Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Justtest000
Anubis
Level 48
God Stats
22W - 10L
1,690 SR
Queue Stats
186W - 177L
1,569 Elo+
Solo
Team Averages
Level 91
1,563 SR
1,523 Elo+

VS

Team Averages
Level 48
1,476 SR
1,566 Elo+
Hades
Hades
Darkinral666
Hades
Level 33
God Stats
35W - 32L
1,564 SR
Queue Stats
82W - 91L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Jellysavac
Gilgamesh
Level 14
God Stats
2W - 3L
1,585 SR
Queue Stats
11W - 5L
1,787 Elo+
Solo
Hou Yi
Hou Yi
MaxMobail
Hou Yi
Level 97
God Stats
6W - 16L
1,280 SR
Queue Stats
260W - 330L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 6
8,037
670
7,676
7,711
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
 
Apollo
12
2 / 1 / 7
7,592
633
5,670
5,597
1,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
5 / 1 / 6
8,528
711
9,359
5,921
2,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,384
615
4,409
7,800
2,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Jellysavac
Gilgamesh
10
1 / 5 / 0
7,087
591
4,964
10,607
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
MaxMobail
Hou Yi
10
1 / 2 / 1
6,855
571
6,791
8,633
2,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
6
7
W
Apollo
 
Apollo
2
1
7
5.5
L
1
4
2
0.5
L
Gilgamesh
Jellysavac
Gilgamesh
1
5
0
0.2
W
Anubis
5
1
6
8
L
Hou Yi
MaxMobail
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
16,164
19,229
Taken
27,040
10,344
Mitigated
13,487
7,092
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,676
2,298
1,035
2,440
7,711
6,014
0
2,211
5,500
14,793
2,569
W
Apollo
 
Apollo
5,670
3,248
0
1,480
5,597
1,697
130
1,709
3,888
0
19,445
L
4,409
559
0
1,816
7,800
2,946
0
5,167
2,633
21,463
0
L
Gilgamesh
Jellysavac
Gilgamesh
4,964
1,118
0
2,227
10,607
8,434
0
5,625
4,982
0
19,616
W
Anubis
9,359
597
356
1,781
5,921
2,633
102
754
5,167
34,586
0
L
Hou Yi
MaxMobail
Hou Yi
6,791
2,936
0
2,812
8,633
2,107
0
5,600
3,033
0
20,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
21,326
120
Minions Killed
116
6
Camps Cleared
6
618,671
Distance Traveled
670,292
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,037
670
19
2
0
204,619
5
W
Apollo
7,592
633
38
3
1
229,026
5
L
Hades
7,384
615
51
4
3
210,165
5
L
Gilgamesh
7,087
591
35
3
3
241,140
3
W
Anubis
8,528
711
63
5
5
185,026
7
L
Hou Yi
6,855
571
30
3
0
218,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role