Player Matchup

Sol
Sol
BBOBDRAVEN
Sol
Level 27
God Stats
0W - 3L
1,139 SR
Queue Stats
11W - 16L
1,271 Elo+
Solo
Horus
Horus
Fugin1
Horus
Level 102
God Stats
0W - 1L
1,521 SR
Queue Stats
4W - 15L
1,370 Elo+
Party 1
Olorun
Olorun
chickeetendee
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,413 Elo+
Party 1
Team Averages
Level 44
1,387 SR
1,351 Elo+

VS

Team Averages
Level 120
1,462 SR
1,423 Elo+
Zeus
Zeus
FightingTree135
Zeus
Level 125
God Stats
3W - 2L
1,402 SR
Queue Stats
165W - 217L
1,438 Elo+
Party 2
Izanami
Izanami
ImErased89
Izanami
Level 128
God Stats
9W - 10L
1,574 SR
Queue Stats
217W - 240L
1,481 Elo+
Party 2
Cerberus
Cerberus
UUUUUHHHHMMMMM
Cerberus
Level 106
God Stats
46W - 55L
1,411 SR
Queue Stats
437W - 543L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
7,850
604
7,621
11,086
4,106
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Fugin1
Horus
10
1 / 7 / 1
7,386
568
5,319
15,823
14,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 14 / 1
6,759
520
3,497
16,466
5,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 14
10,172
782
13,740
8,346
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ImErased89
Izanami
16
19 / 0 / 8
11,580
891
19,979
7,139
2,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
12
3 / 2 / 14
9,357
720
3,059
9,749
7,396
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
29
29
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
7
1
14
14
L
Horus
Fugin1
Horus
1
7
1
0.21
W
Izanami
ImErased89
Izanami
19
0
8
23
W
Cerberus
3
2
14
5
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,437
Damage
36,778
43,375
Taken
25,234
24,401
Mitigated
13,329
6,318
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,621
1,875
77
1,040
11,086
4,106
0
4,974
5,906
35,042
0
W
13,740
1,142
106
1,603
8,346
2,970
295
4,742
3,604
29,728
0
L
Horus
Fugin1
Horus
5,319
2,541
987
2,664
15,823
14,581
0
6,605
8,864
0
8,545
W
Izanami
ImErased89
Izanami
19,979
14,457
244
4,423
7,139
2,963
2,340
3,218
3,921
0
62,656
W
Cerberus
3,059
439
0
1,406
9,749
7,396
12
3,304
6,445
13,373
0
L
3,497
2,312
0
1,550
16,466
5,714
0
4,802
11,446
9,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,995
Gold Earned
31,109
77
Minions Killed
174
2
Camps Cleared
8
540,519
Distance Traveled
668,414
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,850
604
58
4
1
181,276
1
W
Zeus
10,172
782
30
2
4
195,125
1
L
Horus
7,386
568
7
1
0
215,563
1
W
Izanami
11,580
891
106
8
4
235,730
0
W
Cerberus
9,357
720
38
3
0
237,559
3
L
Olorun
6,759
520
12
1
1
143,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role