Player Matchup

Izanami
Izanami
Clouded023
Izanami
Level 56
God Stats
18W - 25L
1,501 SR
Queue Stats
237W - 235L
1,529 Elo+
Solo
He Bo
He Bo
Gandolf12399
He Bo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,453 Elo+
Solo
Discordia
Discordia
SunNieJAJA
Discordia
Level 67
God Stats
18W - 19L
1,612 SR
Queue Stats
99W - 94L
1,490 Elo+
Solo
Thoth
Thoth
TheWonderofU
Thoth
Level 75
God Stats
9W - 6L
1,715 SR
Queue Stats
260W - 182L
1,570 Elo+
Party 2
Charybdis
Charybdis
Vibes2692
Charybdis
Level 27
God Stats
26W - 21L
1,563 SR
Queue Stats
341W - 258L
1,533 Elo+
Party 2
Team Averages
Level 54
1,578 SR
1,515 Elo+

VS

Team Averages
Level 101
1,538 SR
1,506 Elo+
Bellona
Bellona
Barcha
Bellona
Level 114
God Stats
31W - 21L
1,449 SR
Queue Stats
114W - 96L
1,449 Elo+
Party 1
Chang'e
Chang'e
Rosebane
Chang'e
Level 10
God Stats
1W - 2L
1,747 SR
Queue Stats
60W - 64L
1,539 Elo+
Party 1
Bacchus
Bacchus
Zero Hex
Bacchus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 71L
1,491 Elo+
Party 1
Loki
Loki
xXFelipePvXx
Loki
Level 142
God Stats
6W - 5L
1,409 SR
Queue Stats
64W - 51L
1,582 Elo+
Solo
Nu Wa
Nu Wa
高歌猛进
Nu Wa
Level 112
God Stats
25W - 18L
1,584 SR
Queue Stats
674W - 693L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clouded023
Izanami
20
1 / 5 / 6
30,933
672
9,890
11,809
4,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 8
32,572
708
10,771
14,167
5,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
SunNieJAJA
Discordia
20
4 / 0 / 7
32,349
703
9,946
7,320
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 9
33,153
721
16,325
12,259
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Vibes2692
Charybdis
20
0 / 6 / 9
31,228
679
9,111
12,795
3,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barcha
Bellona
20
4 / 1 / 11
32,220
700
9,611
14,416
14,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rosebane
Chang'e
20
3 / 4 / 5
31,289
680
2,897
12,402
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Zero Hex
Bacchus
20
2 / 2 / 15
31,871
693
13,941
14,159
22,340
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 7 / 9
33,026
718
15,555
15,363
6,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 9
31,762
690
13,894
9,766
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
70
16
Kills
21
21
Deaths
17
39
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
Barcha
Bellona
4
1
11
9.5
W
Izanami
Clouded023
Izanami
1
5
6
0.8
W
4
7
8
1.14
L
Chang'e
Rosebane
Chang'e
3
4
5
1.38
W
Discordia
SunNieJAJA
Discordia
4
0
7
7.5
W
7
3
9
3.83
W
Charybdis
Vibes2692
Charybdis
0
6
9
0.75
L
Bacchus
Zero Hex
Bacchus
2
2
15
4.75
L
8
7
9
1.79
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,043
Damage
55,898
58,350
Taken
66,106
20,036
Mitigated
50,736
2,017
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Barcha
Bellona
9,611
1,299
0
531
14,416
14,240
0
6,901
7,515
0
23,356
W
Izanami
Clouded023
Izanami
9,890
6,937
0
1,420
11,809
4,150
0
5,542
6,013
0
36,235
W
10,771
30
0
28
14,167
5,024
0
5,678
8,375
33,716
0
L
Chang'e
Rosebane
Chang'e
2,897
213
3,794
3,161
12,402
4,440
0
8,580
3,822
21,447
0
W
Discordia
SunNieJAJA
Discordia
9,946
105
0
0
7,320
2,497
0
4,797
2,375
29,727
0
W
16,325
386
0
569
12,259
4,405
0
5,531
6,438
31,026
0
W
Charybdis
Vibes2692
Charybdis
9,111
5,676
0
0
12,795
3,960
0
8,120
4,417
0
34,618
L
Bacchus
Zero Hex
Bacchus
13,941
1,012
0
0
14,159
22,340
0
5,953
8,206
21,350
0
L
15,555
4,555
0
700
15,363
6,405
0
8,690
6,673
0
37,556
L
13,894
3,208
0
166
9,766
3,311
0
6,918
2,848
34,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

160,235
Gold Earned
160,168
219
Minions Killed
179
7
Camps Cleared
7
1,076,173
Distance Traveled
1,051,148
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
32,220
700
35
1
1
212,043
0
W
Izanami
30,933
672
46
1
2
196,959
1
W
He Bo
32,572
708
54
1
1
216,099
0
L
Chang'e
31,289
680
46
1
1
218,353
0
W
Discordia
32,349
703
36
1
2
235,162
3
W
Thoth
33,153
721
34
1
0
241,535
0
W
Charybdis
31,228
679
49
1
2
186,418
1
L
Bacchus
31,871
693
18
0
0
233,324
1
L
Loki
33,026
718
44
1
5
228,761
0
L
Nu Wa
31,762
690
36
1
0
158,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role