Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AIusky
Ra
Level 149
God Stats
17W - 21L
1,454 SR
Queue Stats
839W - 829L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
Deadwidow
Kuzenbo
Level 156
God Stats
16W - 34L
1,330 SR
Queue Stats
316W - 326L
1,614 Elo+
Solo
Izanami
Izanami
QueenxTrill
Izanami
Level 148
God Stats
10W - 5L
1,585 SR
Queue Stats
96W - 83L
1,584 Elo+
Solo
Pele
Pele
stucashflow
Pele
Level 132
God Stats
2W - 2L
1,801 SR
Queue Stats
168W - 136L
1,616 Elo+
Solo
Team Averages
Level 141
1,534 SR
1,567 Elo+

VS

Team Averages
Level 96
1,543 SR
1,569 Elo+
Erlang Shen
Erlang Shen
Kushimikenu
Erlang Shen
Level 101
God Stats
5W - 8L
1,590 SR
Queue Stats
99W - 96L
1,578 Elo+
Party 1
Hercules
Hercules
XxTBHxX
Hercules
Level 73
God Stats
3W - 8L
1,364 SR
Queue Stats
152W - 129L
1,547 Elo+
Solo
Cthulhu
Cthulhu
bigdaddysucc
Cthulhu
Level 146
God Stats
1W - 2L
1,702 SR
Queue Stats
259W - 223L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
kermitzlui
Hou Yi
Level 66
God Stats
25W - 19L
1,595 SR
Queue Stats
362W - 323L
1,543 Elo+
Solo
Kukulkan
Kukulkan
saucykazi
Kukulkan
Level 95
God Stats
12W - 14L
1,464 SR
Queue Stats
690W - 760L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 2 / 1
11,641
554
25,355
16,238
16,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
20
6 / 1 / 5
12,273
584
16,639
15,349
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Deadwidow
Kuzenbo
7
0 / 3 / 2
7,148
340
2,045
7,448
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
QueenxTrill
Izanami
19
5 / 0 / 7
11,521
549
10,676
12,526
4,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 5
11,996
571
17,991
19,502
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kushimikenu
Erlang Shen
16
4 / 4 / 1
10,397
495
6,558
17,774
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
XxTBHxX
Hercules
17
1 / 4 / 0
10,132
482
9,322
32,083
22,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
bigdaddysucc
Cthulhu
14
1 / 4 / 4
8,745
416
9,496
19,866
18,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
kermitzlui
Hou Yi
15
1 / 5 / 1
9,232
440
9,195
15,426
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
saucykazi
Kukulkan
16
3 / 7 / 4
10,369
494
11,402
13,755
5,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
10
10
Deaths
24
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
1
2.75
W
Ra
6
1
5
8.5
W
Kuzenbo
Deadwidow
Kuzenbo
0
3
2
0.33
L
Erlang Shen
Kushimikenu
Erlang Shen
4
4
1
1.13
W
Izanami
QueenxTrill
Izanami
5
0
7
8.5
L
Hercules
XxTBHxX
Hercules
1
4
0
0.25
L
Cthulhu
bigdaddysucc
Cthulhu
1
4
4
0.75
L
Hou Yi
kermitzlui
Hou Yi
1
5
1
0.3
L
Kukulkan
saucykazi
Kukulkan
3
7
4
0.71
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,706
Damage
45,973
71,063
Taken
98,904
42,267
Mitigated
61,171
26,353
Healing
29,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
25,355
6,443
0
3,786
16,238
16,404
0
3,565
11,546
21,873
57,454
W
Ra
16,639
1,592
2,773
9,383
15,349
6,952
80
5,327
9,870
96,420
0
W
Kuzenbo
Deadwidow
Kuzenbo
2,045
960
0
2,201
7,448
5,609
46
2,252
5,196
9,619
0
L
Erlang Shen
Kushimikenu
Erlang Shen
6,558
2,994
395
6,139
17,774
9,853
178
3,876
13,898
0
74,470
W
Izanami
QueenxTrill
Izanami
10,676
7,160
0
3,013
12,526
4,665
445
3,550
8,926
0
93,538
L
Hercules
XxTBHxX
Hercules
9,322
2,652
0
16,396
32,083
22,485
344
9,103
22,980
0
63,611
L
Cthulhu
bigdaddysucc
Cthulhu
9,496
1,044
330
3,315
19,866
18,582
0
5,107
14,759
40,630
0
L
Hou Yi
kermitzlui
Hou Yi
9,195
4,105
0
2,816
15,426
5,095
0
2,471
12,955
0
69,416
L
Kukulkan
saucykazi
Kukulkan
11,402
181
0
261
13,755
5,156
279
3,599
10,156
69,391
0
W
17,991
4,260
0
5,197
19,502
8,637
0
6,204
13,298
0
101,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,579
Gold Earned
48,875
592
Minions Killed
554
0
Camps Cleared
0
1,755,297
Distance Traveled
2,002,458
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,641
554
116
6
0
366,469
1
W
Ra
12,273
584
174
8
0
436,544
3
W
Kuzenbo
7,148
340
13
1
0
150,627
3
L
Erlang Shen
10,397
495
116
6
0
455,474
5
W
Izanami
11,521
549
161
8
0
382,082
8
L
Hercules
10,132
482
137
7
0
385,240
5
L
Cthulhu
8,745
416
53
3
0
434,415
3
L
Hou Yi
9,232
440
121
6
0
371,849
4
L
Kukulkan
10,369
494
127
6
0
355,480
2
W
Pele
11,996
571
128
6
0
419,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role