Player Matchup

Ymir
Ymir
Arsenico343
Ymir
Level 104
God Stats
17W - 8L
1,589 SR
Queue Stats
266W - 293L
1,326 Elo+
Party 3
Mulan
Mulan
Kronozadico
Mulan
Level 145
God Stats
13W - 20L
1,387 SR
Queue Stats
182W - 197L
1,377 Elo+
Solo
Hades
Hades
Kuji777
Hades
Level 67
God Stats
14W - 10L
1,529 SR
Queue Stats
54W - 62L
1,382 Elo+
Party 2
Bakasura
Bakasura
Lechuga4201
Bakasura
Level 82
God Stats
3W - 9L
1,497 SR
Queue Stats
67W - 96L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
SuperWafles
Danzaburou
Level 105
God Stats
13W - 31L
1,305 SR
Queue Stats
366W - 424L
1,338 Elo+
Party 3
Team Averages
Level 101
1,461 SR
1,351 Elo+

VS

Team Averages
Level 86
1,410 SR
1,398 Elo+
Gilgamesh
Gilgamesh
BloodyAssailt199
Gilgamesh
Level 85
God Stats
3W - 7L
1,330 SR
Queue Stats
149W - 164L
1,342 Elo+
Solo
Vulcan
Vulcan
Havoc Rainbow
Vulcan
Level 58
God Stats
2W - 3L
1,148 SR
Queue Stats
115W - 144L
1,350 Elo+
Solo
Neith
Neith
Hectic Bunn
Neith
Level 102
God Stats
30W - 25L
1,507 SR
Queue Stats
159W - 165L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
Hectic Kiadyn
Zhong Kui
Level 138
God Stats
56W - 36L
1,582 SR
Queue Stats
258W - 286L
1,404 Elo+
Party 1
Cerberus
Cerberus
Ruling777
Cerberus
Level 46
God Stats
64W - 72L
1,485 SR
Queue Stats
174W - 196L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,804
557
6,094
8,268
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 2
7,612
544
4,985
12,016
5,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hades
Kuji777
Hades
15
4 / 2 / 0
8,727
623
7,224
10,144
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Lechuga4201
Bakasura
11
3 / 5 / 0
7,302
522
6,004
9,972
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SuperWafles
Danzaburou
12
3 / 1 / 2
7,538
538
5,722
8,509
2,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
3 / 4 / 0
6,791
485
6,245
10,428
9,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 2 / 0
6,563
469
4,526
6,431
2,124
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 1
6,598
471
7,131
5,602
1,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Hectic Kiadyn
Zhong Kui
14
3 / 5 / 4
7,892
564
7,984
10,921
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Ruling777
Cerberus
10
0 / 2 / 2
6,278
448
1,746
10,482
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
16
Kills
11
11
Deaths
16
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Gilgamesh
3
4
0
0.75
L
4
2
0
2
L
1
3
1
0.5
L
Zhong Kui
Hectic Kiadyn
Zhong Kui
3
5
4
1
W
2
2
2
1.5
W
Hades
Kuji777
Hades
4
2
0
2
W
Bakasura
Lechuga4201
Bakasura
3
5
0
0.6
L
Cerberus
Ruling777
Cerberus
0
2
2
0.5
W
Danzaburou
SuperWafles
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,029
Damage
27,632
48,909
Taken
43,864
23,063
Mitigated
24,311
21,795
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,094
1,110
0
1,795
8,268
6,861
0
1,954
6,314
25,128
0
L
Gilgamesh
6,245
2,219
0
2,251
10,428
9,492
320
0
9,943
0
28,964
L
4,526
1,243
0
1,053
6,431
2,124
0
4,162
2,109
33,416
0
L
7,131
2,062
0
2,098
5,602
1,268
580
1,064
4,538
0
47,500
L
Zhong Kui
Hectic Kiadyn
Zhong Kui
7,984
1,963
0
3,096
10,921
6,525
968
4,266
6,427
48,070
13,275
W
4,985
805
0
4,873
12,016
5,066
0
1,556
10,460
0
38,239
W
Hades
Kuji777
Hades
7,224
656
0
6,754
10,144
4,673
2,565
5,797
4,347
54,734
0
W
Bakasura
Lechuga4201
Bakasura
6,004
3,800
0
3,414
9,972
3,690
479
2,603
7,369
0
29,293
L
Cerberus
Ruling777
Cerberus
1,746
0
0
3,454
10,482
4,902
0
3,826
6,656
17,315
0
W
Danzaburou
SuperWafles
Danzaburou
5,722
2,771
56
4,903
8,509
2,773
538
1,357
7,152
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
34,122
384
Minions Killed
334
0
Camps Cleared
0
1,179,578
Distance Traveled
1,114,333
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,804
557
36
3
0
264,945
2
L
Gilgamesh
6,791
485
55
4
0
241,695
1
L
Vulcan
6,563
469
60
4
0
183,914
3
L
Neith
6,598
471
82
6
0
227,335
5
L
Zhong Kui
7,892
564
99
7
0
221,189
3
W
Mulan
7,612
544
69
5
0
216,543
0
W
Hades
8,727
623
122
9
0
241,548
2
W
Bakasura
7,302
522
68
5
0
228,290
0
L
Cerberus
6,278
448
38
3
0
240,200
1
W
Danzaburou
7,538
538
89
6
0
228,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role