Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AesthisiakoKos
Sylvanus
Level 108
God Stats
63W - 47L
1,638 SR
Queue Stats
154W - 148L
1,574 Elo+
Solo
Chronos
Chronos
Durnan
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,390 Elo+
Solo
Team Averages
Level 86
1,546 SR
1,488 Elo+

VS

Team Averages
Level 81
1,478 SR
1,500 Elo+
Sol
Sol
Infernous99
Sol
Level 148
God Stats
5W - 9L
1,614 SR
Queue Stats
136W - 126L
1,629 Elo+
Solo
Izanami
Izanami
Mozombik
Izanami
Level 25
God Stats
37W - 25L
1,377 SR
Queue Stats
48W - 41L
1,375 Elo+
Solo
Chaac
Chaac
shtstains
Chaac
Level 70
God Stats
8W - 9L
1,443 SR
Queue Stats
141W - 166L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
9 / 6 / 1
10,815
901
10,320
14,655
5,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
1 / 6 / 7
8,707
726
5,178
15,642
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Durnan
Chronos
11
0 / 5 / 6
7,708
642
4,322
11,838
4,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
9,985
832
16,326
8,934
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mozombik
Izanami
13
3 / 4 / 10
9,551
796
7,403
7,715
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
shtstains
Chaac
13
5 / 4 / 10
9,736
811
10,862
12,755
9,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
17
17
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
9
6
1
1.58
L
Sylvanus
1
6
7
0.75
L
Chronos
Durnan
Chronos
0
5
6
0.6
W
9
2
5
5.75
W
Izanami
Mozombik
Izanami
3
4
10
2
W
Chaac
shtstains
Chaac
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
34,591
42,135
Taken
29,404
24,731
Mitigated
14,814
13,576
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,320
5,986
0
4,497
14,655
5,311
0
5,325
9,330
0
39,623
L
Sylvanus
5,178
938
1,420
5,049
15,642
15,128
0
7,480
8,162
16,681
0
L
Chronos
Durnan
Chronos
4,322
725
240
2,370
11,838
4,292
0
4,107
7,731
21,358
0
W
16,326
4,435
0
3,281
8,934
2,836
2,000
2,726
6,208
45,904
0
W
Izanami
Mozombik
Izanami
7,403
5,225
367
1,069
7,715
2,275
993
3,353
4,362
0
33,691
W
Chaac
shtstains
Chaac
10,862
783
0
3,517
12,755
9,703
143
3,853
8,902
553
25,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
29,272
117
Minions Killed
165
3
Camps Cleared
7
626,742
Distance Traveled
663,998
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,815
901
53
4
1
208,001
3
L
Sylvanus
8,707
726
23
2
2
199,667
4
L
Chronos
7,708
642
41
3
0
219,074
1
W
Sol
9,985
832
58
5
3
222,216
4
W
Izanami
9,551
796
71
6
3
222,593
0
W
Chaac
9,736
811
36
3
1
219,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role