Player Matchup

Baron Samedi
Baron Samedi
I AziiK I
Baron Samedi
Level 85
God Stats
5W - 4L
1,651 SR
Queue Stats
590W - 502L
1,491 Elo+
Solo
Scylla
Scylla
alexytgaming97
Scylla
Level 82
God Stats
4W - 2L
1,512 SR
Queue Stats
81W - 95L
1,401 Elo+
Solo
Artemis
Artemis
trikdefer
Artemis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,458 Elo+
Solo
Team Averages
Level 70
1,554 SR
1,450 Elo+

VS

Team Averages
Level 82
1,431 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
GxS5Marco
Morgan Le Fay
Level 69
God Stats
21W - 23L
1,446 SR
Queue Stats
39W - 50L
1,385 Elo+
Solo
Chaac
Chaac
TDJI
Chaac
Level 160
God Stats
38W - 47L
1,500 SR
Queue Stats
1,278W - 1,776L
1,342 Elo+
Solo
Vulcan
Vulcan
yamauss
Vulcan
Level 18
God Stats
0W - 1L
1,348 SR
Queue Stats
20W - 43L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I AziiK I
Baron Samedi
13
4 / 1 / 11
9,033
695
10,287
9,041
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
8 / 3 / 5
9,606
739
7,179
7,175
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
trikdefer
Artemis
13
4 / 2 / 9
8,598
661
10,701
11,024
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GxS5Marco
Morgan Le Fay
12
1 / 6 / 5
8,610
662
11,587
9,761
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
TDJI
Chaac
12
4 / 4 / 1
9,113
701
8,869
15,371
9,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
yamauss
Vulcan
10
1 / 7 / 3
7,542
580
3,371
7,581
2,759
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
6
6
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GxS5Marco
Morgan Le Fay
1
6
5
0.58
W
Baron Samedi
I AziiK I
Baron Samedi
4
1
11
9.5
L
Chaac
TDJI
Chaac
4
4
1
1.13
W
8
3
5
3.5
W
Artemis
trikdefer
Artemis
4
2
9
4.25
L
Vulcan
yamauss
Vulcan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
23,827
27,240
Taken
32,713
11,140
Mitigated
15,911
11,414
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GxS5Marco
Morgan Le Fay
11,587
1,008
307
1,462
9,761
3,577
0
5,240
4,521
40,109
0
W
Baron Samedi
I AziiK I
Baron Samedi
10,287
870
1,700
3,458
9,041
4,039
182
4,912
4,129
33,167
0
L
Chaac
TDJI
Chaac
8,869
848
45
6,585
15,371
9,575
0
8,146
7,225
0
27,178
W
7,179
971
0
1,211
7,175
2,422
280
3,465
3,710
28,004
0
W
Artemis
trikdefer
Artemis
10,701
3,669
0
5,045
11,024
4,679
407
6,887
4,137
0
28,708
L
Vulcan
yamauss
Vulcan
3,371
721
0
0
7,581
2,759
0
4,395
3,186
8,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
25,265
167
Minions Killed
122
6
Camps Cleared
5
654,749
Distance Traveled
671,897
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,610
662
70
5
4
222,253
0
W
Baron Samedi
9,033
695
56
4
1
215,936
5
L
Chaac
9,113
701
38
3
0
232,942
1
W
Scylla
9,606
739
72
6
0
226,689
1
W
Artemis
8,598
661
39
3
5
212,124
2
L
Vulcan
7,542
580
14
1
1
216,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role