Player Matchup

Fafnir
Fafnir
DJ OHMWRCKR5
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 108L
1,636 Elo+
Solo
Nike
Nike
Krafty Kibblez
Nike
Level 28
God Stats
10W - 6L
1,694 SR
Queue Stats
55W - 55L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmexyGuru
Morgan Le Fay
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,636 Elo+
Solo
Nemesis
Nemesis
boomorboo
Nemesis
Level 27
God Stats
4W - 1L
1,746 SR
Queue Stats
76W - 57L
1,556 Elo+
Solo
Anhur
Anhur
coronel-nitido5
Anhur
Level 6
God Stats
1W - 1L
1,330 SR
Queue Stats
12W - 9L
1,667 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,618 Elo+

VS

Team Averages
Level 10
1,550 SR
1,612 Elo+
Da Ji
Da Ji
Incarnate_TV
Da Ji
Level 7
God Stats
1W - 2L
1,279 SR
Queue Stats
4W - 11L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Lowkey7085
Sun Wukong
Level 13
God Stats
15W - 10L
1,845 SR
Queue Stats
142W - 176L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
MsrOLE
Zhong Kui
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 69L
1,739 Elo+
Solo
Set
Set
Rav3n6436
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,596 Elo+
Solo
Cernunnos
Cernunnos
aquiline_epoch7
Cernunnos
Level 20
God Stats
3W - 2L
1,627 SR
Queue Stats
51W - 37L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
5 / 9 / 30
18,294
508
16,218
42,495
77,706
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 6 / 20
18,871
524
35,784
51,020
73,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SmexyGuru
Morgan Le Fay
20
25 / 5 / 15
21,432
595
69,514
36,747
21,581
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
boomorboo
Nemesis
20
10 / 13 / 12
18,623
517
27,495
38,568
18,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 13 / 12
18,728
520
14,389
31,816
12,932
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 17 / 6
14,850
413
6,103
25,408
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Lowkey7085
Sun Wukong
20
8 / 8 / 12
17,583
488
30,086
60,120
44,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
MsrOLE
Zhong Kui
20
11 / 12 / 10
18,035
501
26,572
35,248
20,839
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 12 / 15
18,804
522
33,413
39,463
23,988
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
aquiline_epoch7
Cernunnos
20
15 / 7 / 12
22,172
616
60,997
46,747
18,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
101
56
Kills
46
46
Deaths
56
89
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
9
30
2.22
L
3
17
6
0.35
W
10
6
20
3.33
L
Sun Wukong
Lowkey7085
Sun Wukong
8
8
12
1.75
L
Zhong Kui
MsrOLE
Zhong Kui
11
12
10
1.33
L
9
12
15
1.38
W
Morgan Le Fay
SmexyGuru
Morgan Le Fay
25
5
15
6.5
L
Cernunnos
aquiline_epoch7
Cernunnos
15
7
12
3
W
Nemesis
boomorboo
Nemesis
10
13
12
1.23
W
6
13
12
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,400
Damage
157,171
200,646
Taken
206,986
204,550
Mitigated
119,133
49,747
Healing
63,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
16,218
4,339
0
3,427
42,495
77,706
159
7,147
35,348
28,819
0
L
6,103
1,051
0
53
25,408
10,963
1,314
12,399
12,665
0
28,257
W
35,784
3,707
1,700
14,543
51,020
73,670
491
5,614
45,406
24,968
98,159
L
Sun Wukong
Lowkey7085
Sun Wukong
30,086
5,061
0
26,230
60,120
44,867
803
26,540
30,712
5,036
101,658
L
Zhong Kui
MsrOLE
Zhong Kui
26,572
3,528
0
8,603
35,248
20,839
0
14,810
19,463
86,689
0
L
33,413
15,756
0
4,137
39,463
23,988
0
21,254
17,024
0
135,109
W
Morgan Le Fay
SmexyGuru
Morgan Le Fay
69,514
4,360
1,703
9,158
36,747
21,581
1,125
3,631
33,116
193,864
0
L
Cernunnos
aquiline_epoch7
Cernunnos
60,997
45,978
0
24,906
46,747
18,476
4,271
18,077
27,828
0
274,788
W
Nemesis
boomorboo
Nemesis
27,495
16,707
2,406
8,562
38,568
18,661
4,591
7,628
30,940
0
124,405
W
14,389
10,185
0
8,248
31,816
12,932
5,868
6,771
25,045
0
130,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,948
Gold Earned
91,444
742
Minions Killed
675
0
Camps Cleared
0
3,330,547
Distance Traveled
3,024,951
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
18,294
508
15
0
0
581,806
2
L
Da Ji
14,850
413
40
1
0
573,744
0
W
Nike
18,871
524
168
5
0
670,844
0
L
Sun Wukong
17,583
488
148
4
0
653,074
10
L
Zhong Kui
18,035
501
107
3
0
572,028
3
L
Set
18,804
522
122
3
0
623,162
4
W
Morgan Le Fay
21,432
595
206
6
0
737,872
7
L
Cernunnos
22,172
616
258
7
0
602,943
0
W
Nemesis
18,623
517
148
4
0
729,802
1
W
Anhur
18,728
520
205
6
0
610,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role