Player Matchup

King Arthur
King Arthur
AceZero00
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,412 Elo+
Solo
Chaac
Chaac
DYPEXASTYLE
Chaac
Level 117
God Stats
9W - 7L
1,551 SR
Queue Stats
267W - 303L
1,428 Elo+
Solo
Thoth
Thoth
JoieCarmine
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
USMCKEE
Neith
Level 146
God Stats
5W - 8L
1,319 SR
Queue Stats
425W - 442L
1,416 Elo+
Solo
Raijin
Raijin
hanok19
Raijin
Level 67
God Stats
13W - 18L
1,459 SR
Queue Stats
1,224W - 1,268L
1,418 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,435 Elo+

VS

Team Averages
Level 96
1,636 SR
1,357 Elo+
Ah Muzen Cab
Ah Muzen Cab
IdealNebula1
Ah Muzen Cab
Level 151
God Stats
2W - 0L
1,639 SR
Queue Stats
60W - 52L
1,421 Elo+
Solo
Janus
Janus
MermandOWO
Janus
Level 16
God Stats
1W - 0L
1,395 SR
Queue Stats
4W - 8L
1,273 Elo+
Solo
Bacchus
Bacchus
Portentum_Sum
Bacchus
Level 128
God Stats
6W - 1L
1,681 SR
Queue Stats
303W - 316L
1,353 Elo+
Solo
Loki
Loki
SmokinLogan
Loki
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 377L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
Tony8918
Cthulhu
Level 118
God Stats
9W - 4L
1,967 SR
Queue Stats
398W - 460L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceZero00
King Arthur
17
7 / 5 / 9
10,389
799
8,707
14,817
14,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 14
9,955
766
11,357
21,462
16,288
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 4 / 11
10,351
796
13,457
11,324
5,219
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
USMCKEE
Neith
19
5 / 6 / 10
11,238
864
18,711
15,715
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
hanok19
Raijin
15
4 / 6 / 10
9,339
718
11,660
10,398
4,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IdealNebula1
Ah Muzen Cab
20
13 / 3 / 8
11,917
917
23,825
16,901
7,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
2 / 7 / 6
9,367
721
8,389
10,802
3,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
18
5 / 4 / 17
11,068
851
12,703
21,597
37,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 11
9,558
735
7,450
10,781
9,561
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Tony8918
Cthulhu
17
4 / 6 / 14
11,043
849
12,786
25,623
26,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
81
24
Kills
25
25
Deaths
24
54
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceZero00
King Arthur
7
5
9
2.3
L
3
4
14
2.5
W
Ah Muzen Cab
IdealNebula1
Ah Muzen Cab
13
3
8
5.67
L
5
4
11
2.63
W
Janus
2
7
6
0.71
W
Bacchus
5
4
17
3.38
W
1
4
11
1.63
W
Cthulhu
Tony8918
Cthulhu
4
6
14
1.83
L
Neith
USMCKEE
Neith
5
6
10
1.67
L
Raijin
hanok19
Raijin
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,892
Damage
65,153
73,716
Taken
85,704
49,765
Mitigated
84,919
25,009
Healing
32,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceZero00
King Arthur
8,707
2,199
857
1,033
14,817
14,292
0
6,570
8,247
0
13,831
L
11,357
1,671
1,496
8,756
21,462
16,288
0
7,651
13,811
0
19,725
W
Ah Muzen Cab
IdealNebula1
Ah Muzen Cab
23,825
8,374
265
8,813
16,901
7,498
3,119
7,354
9,319
0
54,621
L
13,457
1,383
0
2,232
11,324
5,219
100
6,266
5,058
29,618
0
W
Janus
8,389
1,692
13
1,804
10,802
3,650
860
3,804
6,728
15,367
0
W
Bacchus
12,703
1,335
2,287
5,276
21,597
37,420
337
5,121
16,049
17,367
0
W
7,450
595
2,576
1,699
10,781
9,561
496
3,222
7,387
0
17,498
W
Cthulhu
Tony8918
Cthulhu
12,786
556
2,247
7,420
25,623
26,790
441
5,616
19,386
28,201
0
L
Neith
USMCKEE
Neith
18,711
7,205
1,751
5,526
15,715
9,462
376
8,229
7,486
0
38,189
L
Raijin
hanok19
Raijin
11,660
1,809
1,820
1,538
10,398
4,504
106
5,162
5,236
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,272
Gold Earned
52,953
159
Minions Killed
123
0
Camps Cleared
0
1,185,866
Distance Traveled
1,278,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,389
799
8
1
0
265,792
0
L
Chaac
9,955
766
21
2
0
247,624
1
W
Ah Muzen Cab
11,917
917
66
5
0
242,777
0
L
Thoth
10,351
796
40
3
0
254,994
0
W
Janus
9,367
721
13
1
0
226,292
0
W
Bacchus
11,068
851
5
0
0
294,717
0
W
Loki
9,558
735
15
1
0
251,364
1
W
Cthulhu
11,043
849
24
2
0
263,747
0
L
Neith
11,238
864
48
4
0
184,099
1
L
Raijin
9,339
718
42
3
0
233,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role