Player Matchup

Chaac
Chaac
Dienden
Chaac
Level 27
God Stats
7W - 5L
1,214 SR
Queue Stats
206W - 223L
1,406 Elo+
Solo
Medusa
Medusa
Easyj11
Medusa
Level 81
God Stats
34W - 16L
1,658 SR
Queue Stats
84W - 51L
1,649 Elo+
Party 1
Discordia
Discordia
HeWhoCrushesAnts
Discordia
Level 20
God Stats
1W - 1L
1,307 SR
Queue Stats
17W - 12L
1,459 Elo+
Solo
Fenrir
Fenrir
PiggaPower
Fenrir
Level 8
God Stats
16W - 7L
1,718 SR
Queue Stats
19W - 10L
1,646 Elo+
Party 1
Ao Kuang
Ao Kuang
Tiltonitus
Ao Kuang
Level 19
God Stats
81W - 69L
1,531 SR
Queue Stats
91W - 82L
1,486 Elo+
Solo
Team Averages
Level 31
1,485 SR
1,529 Elo+

VS

Team Averages
Level 9
1,561 SR
1,505 Elo+
Thor
Thor
HoopDance
Thor
Level 11
God Stats
15W - 15L
1,542 SR
Queue Stats
17W - 19L
1,449 Elo+
Party 2
Neith
Neith
Phrojjen
Neith
Level 6
God Stats
9W - 9L
1,542 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 2
Thanatos
Thanatos
Thinz
Thanatos
Level 8
God Stats
8W - 9L
1,523 SR
Queue Stats
12W - 11L
1,464 Elo+
Party 2
Zeus
Zeus
yodiyoga
Zeus
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
18W - 19L
1,428 Elo+
Party 2
Sol
Sol
我在布局
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dienden
Chaac
17
1 / 5 / 20
10,317
938
6,837
15,267
17,215
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Easyj11
Medusa
20
18 / 1 / 10
14,636
1,331
20,312
6,875
2,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
17
4 / 1 / 17
11,086
1,008
19,620
9,995
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
PiggaPower
Fenrir
19
6 / 2 / 19
11,535
1,049
9,494
13,453
8,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Tiltonitus
Ao Kuang
17
3 / 7 / 7
10,719
974
4,598
11,135
3,196
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

235

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 9 / 13
9,990
908
8,951
17,482
5,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Phrojjen
Neith
16
2 / 5 / 6
10,267
933
10,048
9,779
2,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Thinz
Thanatos
16
6 / 8 / 6
10,977
998
7,457
14,590
4,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
16
6 / 3 / 7
10,954
996
18,049
8,795
2,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 7
9,894
899
4,549
15,820
4,362
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
32
Kills
16
16
Deaths
32
73
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dienden
Chaac
1
5
20
2.2
W
Medusa
Easyj11
Medusa
18
1
10
23
W
Discordia
4
1
17
12.5
L
Thor
0
9
13
0.72
L
Neith
Phrojjen
Neith
2
5
6
1
W
Fenrir
PiggaPower
Fenrir
6
2
19
7.75
L
Thanatos
Thinz
Thanatos
6
8
6
1.13
W
Ao Kuang
Tiltonitus
Ao Kuang
3
7
7
0.93
L
Zeus
6
3
7
3.17
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,861
Damage
49,054
56,725
Taken
66,466
33,751
Mitigated
19,661
2,539
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dienden
Chaac
6,837
295
0
1,218
15,267
17,215
0
7,609
7,658
0
11,497
W
Medusa
Easyj11
Medusa
20,312
7,112
0
0
6,875
2,102
0
3,580
3,295
0
70,350
W
Discordia
19,620
636
0
251
9,995
2,341
0
4,851
5,144
28,178
0
L
Thor
8,951
1,443
0
0
17,482
5,165
0
5,826
11,373
0
20,333
L
Neith
Phrojjen
Neith
10,048
6,196
0
820
9,779
2,820
0
3,549
6,230
0
26,095
W
Fenrir
PiggaPower
Fenrir
9,494
1,044
0
448
13,453
8,897
0
2,929
9,418
682
17,914
L
Thanatos
Thinz
Thanatos
7,457
1,689
0
3,981
14,590
4,688
0
4,865
9,707
0
18,461
W
Ao Kuang
Tiltonitus
Ao Kuang
4,598
984
0
622
11,135
3,196
0
3,629
6,746
24,250
0
L
Zeus
18,049
2,064
0
1,242
8,795
2,626
0
3,486
5,309
39,652
0
L
4,549
1,063
0
1,120
15,820
4,362
0
6,684
9,136
24,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
52,082
202
Minions Killed
162
11
Camps Cleared
5
1,099,814
Distance Traveled
964,363
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,317
938
18
2
0
189,129
0
W
Medusa
14,636
1,331
108
10
2
235,789
2
W
Discordia
11,086
1,008
21
2
2
220,029
1
L
Thor
9,990
908
22
2
1
191,548
0
L
Neith
10,267
933
25
2
0
185,471
0
W
Fenrir
11,535
1,049
12
1
1
251,206
0
L
Thanatos
10,977
998
23
2
2
203,820
1
W
Ao Kuang
10,719
974
43
4
6
203,661
3
L
Zeus
10,954
996
36
3
0
198,791
3
L
Sol
9,894
899
56
5
2
184,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role