29
2
0
228,662
0
W
Hera
13,266
1,020
57
4
0
212,835
2
L
Ra
11,774
906
73
6
2
225,688
0
L
Arachne
11,579
891
11
1
1
239,414
1
W
Jormungandr
11,836
910
23
2
0
219,817
0
W
Loki
12,969
998
9
1
1
277,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role