Player Matchup

Hun Batz
Hun Batz
Cleaner6804
Hun Batz
Level 149
God Stats
1W - 0L
1,945 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
PickleKet
Scylla
Level 159
God Stats
1W - 0L
1,562 SR
Queue Stats
32W - 25L
1,606 Elo+
Party 1
Jormungandr
Jormungandr
nicotheviking
Jormungandr
Level 158
God Stats
25W - 20L
1,698 SR
Queue Stats
34W - 25L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
vandurrlopez
Cernunnos
Level 125
God Stats
1W - 0L
1,225 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1
Team Averages
Level 148
1,608 SR
1,608 Elo+

VS

Team Averages
Level 121
1,443 SR
1,429 Elo+
Gilgamesh
Gilgamesh
CLAlMED
Gilgamesh
Level 125
God Stats
0W - 1L
1,560 SR
Queue Stats
20W - 19L
1,505 Elo+
Party 2
Scylla
Scylla
EEffErvEscEncEE
Scylla
Level 148
God Stats
0W - 2L
1,301 SR
Queue Stats
36W - 51L
1,474 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Noobinite
Ah Muzen Cab
Level 154
God Stats
3W - 1L
1,727 SR
Queue Stats
26W - 30L
1,576 Elo+
Solo
Cthulhu
Cthulhu
agnesmichael1948
Cthulhu
Level 55
God Stats
0W - 2L
1,186 SR
Queue Stats
1W - 9L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cleaner6804
Hun Batz
20
4 / 5 / 15
14,241
712
14,477
14,778
11,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
PickleKet
Scylla
20
9 / 4 / 15
15,296
765
29,354
18,857
10,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
nicotheviking
Jormungandr
20
5 / 3 / 20
15,886
794
16,099
24,323
40,831
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
vandurrlopez
Cernunnos
20
12 / 3 / 10
15,974
799
33,196
15,352
9,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLAlMED
Gilgamesh
19
4 / 8 / 4
13,426
671
13,937
35,331
21,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 8 / 3
13,464
673
10,988
16,052
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Noobinite
Ah Muzen Cab
20
4 / 6 / 8
14,963
748
21,938
22,786
26,807
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 8 / 7
14,153
708
10,363
33,475
35,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
30
Kills
15
15
Deaths
30
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CLAlMED
Gilgamesh
4
8
4
0.75
W
Hun Batz
Cleaner6804
Hun Batz
4
5
15
2.3
L
4
8
3
0.69
L
Ah Muzen Cab
Noobinite
Ah Muzen Cab
4
6
8
1.33
W
Scylla
PickleKet
Scylla
9
4
15
4.13
L
3
8
7
0.81
W
Jormungandr
nicotheviking
Jormungandr
5
3
20
5
W
Cernunnos
vandurrlopez
Cernunnos
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,126
Damage
57,226
73,310
Taken
107,644
71,679
Mitigated
90,412
8,991
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CLAlMED
Gilgamesh
13,937
3,159
698
7,537
35,331
21,823
93
13,496
21,835
0
43,468
W
Hun Batz
Cleaner6804
Hun Batz
14,477
2,139
0
960
14,778
11,159
2,409
3,962
10,176
0
54,042
L
10,988
594
175
699
16,052
5,966
1,387
7,906
8,146
38,336
0
L
Ah Muzen Cab
Noobinite
Ah Muzen Cab
21,938
5,813
0
6,000
22,786
26,807
2,095
10,224
12,562
0
82,034
W
Scylla
PickleKet
Scylla
29,354
3,838
0
3,650
18,857
10,422
300
3,671
14,466
68,549
0
L
10,363
323
292
6,929
33,475
35,816
0
14,509
18,966
38,767
0
W
Jormungandr
nicotheviking
Jormungandr
16,099
4,046
0
2,539
24,323
40,831
536
9,612
13,693
37,937
0
W
Cernunnos
vandurrlopez
Cernunnos
33,196
15,074
0
1,842
15,352
9,267
2,003
4,643
10,372
0
82,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,397
Gold Earned
56,006
337
Minions Killed
313
17
Camps Cleared
14
1,517,652
Distance Traveled
1,334,542
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,426
671
58
3
6
346,395
2
W
Hun Batz
14,241
712
94
5
6
389,092
0
L
Scylla
13,464
673
82
4
0
317,837
2
L
Ah Muzen Cab
14,963
748
130
7
6
353,872
6
W
Scylla
15,296
765
88
4
4
383,121
4
L
Cthulhu
14,153
708
43
2
2
316,438
0
W
Jormungandr
15,886
794
40
2
0
402,010
2
W
Cernunnos
15,974
799
115
6
7
343,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role