Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Antagonist7o7
Ne Zha
Level 83
God Stats
6W - 2L
1,724 SR
Queue Stats
121W - 123L
1,428 Elo+
Party 1
Olorun
Olorun
DOPPLEGANGER333
Olorun
Level 68
God Stats
2W - 1L
1,306 SR
Queue Stats
81W - 94L
1,422 Elo+
Party 1
Ymir
Ymir
Junc1e
Ymir
Level 31
God Stats
2W - 1L
1,407 SR
Queue Stats
80W - 74L
1,422 Elo+
Party 1
Freya
Freya
vanillagurrillaa
Freya
Level 116
God Stats
3W - 10L
1,011 SR
Queue Stats
711W - 768L
1,381 Elo+
Solo
Team Averages
Level 88
1,390 SR
1,430 Elo+

VS

Team Averages
Level 100
1,463 SR
1,417 Elo+
He Bo
He Bo
AcheronsZelot
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,182 Elo+
Solo
Anubis
Anubis
BAMBAM36783
Anubis
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
199W - 195L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Quick_Fire1
Kukulkan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 147L
1,500 Elo+
Party 2
Chaac
Chaac
SHMOELY
Chaac
Level 155
God Stats
3W - 4L
1,492 SR
Queue Stats
197W - 207L
1,484 Elo+
Solo
Apollo
Apollo
haywood24-23
Apollo
Level 48
God Stats
1W - 5L
1,325 SR
Queue Stats
139W - 177L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
7 / 2 / 19
11,617
830
16,301
18,270
28,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 5 / 14
11,604
829
12,614
16,911
18,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 4 / 10
11,426
816
13,086
9,971
4,593
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Junc1e
Ymir
18
6 / 3 / 14
10,944
782
6,824
15,283
13,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 12
10,529
752
8,058
12,559
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 10
10,287
735
13,435
13,393
5,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
17
5 / 4 / 7
9,929
709
12,278
11,936
6,554
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Quick_Fire1
Kukulkan
16
4 / 5 / 7
9,672
691
11,251
10,628
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SHMOELY
Chaac
19
5 / 4 / 9
10,711
765
15,310
18,250
16,609
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
13
1 / 7 / 6
8,499
607
5,656
10,561
4,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
28
Kills
20
20
Deaths
28
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
19
8.25
L
5
8
10
1.25
W
6
5
14
2.6
L
Anubis
5
4
7
2.13
W
7
4
10
3
W
Ymir
Junc1e
Ymir
6
3
14
4.33
L
Kukulkan
Quick_Fire1
Kukulkan
4
5
7
1.5
L
Chaac
SHMOELY
Chaac
5
4
9
2.38
L
Apollo
1
7
6
0.57
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,883
Damage
57,930
72,994
Taken
64,768
70,944
Mitigated
37,190
31,305
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,301
1,411
3,482
7,945
18,270
28,615
681
7,387
10,697
25,721
0
L
13,435
1,271
574
541
13,393
5,435
0
8,042
5,351
23,363
0
W
12,614
1,224
711
2,395
16,911
18,693
843
10,121
6,580
607
19,211
L
Anubis
12,278
630
1,805
4,597
11,936
6,554
0
9,519
2,417
24,929
0
W
13,086
6,731
3,948
2,780
9,971
4,593
3,325
4,610
5,181
39,892
0
W
Ymir
Junc1e
Ymir
6,824
555
3,160
3,229
15,283
13,950
0
9,163
5,885
15,678
0
L
Kukulkan
Quick_Fire1
Kukulkan
11,251
1,137
735
1,954
10,628
4,434
0
7,122
3,506
24,722
0
L
Chaac
SHMOELY
Chaac
15,310
1,780
96
5,133
18,250
16,609
0
13,377
4,873
248
30,944
L
Apollo
5,656
3,094
308
656
10,561
4,158
0
6,439
4,122
0
9,759
W
8,058
2,531
1,366
2,289
12,559
5,093
335
4,932
7,505
23,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
49,098
135
Minions Killed
127
0
Camps Cleared
0
1,167,866
Distance Traveled
1,107,410
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,617
830
22
2
0
241,029
1
L
He Bo
10,287
735
12
1
0
182,569
0
W
Ne Zha
11,604
829
10
1
0
258,812
0
L
Anubis
9,929
709
31
2
0
210,586
0
W
Olorun
11,426
816
44
3
0
241,161
0
W
Ymir
10,944
782
12
1
0
227,182
1
L
Kukulkan
9,672
691
36
3
0
210,398
0
L
Chaac
10,711
765
34
2
0
268,420
1
L
Apollo
8,499
607
14
1
0
235,437
0
W
Freya
10,529
752
47
3
0
199,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role