Player Matchup

Baron Samedi
Baron Samedi
Ix MoJoe xI
Baron Samedi
Level 18
God Stats
4W - 6L
1,496 SR
Queue Stats
36W - 32L
1,528 Elo+
Solo
Nemesis
Nemesis
KingofWEIRDNES
Nemesis
Level 17
God Stats
9W - 9L
1,426 SR
Queue Stats
35W - 47L
1,374 Elo+
Solo
Set
Set
alquer5675
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 51L
1,365 Elo+
Solo
Olorun
Olorun
evilblubirdie
Olorun
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 94L
1,466 Elo+
Solo
Medusa
Medusa
its_yourboyDT
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,035 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,354 Elo+

VS

Team Averages
Level 18
1,538 SR
1,413 Elo+
Amaterasu
Amaterasu
GRS WestElm
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 1
Bakasura
Bakasura
GRS tony
Bakasura
Level 13
God Stats
5W - 4L
1,576 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Ja_Mammen
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Nola geo
Sylvanus
Level 26
God Stats
1W - 2L
1,492 SR
Queue Stats
203W - 214L
1,293 Elo+
Solo
Ne Zha
Ne Zha
TheBookWyrm
Ne Zha
Level 29
God Stats
1W - 1L
1,621 SR
Queue Stats
27W - 32L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ix MoJoe xI
Baron Samedi
20
11 / 1 / 30
14,171
1,181
30,803
9,248
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 20
12,033
1,003
13,238
13,385
5,407
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
16 / 3 / 15
13,446
1,121
20,380
13,755
6,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 2 / 35
13,939
1,162
20,701
17,964
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 23
12,390
1,033
12,689
10,590
4,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GRS WestElm
Amaterasu
18
4 / 9 / 3
11,507
959
10,187
26,105
17,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
GRS tony
Bakasura
17
1 / 10 / 4
10,515
876
2,991
21,292
9,031
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Ja_Mammen
Danzaburou
19
4 / 6 / 6
13,074
1,090
24,030
17,735
8,190
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Nola geo
Sylvanus
19
1 / 6 / 8
11,705
975
6,905
17,279
17,766
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ne Zha
17
2 / 18 / 3
11,150
929
16,415
27,187
12,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
36
48
Kills
12
12
Deaths
49
123
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GRS WestElm
Amaterasu
4
9
3
0.61
L
Bakasura
GRS tony
Bakasura
1
10
4
0.3
W
Baron Samedi
Ix MoJoe xI
Baron Samedi
11
1
30
26
L
Danzaburou
Ja_Mammen
Danzaburou
4
6
6
1.17
W
8
2
20
9
L
Sylvanus
Nola geo
Sylvanus
1
6
8
0.83
L
Ne Zha
2
18
3
0.19
W
16
3
15
7.83
W
7
2
35
12.25
W
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,811
Damage
60,528
64,942
Taken
109,598
29,680
Mitigated
65,117
17,438
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GRS WestElm
Amaterasu
10,187
4,258
0
3,375
26,105
17,414
0
9,504
16,601
314
20,451
L
Bakasura
GRS tony
Bakasura
2,991
1,859
0
1,579
21,292
9,031
0
9,692
11,600
0
15,325
W
Baron Samedi
Ix MoJoe xI
Baron Samedi
30,803
1,924
4,699
4,401
9,248
4,249
0
925
8,323
65,969
0
L
Danzaburou
Ja_Mammen
Danzaburou
24,030
18,360
0
3,224
17,735
8,190
0
9,728
8,007
0
58,958
W
13,238
6,249
0
846
13,385
5,407
0
1,922
11,435
0
23,730
L
Sylvanus
Nola geo
Sylvanus
6,905
2,318
2,534
2,337
17,279
17,766
0
9,585
7,694
26,411
0
L
Ne Zha
16,415
4,882
0
720
27,187
12,716
0
12,995
14,192
0
42,081
W
20,380
11,048
0
590
13,755
6,394
0
1,979
11,707
0
35,791
W
20,701
10,868
1,062
5,224
17,964
9,227
0
987
16,977
32,974
0
W
12,689
5,353
0
616
10,590
4,403
0
1,382
9,124
0
25,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,979
Gold Earned
57,951
215
Minions Killed
211
5
Camps Cleared
5
1,082,456
Distance Traveled
1,018,744
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,507
959
36
3
1
214,393
0
L
Bakasura
10,515
876
23
2
1
227,751
0
W
Baron Samedi
14,171
1,181
101
8
0
225,037
0
L
Danzaburou
13,074
1,090
72
6
0
203,968
0
W
Nemesis
12,033
1,003
17
1
2
226,970
0
L
Sylvanus
11,705
975
49
4
0
159,753
0
L
Ne Zha
11,150
929
31
3
3
212,879
0
W
Set
13,446
1,121
31
3
3
213,876
0
W
Olorun
13,939
1,162
32
3
0
210,047
1
W
Medusa
12,390
1,033
34
3
0
206,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role