Player Matchup

Charybdis
Charybdis
DeityofOne
Charybdis
Level 82
God Stats
1W - 0L
1,710 SR
Queue Stats
18W - 11L
1,665 Elo+
Party 1
Zeus
Zeus
JakeFromStateFM
Zeus
Level 117
God Stats
23W - 17L
1,658 SR
Queue Stats
156W - 149L
1,603 Elo+
Party 1
Sobek
Sobek
Seneca98
Sobek
Level 35
God Stats
1W - 1L
1,544 SR
Queue Stats
39W - 29L
1,695 Elo+
Party 1
Team Averages
Level 78
1,637 SR
1,654 Elo+

VS

Team Averages
Level 63
1,383 SR
1,360 Elo+
Osiris
Osiris
Biggamoose
Osiris
Level 41
God Stats
9W - 16L
1,440 SR
Queue Stats
18W - 48L
1,273 Elo+
Party 2
Baba Yaga
Baba Yaga
SnakierAura
Baba Yaga
Level 60
God Stats
0W - 5L
1,156 SR
Queue Stats
16W - 31L
1,342 Elo+
Party 2
Neith
Neith
Waldo555
Neith
Level 87
God Stats
209W - 256L
1,552 SR
Queue Stats
582W - 735L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeityofOne
Charybdis
17
8 / 2 / 11
12,915
760
19,007
13,632
5,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
17 / 3 / 8
14,257
839
31,652
10,483
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Seneca98
Sobek
15
0 / 4 / 18
11,152
656
6,192
23,534
31,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Biggamoose
Osiris
13
1 / 6 / 6
10,655
627
6,265
23,917
25,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
SnakierAura
Baba Yaga
15
3 / 8 / 4
11,416
672
12,335
20,875
7,749
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Waldo555
Neith
15
5 / 11 / 1
11,781
693
14,885
20,482
6,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
25
Kills
9
9
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
Biggamoose
Osiris
1
6
6
0.67
W
Charybdis
DeityofOne
Charybdis
8
2
11
6.75
W
17
3
8
7
W
Sobek
Seneca98
Sobek
0
4
18
2.25
L
Baba Yaga
SnakierAura
Baba Yaga
3
8
4
0.63
L
Neith
Waldo555
Neith
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,851
Damage
33,485
47,649
Taken
65,274
41,137
Mitigated
39,390
9,051
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Biggamoose
Osiris
6,265
1,074
0
4,072
23,917
25,081
0
11,716
11,094
6,904
9,081
W
Charybdis
DeityofOne
Charybdis
19,007
11,550
0
4,152
13,632
5,774
1,413
5,007
8,195
0
71,782
W
31,652
1,175
0
935
10,483
3,683
1,047
2,657
7,582
61,743
0
W
Sobek
Seneca98
Sobek
6,192
686
0
3,964
23,534
31,680
222
6,804
16,162
18,527
0
L
Baba Yaga
SnakierAura
Baba Yaga
12,335
621
120
3,208
20,875
7,749
0
10,955
9,158
39,946
0
L
Neith
Waldo555
Neith
14,885
4,479
363
2,132
20,482
6,560
132
12,893
6,789
0
48,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
33,852
200
Minions Killed
144
11
Camps Cleared
3
908,795
Distance Traveled
867,044
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,655
627
21
1
0
315,737
0
W
Charybdis
12,915
760
98
6
5
308,134
2
W
Zeus
14,257
839
81
5
4
288,592
1
W
Sobek
11,152
656
21
1
2
312,069
0
L
Baba Yaga
11,416
672
57
3
3
302,994
2
L
Neith
11,781
693
66
4
0
248,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role