Player Matchup

Sylvanus
Sylvanus
Bullet8Proof525
Sylvanus
Level 29
God Stats
4W - 6L
1,485 SR
Queue Stats
112W - 88L
1,596 Elo+
Solo
Guan Yu
Guan Yu
Draeyx1015
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 75L
1,585 Elo+
Solo
Janus
Janus
OvMarco
Janus
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 130L
1,490 Elo+
Solo
Tiamat
Tiamat
SmexyGuru
Tiamat
Level 9
God Stats
1W - 1L
1,786 SR
Queue Stats
18W - 10L
1,644 Elo+
Solo
Heimdallr
Heimdallr
Stuckonarock239
Heimdallr
Level 8
God Stats
6W - 7L
1,400 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,565 Elo+

VS

Team Averages
Level 21
1,528 SR
1,554 Elo+
Hercules
Hercules
D1srupT1502
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
DJ OHMWRCKR5
Cu Chulainn
Level 28
God Stats
3W - 3L
1,624 SR
Queue Stats
128W - 108L
1,640 Elo+
Solo
Sol
Sol
mamba824evr
Sol
Level 12
God Stats
3W - 1L
1,322 SR
Queue Stats
14W - 11L
1,608 Elo+
Solo
Cerberus
Cerberus
oilcart
Cerberus
Level 28
God Stats
3W - 4L
1,498 SR
Queue Stats
81W - 78L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
Level 25
God Stats
3W - 3L
1,695 SR
Queue Stats
64W - 68L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 1 / 0
4,640
464
486
3,374
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
Draeyx1015
Guan Yu
7
0 / 4 / 0
4,670
467
2,237
7,995
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
OvMarco
Janus
7
0 / 6 / 0
4,395
440
1,475
5,602
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
SmexyGuru
Tiamat
10
1 / 2 / 0
5,728
573
3,020
5,184
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Stuckonarock239
Heimdallr
6
0 / 4 / 0
3,932
393
897
4,258
987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D1srupT1502
Hercules
11
0 / 0 / 2
5,999
600
3,912
8,518
4,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
DJ OHMWRCKR5
Cu Chulainn
11
9 / 1 / 3
7,039
704
5,807
6,102
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 0 / 3
6,174
617
2,243
3,401
1,298
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
oilcart
Cerberus
10
2 / 0 / 3
5,843
584
2,384
4,482
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
9
2 / 0 / 2
5,576
558
3,018
2,546
723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
17
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
1
0
0
W
Hercules
D1srupT1502
Hercules
0
0
2
1
W
Cu Chulainn
DJ OHMWRCKR5
Cu Chulainn
9
1
3
10.5
L
Guan Yu
Draeyx1015
Guan Yu
0
4
0
0
L
Janus
OvMarco
Janus
0
6
0
0
L
Tiamat
SmexyGuru
Tiamat
1
2
0
0.5
L
Heimdallr
Stuckonarock239
Heimdallr
0
4
0
0
W
3
0
3
4.5
W
Cerberus
oilcart
Cerberus
2
0
3
3.5
W
Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,115
Damage
17,364
26,413
Taken
25,049
12,356
Mitigated
11,531
4,964
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
486
269
581
1,589
3,374
1,862
0
700
2,674
13,287
0
W
Hercules
D1srupT1502
Hercules
3,912
1,114
0
4,385
8,518
4,942
182
2,776
5,442
0
36,251
W
Cu Chulainn
DJ OHMWRCKR5
Cu Chulainn
5,807
1,666
0
729
6,102
2,381
0
706
5,334
0
36,508
L
Guan Yu
Draeyx1015
Guan Yu
2,237
750
103
508
7,995
2,544
0
709
7,286
0
24,014
L
Janus
OvMarco
Janus
1,475
480
0
345
5,602
1,222
0
1,578
4,024
18,457
0
L
Tiamat
SmexyGuru
Tiamat
3,020
602
0
1,524
5,184
5,741
0
236
4,948
23,644
0
L
Heimdallr
Stuckonarock239
Heimdallr
897
446
0
314
4,258
987
124
1,404
2,854
0
8,155
W
2,243
176
0
1,754
3,401
1,298
1,700
651
2,750
27,655
0
W
Cerberus
oilcart
Cerberus
2,384
166
0
1,456
4,482
2,187
285
351
4,131
17,222
0
W
Ah Muzen Cab
trunk-spy01
Ah Muzen Cab
3,018
1,263
0
1,762
2,546
723
630
135
2,411
0
34,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
30,631
189
Minions Killed
315
0
Camps Cleared
0
845,383
Distance Traveled
945,591
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,640
464
28
3
0
126,070
0
W
Hercules
5,999
600
86
9
0
204,891
3
W
Cu Chulainn
7,039
704
65
7
0
193,505
1
L
Guan Yu
4,670
467
55
6
0
198,609
1
L
Janus
4,395
440
33
3
0
166,726
0
L
Tiamat
5,728
573
58
6
0
180,214
1
L
Heimdallr
3,932
393
15
2
0
173,764
0
W
Sol
6,174
617
57
6
0
183,088
1
W
Cerberus
5,843
584
21
2
0
189,935
2
W
Ah Muzen Cab
5,576
558
86
9
0
174,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role