Player Matchup

Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cescadas
Artemis
Level 29
God Stats
11W - 11L
1,905 SR
Queue Stats
62W - 59L
1,625 Elo+
Solo
Khepri
Khepri
Zytches
Khepri
Level 18
God Stats
4W - 1L
1,977 SR
Queue Stats
72W - 40L
1,651 Elo+
Solo
Pele
Pele
blackpupok666
Pele
Level 27
God Stats
1W - 1L
1,657 SR
Queue Stats
67W - 88L
1,408 Elo+
Solo
Jormungandr
Jormungandr
serzhik2
Jormungandr
Level 8
God Stats
1W - 2L
1,531 SR
Queue Stats
19W - 11L
1,484 Elo+
Solo
Team Averages
Level 20
1,714 SR
1,533 Elo+

VS

Team Averages
Level 21
1,464 SR
1,513 Elo+
Geb
Geb
KasperNr1
Geb
Level 25
God Stats
2W - 2L
1,332 SR
Queue Stats
45W - 53L
1,370 Elo+
Solo
Chernobog
Chernobog
Orbitxo
Chernobog
Level 28
God Stats
5W - 3L
1,643 SR
Queue Stats
75W - 49L
1,626 Elo+
Solo
Sol
Sol
PoloPee
Sol
Level 28
God Stats
5W - 5L
1,381 SR
Queue Stats
32W - 25L
1,448 Elo+
Solo
King Arthur
King Arthur
dytyt
King Arthur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,681 Elo+
Solo
Set
Set
fistouille
Set
Level 18
God Stats
2W - 2L
1,464 SR
Queue Stats
4W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 8 / 0
5,469
497
5,868
10,042
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Cescadas
Artemis
9
0 / 3 / 0
4,989
454
3,367
5,591
1,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Zytches
Khepri
8
0 / 5 / 0
4,790
435
2,435
9,466
3,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 8 / 0
4,338
394
2,645
7,841
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
serzhik2
Jormungandr
7
0 / 4 / 0
4,593
418
1,798
7,465
3,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,650
514
1,106
6,519
2,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Orbitxo
Chernobog
12
7 / 0 / 4
7,244
659
9,684
6,291
1,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sol
12
11 / 1 / 2
7,916
720
9,228
6,675
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
dytyt
King Arthur
13
5 / 0 / 4
7,595
690
7,508
9,859
4,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 0 / 4
6,634
603
3,231
7,291
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
28
28
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
0
0.13
L
Artemis
Cescadas
Artemis
0
3
0
0
W
1
0
4
3
W
Chernobog
Orbitxo
Chernobog
7
0
4
9
W
Sol
11
1
2
12
L
Khepri
Zytches
Khepri
0
5
0
0
L
0
8
0
0
W
King Arthur
dytyt
King Arthur
5
0
4
7
W
4
0
4
6
L
Jormungandr
serzhik2
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
30,757
40,405
Taken
36,635
15,634
Mitigated
13,404
6,777
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,868
1,290
0
2,718
10,042
4,526
231
4,222
5,820
24,793
0
L
Artemis
Cescadas
Artemis
3,367
987
0
853
5,591
1,279
0
808
4,783
0
27,579
W
1,106
167
89
564
6,519
2,896
0
2,001
4,518
10,550
0
W
Chernobog
Orbitxo
Chernobog
9,684
6,193
0
2,947
6,291
1,870
591
1,007
5,191
0
43,398
W
Sol
9,228
4,348
0
2,440
6,675
2,071
3,665
2,993
3,682
38,711
3,605
L
Khepri
Zytches
Khepri
2,435
293
0
1,806
9,466
3,498
0
1,149
8,317
19,372
0
L
2,645
913
0
880
7,841
2,530
0
2,264
5,577
0
17,792
W
King Arthur
dytyt
King Arthur
7,508
1,030
0
3,915
9,859
4,472
62
2,325
7,534
0
46,868
W
3,231
1,890
0
4,438
7,291
2,095
432
1,682
5,609
0
35,509
L
Jormungandr
serzhik2
Jormungandr
1,798
601
0
520
7,465
3,801
0
1,249
6,216
10,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
35,039
170
Minions Killed
334
0
Camps Cleared
0
958,430
Distance Traveled
1,069,665
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,469
497
45
4
0
173,537
4
L
Artemis
4,989
454
57
5
0
199,812
5
W
Geb
5,650
514
13
1
0
210,782
1
W
Chernobog
7,244
659
85
8
0
199,325
3
W
Sol
7,916
720
81
7
0
191,327
1
L
Khepri
4,790
435
19
2
0
196,635
0
L
Pele
4,338
394
30
3
0
175,271
0
W
King Arthur
7,595
690
92
8
0
252,008
3
W
Set
6,634
603
63
6
0
216,223
0
L
Jormungandr
4,593
418
19
2
0
213,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role