Player Matchup

Ra
Ra
ChefProGression
Ra
Level 42
God Stats
19W - 14L
1,463 SR
Queue Stats
208W - 211L
1,335 Elo+
Solo
Thor
Thor
I_AM_EDGE666
Thor
Level 107
God Stats
2W - 9L
1,156 SR
Queue Stats
351W - 355L
1,499 Elo+
Solo
Mulan
Mulan
LGN BLUNTS
Mulan
Level 156
God Stats
2W - 1L
1,370 SR
Queue Stats
55W - 54L
1,490 Elo+
Solo
Hel
Hel
Sousou1430
Hel
Level 35
God Stats
1W - 3L
1,379 SR
Queue Stats
13W - 17L
1,409 Elo+
Solo
Izanami
Izanami
louietheman
Izanami
Level 40
God Stats
38W - 39L
1,394 SR
Queue Stats
122W - 157L
1,359 Elo+
Solo
Team Averages
Level 76
1,352 SR
1,418 Elo+

VS

Team Averages
Level 77
1,608 SR
1,363 Elo+
Sun Wukong
Sun Wukong
Chapaattack
Sun Wukong
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 37L
1,249 Elo+
Party 1
Fenrir
Fenrir
MasterOogwae
Fenrir
Level 154
God Stats
5W - 2L
1,660 SR
Queue Stats
221W - 233L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
RR Leek
Hou Yi
Level 118
God Stats
8W - 5L
1,629 SR
Queue Stats
158W - 139L
1,448 Elo+
Solo
Hel
Hel
SaltyBunnyTV
Hel
Level 53
God Stats
12W - 8L
1,506 SR
Queue Stats
174W - 187L
1,317 Elo+
Party 1
Cerberus
Cerberus
TuggPOP12
Cerberus
Level 44
God Stats
4W - 2L
1,743 SR
Queue Stats
140W - 139L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
10,434
435
8,843
18,502
10,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 7 / 6
12,572
524
18,570
19,956
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
16
5 / 8 / 6
10,360
432
13,773
24,867
16,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 6 / 6
9,726
405
10,559
15,607
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
louietheman
Izanami
17
2 / 13 / 3
10,841
452
12,387
22,755
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chapaattack
Sun Wukong
20
4 / 4 / 12
13,345
556
11,057
21,233
26,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
20
10 / 6 / 6
14,059
586
15,991
24,935
12,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
RR Leek
Hou Yi
20
17 / 6 / 6
14,965
624
21,072
18,016
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 7 / 12
11,991
500
18,493
19,401
12,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
TuggPOP12
Cerberus
17
4 / 2 / 18
12,641
527
11,865
30,071
34,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
23
Kills
41
41
Deaths
25
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chapaattack
Sun Wukong
4
4
12
2.5
L
1
7
4
0.43
L
11
7
6
2
L
Mulan
5
8
6
1
W
Fenrir
10
6
6
2.17
W
Hou Yi
RR Leek
Hou Yi
17
6
6
3.33
W
6
7
12
1.71
L
4
6
6
1.17
W
Cerberus
TuggPOP12
Cerberus
4
2
18
6.5
L
Izanami
louietheman
Izanami
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,132
Damage
78,478
101,687
Taken
113,656
49,731
Mitigated
93,845
27,544
Healing
45,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chapaattack
Sun Wukong
11,057
2,123
0
6,488
21,233
26,678
1,506
1,428
19,805
17,670
38,593
L
8,843
977
1,311
6,076
18,502
10,541
296
3,966
14,536
61,752
0
L
18,570
4,842
0
3,044
19,956
8,829
0
9,041
10,385
0
59,037
L
Mulan
13,773
4,337
0
5,440
24,867
16,989
0
7,384
16,548
0
42,875
W
Fenrir
15,991
3,132
0
9,350
24,935
12,166
605
3,635
21,300
0
114,663
W
Hou Yi
RR Leek
Hou Yi
21,072
13,186
0
1,900
18,016
8,211
8,066
3,928
14,088
0
101,742
W
18,493
760
11,028
8,632
19,401
12,114
1,776
7,823
11,578
53,295
0
L
10,559
913
1,682
5,477
15,607
5,252
445
9,624
5,935
44,543
0
W
Cerberus
TuggPOP12
Cerberus
11,865
1,446
0
8,554
30,071
34,676
1,005
8,129
21,942
50,089
0
L
Izanami
louietheman
Izanami
12,387
11,097
0
4,514
22,755
8,120
921
4,128
18,480
0
69,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,933
Gold Earned
67,001
461
Minions Killed
543
0
Camps Cleared
0
1,742,718
Distance Traveled
2,155,822
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,345
556
86
4
0
410,147
1
L
Ra
10,434
435
103
4
0
360,320
0
L
Thor
12,572
524
94
4
0
396,194
4
L
Mulan
10,360
432
64
3
0
378,277
2
W
Fenrir
14,059
586
129
5
0
462,843
5
W
Hou Yi
14,965
624
166
7
0
384,620
0
W
Hel
11,991
500
80
3
0
436,960
0
L
Hel
9,726
405
69
3
0
285,625
0
W
Cerberus
12,641
527
82
3
0
461,252
13
L
Izanami
10,841
452
131
5
0
322,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role