Player Matchup

Scylla
Scylla
CHESNUT24
Scylla
Level 24
God Stats
1W - 2L
1,408 SR
Queue Stats
11W - 20L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
MoetheViking
Danzaburou
Level 50
God Stats
23W - 35L
1,421 SR
Queue Stats
232W - 278L
1,389 Elo+
Party 2
Ymir
Ymir
StapleGlitter5
Ymir
Level 48
God Stats
46W - 51L
1,508 SR
Queue Stats
272W - 308L
1,456 Elo+
Party 2
Team Averages
Level 41
1,446 SR
1,391 Elo+

VS

Team Averages
Level 61
1,517 SR
1,332 Elo+
Terra
Terra
hasty_energies50
Terra
Level 27
God Stats
8W - 5L
1,456 SR
Queue Stats
24W - 35L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
nepenthe1105
Sun Wukong
Level 131
God Stats
7W - 4L
1,642 SR
Queue Stats
189W - 190L
1,382 Elo+
Party 1
Neith
Neith
nepenthe2001
Neith
Level 24
God Stats
6W - 9L
1,452 SR
Queue Stats
29W - 42L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHESNUT24
Scylla
15
2 / 8 / 6
12,085
575
11,483
14,170
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MoetheViking
Danzaburou
16
11 / 6 / 2
14,500
690
23,754
19,615
8,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
0 / 6 / 9
11,592
552
9,612
22,782
24,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
12,493
595
6,545
21,751
25,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
nepenthe1105
Sun Wukong
18
15 / 5 / 4
15,652
745
26,992
28,387
23,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 2 / 10
14,335
683
9,643
10,713
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
13
Kills
20
20
Deaths
13
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
CHESNUT24
Scylla
2
8
6
0.63
L
Danzaburou
MoetheViking
Danzaburou
11
6
2
2
L
0
6
9
0.75
W
1
6
9
0.92
W
Sun Wukong
nepenthe1105
Sun Wukong
15
5
4
3.4
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,849
Damage
43,180
56,567
Taken
60,851
37,795
Mitigated
52,075
12,277
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CHESNUT24
Scylla
11,483
1,810
0
1,701
14,170
4,952
363
2,602
11,031
44,638
0
L
Danzaburou
MoetheViking
Danzaburou
23,754
15,379
952
7,330
19,615
8,306
2,033
2,814
16,026
0
66,178
L
9,612
1,100
596
1,698
22,782
24,537
105
2,686
19,409
40,500
0
W
6,545
95
1,235
2,287
21,751
25,000
28
7,035
14,716
35,485
0
W
Sun Wukong
nepenthe1105
Sun Wukong
26,992
11,163
0
9,374
28,387
23,223
1,431
11,464
16,923
0
57,348
W
9,643
4,613
0
3,272
10,713
3,852
1,722
4,052
6,661
0
42,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
42,480
211
Minions Killed
192
7
Camps Cleared
8
952,567
Distance Traveled
1,110,330
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,085
575
58
3
2
315,774
0
L
Danzaburou
14,500
690
95
5
1
325,582
4
L
Ymir
11,592
552
58
3
4
311,211
1
W
Terra
12,493
595
47
2
4
385,617
0
W
Sun Wukong
15,652
745
65
3
4
360,590
0
W
Neith
14,335
683
80
4
0
364,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role